Somebody needs to pull a Samus

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Wraithsight

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Jul 6, 2008
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I was watching this weeks Jimquisition and I thought of what could be one of the funnest moments in recent gaming. Possibly not the best but funny.

You can probably guess my idea from the title: A big AAA developer makes a game where the main character is a woman, but they don't tell anybody that it is. I need an example here so I just going to go with Dishonored 2 because I loved Dishonored.

So the developers chose a generic could-be-a-man-or-a-woman name for the PC (like "Alex" maybe)or just give them a codename ("The Shadow of Dunwal!"). The box-art has her standing similar to the current one, full mask and Outsiders mark. You have your focus testers and journalists play sections of the game where no-one talks to the PC, and since the PC is most likely a silent protagonist no-one can guess her gender. Then you show off her assassinating people creatively, using all the Outsider powers and whatnot to make it look as awesome as possible.

So the developers drum up good vibes for their game, people pick it up and then BAM! Female PC. Right from the start. No beating around the bush. And one half of the player base plays the game and finds an engaging story of a woman struggling in the very male dominated Dunwal. (Seriously, beside the empress name two women in position of power in that game. But that's very 1890s England which is what the game is based on) There is a lot of undercurrent there that could be worked into the story. You could make every NPC dismissive of what you do with the not-so-subtle hit that its because your female, so the player can see what it feels like after to be putdown after winning their way through a very hard level. There is the obvious stuff like moving, climbing, stealthing and killing just as well as Corvo did to show that a female is just as competent. And there is some darker stuff as well like showing that becoming a ruthless murderer in pursuit of goals is not just a male trait.

So that's what one half of the player base experiences. The other half however retreats to the internets and there is a massive shitstorm of "WAH! Female PC in my game! I have surprise cooties now from playing a girl WAH!" which drums up heeps of free press for the game.

Now, I can see two problems of the top of my head. First and foremost is actually keeping that secret. Having like 200 people working on a game means most likely that there will be a leek somewhere in the chain and the secret will get out and this will all be ruined.
The second problem is that its pretty abysmal that we have to resort to this to get a PC who is solely female, not a chose your own gender like Mass Effect.
 

tippy2k2

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The biggest hurdle and one that I just can't figure out how you would get around is the internet.

Back in the dizzle, Samus was a big shocker that no one saw coming because there was no way for everyone to know that information without playing it (or having a friend who played it). Now you have leaks about the endings to many games (See "The Last of Us" as the current victim) and assholes who are intent to spoil it as quickly as possible.

Hell, I avoided the Gaming Forum for about two weeks here after Mass Effect 3 came out due to so much inadvertent spoiling like someone putting a little TOO much into their thread title...

It's an interesting idea but I don't see how you could do it in our time. We're just too connected for a huge secret like that to stay a secret.
 

Requia

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tippy2k2 said:
The biggest hurdle and one that I just can't figure out how you would get around is the internet.

Back in the dizzle, Samus was a big shocker that no one saw coming because there was no way for everyone to know that information without playing it (or having a friend who played it). Now you have leaks about the endings to many games (See "The Last of Us" as the current victim) and assholes who are intent to spoil it as quickly as possible.

Hell, I avoided the Gaming Forum for about two weeks here after Mass Effect 3 came out due to so much inadvertent spoiling like someone putting a little TOO much into their thread title...

It's an interesting idea but I don't see how you could do it in our time. We're just too connected for a huge secret like that to stay a secret.
Use a franchise, no way to know until after the second game is out.
 

tippy2k2

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Requia said:
tippy2k2 said:
The biggest hurdle and one that I just can't figure out how you would get around is the internet.

Back in the dizzle, Samus was a big shocker that no one saw coming because there was no way for everyone to know that information without playing it (or having a friend who played it). Now you have leaks about the endings to many games (See "The Last of Us" as the current victim) and assholes who are intent to spoil it as quickly as possible.

Hell, I avoided the Gaming Forum for about two weeks here after Mass Effect 3 came out due to so much inadvertent spoiling like someone putting a little TOO much into their thread title...

It's an interesting idea but I don't see how you could do it in our time. We're just too connected for a huge secret like that to stay a secret.
Use a franchise, no way to know until after the second game is out.
...that's freaking brilliant!

The first game sinks them in and makes the player care about the protagonist and you don't have the "spoiler" issue for you don't need to tell your employees that it's going to be a lady until a good chunk of time has gone by on the first game.

Now the biggest issue would be to make a game that's really good so that people want a sequel :)
 

Full

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Capitano Segnaposto said:
Do you know what I want? A First-Person Shooter that is the most generic, gritty, brown/grey colour scheme with the most generic names of all time attacking generic enemies...

Then a skyship (ala the FF franchise) pops into the world and giant waves of colour splash over everything, turning everyone into cartoony characters in a bright and vibrant world. With the soldiers around you all freaking out about how everyone has changed.

Mind you this is a good 2 hours into the game.

Basically, I want someone to pull a Kojima again.
Oh man, I so want this. Maybe a pacing shift while we're at it, change it into a more free-roam RPG style. Some kind of plot twist that would be hard to describe on the internet.

I think if a dev ever get's a chance to pull any kind of fast one on a publisher they should just go for it. Would be fun to watch.
 

Elementary - Dear Watson

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The video for Smack my ***** up by the Prodigy has this... It's an awesome music video! :p

Hmmm... How about Master Chief? Has anyone seen his/her face?
 

KarmaTheAlligator

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tippy2k2 said:
It's an interesting idea but I don't see how you could do it in our time. We're just too connected for a huge secret like that to stay a secret.
At the same time, it took that long for that hidden side quest in FFIX to be revealed, so it could be possible if it's an obscure enough thing (wasn't the Samus reveal tied to how fast you could beat the game?), like finish the game without saving or something.
Elementary - Dear Watson said:
The video for Smack my ***** up by the Prodigy has this... It's an awesome music video! :p

Hmmm... How about Master Chief? Has anyone seen his/her face?
Considering the voice they gave him, I couldn't see a reveal that he's a "she".
 

momijirabbit

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Nov 2, 2012
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Capitano Segnaposto said:
Do you know what I want? A First-Person Shooter that is the most generic, gritty, brown/grey colour scheme with the most generic names of all time attacking generic enemies...

Then a skyship (ala the FF franchise) pops into the world and giant waves of colour splash over everything, turning everyone into cartoony characters in a bright and vibrant world. With the soldiers around you all freaking out about how everyone has changed.

Mind you this is a good 2 hours into the game.

Basically, I want someone to pull a Kojima again.
. I'm getting Wizard of Oz vibes of this.