What really makes it weird is that this is COD. Since the beginning, COD has not been shy about having you play as 3 different characters(as faceless and voiceless as they may be) so you could see different parts of a war without making it look like one dude did everything. Hell, BO2 had you play several characters in DIFFERENT TIME PERIODS(and at one point, the villain).Zhukov said:There was one thing that really annoyed me with the story.
The main guy is captain of the ship (or acting captain at least) making calls from the bridge, he flies fighter sorties and he personally leads ground teams.
It only bothers me in this particular game for some reason. I mean, Commander Shepard kinda does the same thing and I didn't care. I think it's the distinctly military setting. They go to all this effort to emphasize how you're part of The Army (or The Navy I guess, whatever space stuff comes under) then have the main guy act nothing like someone in the military.
Petty as hell, I know, but it irritated the shit out of me all the way through.
So I don't understand why IW couldn't have just made two or three characters: One would command the ship, one did the fighter/space missions, and one lead the ground teams. Then you don't have the problem of literally having to do everything.
Yeah, COD has a very loose relationship with anything remotely like real warfare or military but this is pretty bad.