So the Bioshock Remaster for PC is out and quite frankly it's a soggy pile of underwater trash

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MercurySteam

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We've already got a thread about the Bioshock Remaster but this one is a focus on how buggy and what is lacking it is in its current state.

First of all let me show you the video options:

That's it. That's all we get, the original had everything you can think of and here we get six and not even an FOV slider. Now for the other issues, mouse acceleration which has been bugged from the begining is still buggered nine years later, as well as the game not recognising when you're not using the gamepad. But let's get into the game.

So I got as far as the "One Two Punch" splicer before my first crash which apparently is good cause many people can't even make it that far. Loaded up and crashed again at the same spot so on a whim I disabled ULMB and enabled G-Sync which got me to the next level before my next crash which is the point at which I left it, cause I wasn't really in the mood to troubleshoot another buggy Bioshock port. That and every time it does crash it takes the display driver out with it and causes absolute havoc on my system.

Other things that aren't so good is the intense flickering of shadows (which I think can be fixed by enabling V-Sync, but indeed an issue carried over from the original) and sometimes the game will occasionally hang when opening up menus. I seriously expected better here from 2K, I mean buggy and poorly optimised games are par for the course for PC gaming but it's been a long time since I've played a game that crashes consistently enough for me drop it till someone can fix this pile of nonsense code. I'll include below a video of the crappy options, mouse issues and rebinding crashes:


But hey at least it was free. Feel free to share your experiences of the Bioshock PC Remaster, good, bad or otherwise.

EDIT: Some fixes for common issues, and a general lowdown on what people have been complaining about found here [https://www.rockpapershotgun.com/2016/09/16/bioshock-remastered-fixes/].
 

Saelune

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I havent had any issues. Not saying there arent issues, I just havent been affected by them.
 

MercurySteam

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Imperioratorex Caprae said:
Make sure all drivers are up to date and all.
Pretty much a no-brainer as far as troubleshooting goes, but ForceWare 372.70 WHQL is still the latest one. Hopefully as more people download and play we can find workarounds.
 

Silentpony_v1legacy

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They didn't change anything in the first Bioshock for the Remastering, did they? Same graphics options, same controls, same everything. As far as I can tell, I've been playing the Remastered version for almost 10 years now.
 

Mcgeezaks

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Yeah the graphics settings are bullshit, but I got no complaints beyond that, I can play it at 4K (upscaled) +100fps.
 

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I don't know. I can't really get excited about this. Sure, it's a little prettier, but "not being pretty enough" is never a problem I had with the series. I'd be far more interested if they fixed the fact that the game kind of goes downhill fast once you get past the "Would you Kindly?" part. You know which part I mean.

Same with most remasters, frankly. My amazement of "Oh, pretty!" is often countered by "But it's still got that thing that annoyed the crap out of me".
 

MercurySteam

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Since this thread is still relevant I figured I'd give an update now I've had time to play the Bioshock 2 Remaster - it's actually so much worse.

Game crashes reliably for me within the first five minutes, sound seems to cut out in menu, in game and during loading screens. On top of that the prerendered cutscenes such as the Little Sister playing with the cubes and the opening cutscene seem to be from the original game and feels like they run at something below 30FPS. And of course the cherry on top is the lack of video options that were there in the original game but not present in this release.

Other issues people seem to be having include framerate drops, mouse issues, stuttering and although it's subjective, most people can't notice the visual upgrade from the original.

So yeah it seems 2K managed to do even worse with Bioshock 2 Remastered. Just Bravo.
 

Samtemdo8_v1legacy

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MercurySteam said:
We've already got a thread about the Bioshock Remaster but this one is a focus on how buggy and what is lacking it is in its current state.

First of all let me show you the video options:

That's it. That's all we get, the original had everything you can think of and here we get six and not even an FOV slider. Now for the other issues, mouse acceleration which has been bugged from the begining is still buggered nine years later, as well as the game not recognising when you're not using the gamepad. But let's get into the game.

So I got as far as the "One Two Punch" splicer before my first crash which apparently is good cause many people can't even make it that far. Loaded up and crashed again at the same spot so on a whim I disabled ULMB and enabled G-Sync which got me to the next level before my next crash which is the point at which I left it, cause I wasn't really in the mood to troubleshoot another buggy Bioshock port. That and every time it does crash it takes the display driver out with it and causes absolute havoc on my system.

Other things that aren't so good is the intense flickering of shadows (which I think can be fixed by enabling V-Sync, but indeed an issue carried over from the original) and sometimes the game will occasionally hang when opening up menus. I seriously expected better here from 2K, I mean buggy and poorly optimised games are par for the course for PC gaming but it's been a long time since I've played a game that crashes consistently enough for me drop it till someone can fix this pile of nonsense code. I'll include below a video of the crappy options, mouse issues and rebinding crashes:


But hey at least it was free. Feel free to share your experiences of the Bioshock PC Remaster, good, bad or otherwise.

EDIT: Some fixes for common issues, and a general lowdown on what people have been complaining about found here [https://www.rockpapershotgun.com/2016/09/16/bioshock-remastered-fixes/].
Off-topic question, who is that chick the Vampire is biting on her neck?
 

KaraFang

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Well, I've been playing it for a little while.

