This clip rambled into my Youtube feed, and it's actually one of the best summaries of the lost strategy of the "old school" FPS that went down the tube with loadouts and health regens.
(about 3 minutes in when they stop discussing Starcraft and switch to Quake)
https://www.youtube.com/watch?v=b_mo-aV60xA
Which actually got me wondering if there's any of that style of multiplayer FPS still kicking around. Doom16 can do it in the snapmap mode, but that's kind of a ghost town. Quake still exists, though much reduced. Unreal Tournament (4?) seems to have locked into eternal alpha and most of the team got siphoned to making Fortnite's Battle Royale.
(about 3 minutes in when they stop discussing Starcraft and switch to Quake)
https://www.youtube.com/watch?v=b_mo-aV60xA
Which actually got me wondering if there's any of that style of multiplayer FPS still kicking around. Doom16 can do it in the snapmap mode, but that's kind of a ghost town. Quake still exists, though much reduced. Unreal Tournament (4?) seems to have locked into eternal alpha and most of the team got siphoned to making Fortnite's Battle Royale.