I checked but didn't see a post on this.
I was reading one of the Japanese gaming blogs today, and one of them had a rather interesting article, taken from the blog of a former game dev.
Basically, the game dev was talking about how his company had decided to make a game for the 360, because it was cheaper and easier. They entered into a one-year exclusivity deal with Microsoft, and hey, off they go. Only, since it was a 360 game, the game just didn't sell, so they decided to port it to PS3 in order to try and recoup the costs.
That was when Sony says, "We will not approve a game that is the exact same as the 360 version. Add in additional content." Basically, in order to be able to make a PS3 version, new content had to be added. Or else.
Source, if you can read Japanese [http://blog.livedoor.jp/htmk73/archives/201209.html]. (If y'all really want, I can translate the whole bit from the game dev later; it's late here)
This would explain why games like Eternal Sonata, Tales of Vesperia, and Star Ocean 4 got or are getting so much new content for the PS3 versions. I can see why Sony is doing this--they lose out with exclusivity deals, and this is a way to get people to want that PS3 version or to wait for a PS3 version instead of getting a 360, but it seems kind of heavy-handed.
I was reading one of the Japanese gaming blogs today, and one of them had a rather interesting article, taken from the blog of a former game dev.
Basically, the game dev was talking about how his company had decided to make a game for the 360, because it was cheaper and easier. They entered into a one-year exclusivity deal with Microsoft, and hey, off they go. Only, since it was a 360 game, the game just didn't sell, so they decided to port it to PS3 in order to try and recoup the costs.
That was when Sony says, "We will not approve a game that is the exact same as the 360 version. Add in additional content." Basically, in order to be able to make a PS3 version, new content had to be added. Or else.
Source, if you can read Japanese [http://blog.livedoor.jp/htmk73/archives/201209.html]. (If y'all really want, I can translate the whole bit from the game dev later; it's late here)
This would explain why games like Eternal Sonata, Tales of Vesperia, and Star Ocean 4 got or are getting so much new content for the PS3 versions. I can see why Sony is doing this--they lose out with exclusivity deals, and this is a way to get people to want that PS3 version or to wait for a PS3 version instead of getting a 360, but it seems kind of heavy-handed.