Please hear me out. This isn't meant to be a troll thread.
Full disclosure before we begin: I?m a big Metroid fan, and I have been since playing the original on NES as a kid. I liked Metroid II: Return of Samus on Game Boy. My mind was blown by Super Metroid. I loved the Prime series, especially the first one. I really dug Metroid Fusion. When I heard that there was going to be a new third-person Metroid game on the Wii, I was stoked. I preordered. Then I found out I was going backpacking out of the country for a while and I would miss the launch window, so I canceled my preorder. Then I watched the whole sewage-storm surrounding the game?s release from afar. Wow. Put off by the negativity, I avoided the game for all this time. Then, this year, I saw a stack of pristine new copies in a thrift store for $8 each. After all this time, my curiosity was piqued. I had to know for myself, and $8 was not a huge loss if I ended up hating it. Would I have felt differently if I'd paid the full $50 on release day? Probably. Would the flaws be harder to put up with if I'd experienced them raw, rather than years after hearing about them, processing them second-hand, and expecting them going in? Most likely. But I can't tell you what would've been, I can only tell you what is and was. And what was is that the things I liked about the game severely outweighed what I didn't like. I very much enjoyed it.
Now, I?m not going to gloss over or deny the flaws. The voice-acting is terrible. The writing is beyond terrible, demonstrating an astounding lack of narrative structure and pacing while presenting the theme of ?motherhood? with a ham-fisted lack of tact.
But as a game? I actually had a lot of fun with it. The controls felt like a perfect hybrid of 2D Metroid and 3D action and I didn't have issues with the third-to-first-person perspective switching. The overall feel of dodging and blasting and solving puzzles was great; many of the boss and mini-boss fights were amazing to play. Maybe the controls are "they work for some; they don't work for others" because I've heard everything from "this game controls beautifully!" to "this game is unplayable!"
As for the linear structure? It felt a lot like Metroid Fusion, which, in my mind, was a good game. If one didn't like Fusion, I can understand why they didn't like Other M.
"But the story was terrible!" Okay, yes, the storytelling was terrible, but the broad strokes of the story were fine. The scripted words and presentation of said story was a mess (see above about the writing). The authorization thing and the Ridley "freak out" are examples of that terrible writing/direction, but they really didn't come across to me as the irredeemable mortal sins against the Most High that they were lambasted as.
I'm hoping that, after all this time, we can have a rational discussion about this game. I'm not here to specifically bury the game or to praise it. I want to know, for those who have played it, what exactly, didn't work for you, and why? I want to understand how the game could illicit such a powerful negative reaction back in 2010, because the game I experienced doesn't seem worthy of that.
Full disclosure before we begin: I?m a big Metroid fan, and I have been since playing the original on NES as a kid. I liked Metroid II: Return of Samus on Game Boy. My mind was blown by Super Metroid. I loved the Prime series, especially the first one. I really dug Metroid Fusion. When I heard that there was going to be a new third-person Metroid game on the Wii, I was stoked. I preordered. Then I found out I was going backpacking out of the country for a while and I would miss the launch window, so I canceled my preorder. Then I watched the whole sewage-storm surrounding the game?s release from afar. Wow. Put off by the negativity, I avoided the game for all this time. Then, this year, I saw a stack of pristine new copies in a thrift store for $8 each. After all this time, my curiosity was piqued. I had to know for myself, and $8 was not a huge loss if I ended up hating it. Would I have felt differently if I'd paid the full $50 on release day? Probably. Would the flaws be harder to put up with if I'd experienced them raw, rather than years after hearing about them, processing them second-hand, and expecting them going in? Most likely. But I can't tell you what would've been, I can only tell you what is and was. And what was is that the things I liked about the game severely outweighed what I didn't like. I very much enjoyed it.
Now, I?m not going to gloss over or deny the flaws. The voice-acting is terrible. The writing is beyond terrible, demonstrating an astounding lack of narrative structure and pacing while presenting the theme of ?motherhood? with a ham-fisted lack of tact.
But as a game? I actually had a lot of fun with it. The controls felt like a perfect hybrid of 2D Metroid and 3D action and I didn't have issues with the third-to-first-person perspective switching. The overall feel of dodging and blasting and solving puzzles was great; many of the boss and mini-boss fights were amazing to play. Maybe the controls are "they work for some; they don't work for others" because I've heard everything from "this game controls beautifully!" to "this game is unplayable!"
As for the linear structure? It felt a lot like Metroid Fusion, which, in my mind, was a good game. If one didn't like Fusion, I can understand why they didn't like Other M.
"But the story was terrible!" Okay, yes, the storytelling was terrible, but the broad strokes of the story were fine. The scripted words and presentation of said story was a mess (see above about the writing). The authorization thing and the Ridley "freak out" are examples of that terrible writing/direction, but they really didn't come across to me as the irredeemable mortal sins against the Most High that they were lambasted as.
I'm hoping that, after all this time, we can have a rational discussion about this game. I'm not here to specifically bury the game or to praise it. I want to know, for those who have played it, what exactly, didn't work for you, and why? I want to understand how the game could illicit such a powerful negative reaction back in 2010, because the game I experienced doesn't seem worthy of that.