MarioMarathon is back to defeat Bowser once more for kids in need. [http://www.mariomarathon.com/]
In approximately 24 hours the team has collected over 7000$
For those who have not heard of the charity Child's Play [http://www.childsplaycharity.org/], the organization collects donations to buy electronic gaming devices for children in over 60 hospitals worldwide, adding some valued entertainment and enjoyable times to an otherwise sad time in any child's life.
Inspired by the cause of Child's Play, a team of men led by Brian Brinegar, a 30 year old web developer living in Lafayette, Indiana, set out to save princesses in other castles to raise money for the honourable cause. The team follows a set of rules listed on their website, working their way through several Mario titles over the course of a few days. Brinegar has no fear of fatigue over the multi-day session, stating that the pure excitement of Mario saving all those princesses should keep him and his crew going.
The idea of a charity video game marathon was borrowed (with permission) from a team of college kids, led by Cameron Banga [http://cameronbangablog.blogspot.com/2008/01/four-3d-zeldas-in-48-hours.html], who first attempted to beat 4 Zelda games in 48 hours. Throughout their play through, people watching suggested they start taking donations for food, but the thought quickly evolved into a marathon to raise money for Child's Play.
Gamers uniting for a cause is something we can all appreciate. If your wallet can spare it, I suggest heading to their website and giving a donation of any amount to these venerable men.
Source: MarioMarathon [http://www.mariomarathon.com]
(Have you and your friends ever had a gaming marathon? I've done a few with Zelda. Four men, four TVs, four systems and one long night. I've done Twilight Princess in one sitting; I do not reccomend it)

In approximately 24 hours the team has collected over 7000$
For those who have not heard of the charity Child's Play [http://www.childsplaycharity.org/], the organization collects donations to buy electronic gaming devices for children in over 60 hospitals worldwide, adding some valued entertainment and enjoyable times to an otherwise sad time in any child's life.
Inspired by the cause of Child's Play, a team of men led by Brian Brinegar, a 30 year old web developer living in Lafayette, Indiana, set out to save princesses in other castles to raise money for the honourable cause. The team follows a set of rules listed on their website, working their way through several Mario titles over the course of a few days. Brinegar has no fear of fatigue over the multi-day session, stating that the pure excitement of Mario saving all those princesses should keep him and his crew going.
The idea of a charity video game marathon was borrowed (with permission) from a team of college kids, led by Cameron Banga [http://cameronbangablog.blogspot.com/2008/01/four-3d-zeldas-in-48-hours.html], who first attempted to beat 4 Zelda games in 48 hours. Throughout their play through, people watching suggested they start taking donations for food, but the thought quickly evolved into a marathon to raise money for Child's Play.
Gamers uniting for a cause is something we can all appreciate. If your wallet can spare it, I suggest heading to their website and giving a donation of any amount to these venerable men.
Source: MarioMarathon [http://www.mariomarathon.com]
(Have you and your friends ever had a gaming marathon? I've done a few with Zelda. Four men, four TVs, four systems and one long night. I've done Twilight Princess in one sitting; I do not reccomend it)