it seems to me, with the death of Playstation 1 and the era Goldeneye ushered in, Storylines in gaming have just...died! On top of that, when a game series takes a bold step to create an epic storyline, its destroyed. I ask where has the storylines gone, dont get me wrong, i will commemorate Metal Gear Solid, God of War, and Silent hill for staying in the game, but nowadays all you need to make a great best selling game is a cocky ass hero or a heroine with an iq of a raisin and tits so unrealisticly large you wonder how she even walks around, let alone bounce like that and not grab her own back. Toss in some witty 1 liners, a storyline my 2 year old daughter could have written in crayon and you got either Halo or the next dead or alive extreme game and your number 1 seller
Then when games like Xenosaga, and .hack take a chance at a storyline, you people bash it because its not "edgy" enough, or bad ass enough. I say the era of excelent storylines in games are over and we have the FPS tribes to blame for that, When was the last time you picked up a game not for the big titted woman on the cover, or the edgy pissy cocky hero, but for the fact it would immerse you in a deep, ethralling story, and really, thats all you played it for?
Then when games like Xenosaga, and .hack take a chance at a storyline, you people bash it because its not "edgy" enough, or bad ass enough. I say the era of excelent storylines in games are over and we have the FPS tribes to blame for that, When was the last time you picked up a game not for the big titted woman on the cover, or the edgy pissy cocky hero, but for the fact it would immerse you in a deep, ethralling story, and really, thats all you played it for?