I would have appreciated more graphics options, and Bioshock could have done with a little more work on top of what they have already done.

I will say that there are some substantial flaws and issues with the remaster. Graphical glitches abound and need to be fixed. There is a serious issue with the level in Neptunes point, just before you enter the pub on the splicer photo quest, where Chinese lanterns around a Vitatube are multicoloured rectangles and cause a memory leak on my PC.

It also crashes, a LOT more than the original did and this needs major work.

Let alone that quite a few of the bugs from the original have not been fixed in this remaster.

So, nice for the higher res, nice higher texture, needs some serious work.
 
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Yeah, it's almost inexcusable for a game this old to be resold with the exact same issues.

If it was a matter of "Oh well, it can't be fixed because of the engine" then it shouldn't have been resold to begin with. Stop selling broken products!

I use a pretty modest 1500 DPI on my mouse, and like in the video, it's absurdly sensitive and feels incredibly wrong compared to literally every other FPS I own. I've been playing a lot Overwatch, Deus Ex: HR and Mankind Divided, Modern Warfare 2, Half Life, and GTA 5, and none of those games have this issue.

Fortunately, there was a post yesterday on the Steam announcements for the collection stating that they were going to fix these issues, specifically problems related to mouse settings, FOV, and crashing.
 

Rangaman

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I guess I'm lucky I have a potato for a GPU, and therefore didn't download this shitshow.

Personally, I didn't see the need for a remaster, as I think Bioshock is one of the best-looking games of the seventh gen and still holds up now. Same goes with the Arkham games, funnily enough.

EDIT: Didn't Infinite get a remaster? How's that?
 

Telefonegun

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Ken Levine.. I wonder did he really have anything do with Thief and System Shock2. I did expect this "remaster" of Bioshock to be a POS but it still fills me with wonder how they at 2K managed to not fix anything from the original.
 

KaraFang

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Gundam GP01 said:
Rangaman said:
EDIT: Didn't Infinite get a remaster? How's that?
The Bioshock Infinite remaster is called the PC port.
Yes, they remastered the console version to match the PC version. Ours has had NO change made to it as it was already the "definitive" version at the moment for infinite.

(can't change the godawful ending though, or how they seemed determined to try and ruin Bioshock 1 and 2 with it. - Apologies, I know it's personal taste, but Elizabeth at the end and how they tried to use her "power" to sort out the self imposed mess at the end was hideous. (sighs) Not as bad as Mass Effect 3, but it's up there and it kinda ruined Infinite for me.)

The benefit of this remaster is that a lot of the textures got a decent rework. Small things, but nice to see and more immersive. (for example, I can read the Bathosphere map clearly now, the lava running through the tubes as Hephaestus looks MUCH better.)

Oh! and I know some people don't like the director movies? While I agree they are not comments per se, they are FASCINATING to watch. So, yeah... fix the glitches and the crashes and we're good.

I just hope they get a move on and repair it, it's in a shoddy state. Tsk.
 

MercurySteam

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Samtemdo8 said:
Off-topic question, who is that chick the Vampire is biting on her neck?
Next time send a PM but I'll humour you this one time:


On topic I though I should mention that a patch is incoming to fix some of the shoddiness in both remastered titles (hopefully the majority of the crashes too) but no ETA on when it's incoming. Hopefully next week.
 

Samtemdo8_v1legacy

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MercurySteam said:
Samtemdo8 said:
Off-topic question, who is that chick the Vampire is biting on her neck?
Next time send a PM but I'll humour you this one time:


On topic I though I should mention that a patch is incoming to fix some of the shoddiness in both remastered titles (hopefully the majority of the crashes too) but no ETA on when it's incoming. Hopefully next week.
Does the anime have this great looking animation from beginning to end?
 

gorfias

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Rangaman said:
I guess I'm lucky I have a potato for a GPU, and therefore didn't download this shitshow.

Personally, I didn't see the need for a remaster, as I think Bioshock is one of the best-looking games of the seventh gen and still holds up now. Same goes with the Arkham games, funnily enough.

EDIT: Didn't Infinite get a remaster? How's that?
Well, I don't have a spud for a GPU, but to get true 4K, I'd think I'd need at least a 1070 to get good gameplay. I wonder if at 1080, would I see a difference in remastered vs. original (which I have from Steam). Likely see if there is a youtube comparison.

Curious: do people find the game play of the first 2 holds up? Hard to imagine it does after Infinite which, with its sky hook mechanic, has ruined me for such games forever.
 

MercurySteam

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Samtemdo8 said:
Does the anime have this great looking animation from beginning to end?
Dude seriously, send a PM or post something on topic.

Gorfias said:
Well, I don't have a spud for a GPU, but to get true 4K, I'd think I'd need at least a 1070 to get good gameplay. I wonder if at 1080, would I see a difference in remastered vs. original (which I have from Steam). Likely see if there is a youtube comparison.

Curious: do people find the game play of the first 2 holds up? Hard to imagine it does after Infinite which, with its sky hook mechanic, has ruined me for such games forever.
The games feel like mostly just a retexture of the originals with a slight tweak to physics (the changes seem more evident in the first game than the second though) and definitely noticeable at 1080p. As for gameplay, it's same as it was back then and I feel it holds up quite decently for what it is.