I have always found those games that are critically acclaimed, but get destroyed in terms of sales to be interesting in how they came about. Psychonauts is a classic example of this. While the game was not perfect, it was incredibly fun to play while the sales for the game mean the game was a failure.
But what I really want to talk about is Destiny. I had a pre-order for this game, because it was interesting enough to get my attention. Then I played the demo. And I was underwhelmed by almost everything. Yes, the game was pretty, and the gunplay worked but that shouldn't be celebrated. For over 500 million dollars, that is the lowest standard we should judge this game by.
[DISCLAIMER: Before I continue, I want to say that this is my objective opinion. If you enjoy this game, then good for you, I just don't for the reasons mentioned in this post.]
In the demo I did the same few missions that everyone else got to play, and the story was pathetic. Seriously. I wasn't drawn into this character I was playing. There was no explanation as to why my character was chosen, just brought back from the dead and I went through the tutorial mission. Maybe you get more details later on, but I wasn't grabbed at all. In a game with the tagline 'Become Legend', you need to explore where you came from and who you are to claim that. But they don't.
There may be people who say it is up to you, but there is no foundation. I was dead, and now I am not. Wee. Do they tell you more about the big enemy you are fighting, do they tell you more about the Traveller? Not from what I could tell in my personal experience. And not by the reviews I have seen for the game.
And before you say, 'They will explain it in the expansion packs', I say 'NO.' That is not good enough. You are given 20 levels to build your character up. Not the 30 that you see as that is gear-related. That shouldn't count. Gear should take you beyond the limits, not push the bar higher.
I have played a few MMOs, but with my ... interesting work schedule it is not very viable for me, as I am not able to do raiding like I want to do. I had a level 85 Draenei Shaman, that I loved healing with but got sick of the grind very fast to get the requisite gear necessary to get me to the bottom rung of raiding. I know other people feel the same way. I also have toons in SWTOR and D&D Online.
But I had stronger hopes for Destiny. I mean it's by Bungie. I have a PS4 and PS3 myself, but I respect what Bungie had done for Halo, but I felt let down. I had not reason to care about the world or my character so why invest my time in a game that clearly felt no need to motivate me. If I wanted to play Borderlands, I'd play that instead.
To me, Destiny shouldn't be lauded as a great MMO, because it isn't. MMOs have a overarching story you can explore for a while, and getting gear shouldn't become a joke. Bungie stated that it would take weeks people to get through their raids. I mean the loot thing was a shambles and prove that Destiny shouldn't be celebrated. Years of development, millions of dollars, and no-one bothered to let people play to the endgame to identify a problem QA should've picked up on?
Just because the name is big, doesn't mean they have earned our eternal praise and worship. Tim Schafer is widely known throughout the gaming community, but some of the decisions made recently really brings the integrity of the name under fire. I am not trying to talk people out of playing a game they think is fun, but I just want them to have another think about the game they are investing their time into.
I mean they made their money back extremely fast, but is the game worth the half a billion dollars? Simply put, no.
What do you guys think? Agree, disagree, have other examples? Should we as a gaming community bring our favourite companies under closer scrutiny?
But what I really want to talk about is Destiny. I had a pre-order for this game, because it was interesting enough to get my attention. Then I played the demo. And I was underwhelmed by almost everything. Yes, the game was pretty, and the gunplay worked but that shouldn't be celebrated. For over 500 million dollars, that is the lowest standard we should judge this game by.
[DISCLAIMER: Before I continue, I want to say that this is my objective opinion. If you enjoy this game, then good for you, I just don't for the reasons mentioned in this post.]
In the demo I did the same few missions that everyone else got to play, and the story was pathetic. Seriously. I wasn't drawn into this character I was playing. There was no explanation as to why my character was chosen, just brought back from the dead and I went through the tutorial mission. Maybe you get more details later on, but I wasn't grabbed at all. In a game with the tagline 'Become Legend', you need to explore where you came from and who you are to claim that. But they don't.
There may be people who say it is up to you, but there is no foundation. I was dead, and now I am not. Wee. Do they tell you more about the big enemy you are fighting, do they tell you more about the Traveller? Not from what I could tell in my personal experience. And not by the reviews I have seen for the game.
And before you say, 'They will explain it in the expansion packs', I say 'NO.' That is not good enough. You are given 20 levels to build your character up. Not the 30 that you see as that is gear-related. That shouldn't count. Gear should take you beyond the limits, not push the bar higher.
I have played a few MMOs, but with my ... interesting work schedule it is not very viable for me, as I am not able to do raiding like I want to do. I had a level 85 Draenei Shaman, that I loved healing with but got sick of the grind very fast to get the requisite gear necessary to get me to the bottom rung of raiding. I know other people feel the same way. I also have toons in SWTOR and D&D Online.
But I had stronger hopes for Destiny. I mean it's by Bungie. I have a PS4 and PS3 myself, but I respect what Bungie had done for Halo, but I felt let down. I had not reason to care about the world or my character so why invest my time in a game that clearly felt no need to motivate me. If I wanted to play Borderlands, I'd play that instead.
To me, Destiny shouldn't be lauded as a great MMO, because it isn't. MMOs have a overarching story you can explore for a while, and getting gear shouldn't become a joke. Bungie stated that it would take weeks people to get through their raids. I mean the loot thing was a shambles and prove that Destiny shouldn't be celebrated. Years of development, millions of dollars, and no-one bothered to let people play to the endgame to identify a problem QA should've picked up on?
Just because the name is big, doesn't mean they have earned our eternal praise and worship. Tim Schafer is widely known throughout the gaming community, but some of the decisions made recently really brings the integrity of the name under fire. I am not trying to talk people out of playing a game they think is fun, but I just want them to have another think about the game they are investing their time into.
I mean they made their money back extremely fast, but is the game worth the half a billion dollars? Simply put, no.
What do you guys think? Agree, disagree, have other examples? Should we as a gaming community bring our favourite companies under closer scrutiny?