Terrible game levels

Recommended Videos

dashiz94

New member
Apr 14, 2009
681
0
0
The recent article regarding the horrific attack at the Russian airport and the attempted connection of it to Modern Warfare 2 made me realize something.

"No Russian" was one of the worst levels in a game I have ever played.

What really pissed me off so much about it was that it was such an obvious attention grabber for the media outlet. Nothing about it was disturbing, moral inducing, or artistically meaningful, it was just as impactful as seeing a swastika carved on the inside of a bathroom stall door at my school and thinking it's a travesty against Jews.

It angers me so damn much that Activision really had the gall to make such a horrible level in the hopes it would grab them a quick buck and on top of all that not even make it worthy of remembering. Yes, genocide is terrible, but Modern Warfare 2's handling of it was just trivial, juvenile, and worst of all, souless.

And with that I ask what are some of the worst levels you have played and why they were so terrible.

P.S. I have played the Eragon video game, and I firmly believe that "No Russian" is still worse than any level taken out of that game.
 

Soviet Heavy

New member
Jan 22, 2010
12,218
0
0
Cortana from Halo 3. The Library from Halo CE. Halo 2 wasn't affected though.

The Dune Buggy sequence from Half Life 2.

Payload Races from TF2. Instant gridlock.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
0
0
Metro 2033

The amoeba blobs.

It was awful due to poor friendly AI walking into death, the particle effects slowing the frame-rate down to unplayable levels, trying to protect your dumb team-mate, shoot blobs and shoot the pods all at the same time and all of this while trying not to get killed yourself.

It was just a completely frustrating clusterfuck.
 

Soviet Heavy

New member
Jan 22, 2010
12,218
0
0
hittite said:
Any sewer level. Seriously, name one that didn't suck.
The chase through the sewers in Half Life 2. It was actually like a sewer and incredibly cramped. Fun level.
 

altobizzaro

New member
Nov 8, 2010
75
0
0
The final level in "the world is not enough" on the 64 that level was impossibly difficult I was never able to finish it... :(
 

Daedalus1942

New member
Jun 26, 2009
4,169
0
0
dashiz94 said:
The recent article regarding the horrific attack at the Russian airport and the attempted connection of it to Modern Warfare 2 made me realize something.

"No Russian" was one of the worst levels in a game I have ever played.

What really pissed me off so much about it was that it was such an obvious attention grabber for the media outlet. Nothing about it was disturbing, moral inducing, or artistically meaningful, it was just as impactful as seeing a swastika carved on the inside of a bathroom stall door at my school and thinking it's a travesty against Jews.

It angers me so damn much that Activision really had the gall to make such a horrible level in the hopes it would grab them a quick buck and on top of all that not even make it worthy of remembering. Yes, genocide is terrible, but Modern Warfare 2's handling of it was just trivial, juvenile, and worst of all, souless.

And with that I ask what are some of the worst levels you have played and why they were so terrible.

P.S. I have played the Eragon video game, and I firmly believe that "No Russian" is still worse than any level taken out of that game.
the whole of modern warfare 2 was quite awful, so no harm done there.
Ever played Predator: Concrete Jungle? The stealth missions are simply beyond retarded, and I could not be bothered to finish the game when I got to level 6.
-tabs<3-
 

Phlakes

Elite Member
Mar 25, 2010
4,282
0
41
That one minecart level in Donkey Kong Country Returns, near the beginning with all those low ceilings and exploding tracks, it was basically entirely trial and error, which no level should ever be.
 

RatRace123

Elite Member
Dec 1, 2009
6,651
0
41
The fade, I hate the fade. It's nearly painful to look at, you're without the rest of your part for most of the ordeal. If it weren't for the stat increasing things spread across it it would be almost as bad as...

Taris, I hate Taris, I really really really hate Taris! So much so that when Darth Malak's fleet bombs it I practically get up and cheer. It's just soo dreadfully boring, it takes too long and you're not even a jedi. In Knights of the Old Republic, a game where being a jedi is the big draw.
God I hate Taris.
 

zehydra

New member
Oct 25, 2009
5,033
0
0
If you've ever played The Empire Strikes Back for Gameboy, the opening level is absolutely terrible level design.
 

Mr. Omega

ANTI-LIFE JUSTIFIES MY HATE!
Jul 1, 2010
3,902
0
0
The desert of lost souls from God of War 1. Whoever came up with that level needs to be shot.
 

XMark

New member
Jan 25, 2010
1,408
0
0
Killer Croc was the one bad part of Batman: Arkham Asylum. Just a big long test of patience.
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
3,847
0
0
As soon as I saw your thread title, I thought "The Library from Halo 1 was absolutely terrible!", so I guess I'll mention that first. It really needs no explanation; anyone who's played Halo should easily be able to tell why. And if you haven't played, try YouTube and see if there are videos of it.

After some thought, the fourth (or first non-tutorial) level of the GDI missions in Command and Conquer 4 was complete crap. Granted, that entire game was crap, but this mission especially. At the end, you have to escort 12 trucks from one end of the map to the other. And like always, you get one and only one crawler to create units from. Meanwhile, your enemy has two. So no matter what you do in this level, thanks to the unit cap, you always have half as many units as your opponent, and I don't care how much micro and strategy you try, if you're playing it at level 1 which you probably are as its the first mission where you can gain experience, you are going to get your ass kicked. So sadly the game becomes less an RTS and more an RPG as you get to go grind skirmish matches until you level up enough to get some helpful unit and upgrade unlocks. An absolutely terrible mission in an absolutely terrible game.
 

thedeathscythe

New member
Aug 6, 2010
754
0
0
dashiz94 said:
"No Russian" was one of the worst levels in a game I have ever played.
I actually liked that level, and not just because I'm a psychopath who secretly wants to do that, but it added to the story, and while we didn't necessarily have to see that happen, let alone play, it gave me faith in gaming as a medium. 10 years ago, this game would never have been able to come out because of that, but now, it can. I like the kind of...balls it takes to release that. Not really a bad level, not really a good level, in fact it's not really much of a level but I wouldn't say it's a terrible level, all the same.

A terrible level to me would be a couple of the Syphon Filter levels. I love the Syphon Filter games, but some of the levels allowed spawn camping so easily, and while that's not really a flaw in the level, the way you could do it with mines and stuff was just terrible. Some levels were so bad I completely avoided them. On the other hand, it did have some really good maps, so it wasn't a complete disaster.
 

PROcrastinator

New member
Nov 2, 2010
70
0
0
Mr. Omega said:
The desert of lost souls from God of War 1. Whoever came up with that level needs to be shot.
This. I literally spent an hour just walking around the huge ass desert for one damn Siren.
 

Soviet Heavy

New member
Jan 22, 2010
12,218
0
0
RatRace123 said:
The fade, I hate the fade. It's nearly painful to look at, you're without the rest of your part for most of the ordeal. If it weren't for the stat increasing things spread across it it would be almost as bad as...

Taris, I hate Taris, I really really really hate Taris! So much so that when Darth Malak's fleet bombs it I practically get up and cheer. It's just soo dreadfully boring, it takes too long and you're not even a jedi. In Knights of the Old Republic, a game where being a jedi is the big draw.
God I hate Taris.
I also dislike the Fade, but I was a big fan of Taris.

I felt that more characterization and effort was put into Taris than the rest of the game, making it a really fleshed out zone with a distinct class structure.

The other planets were great too, but I felt they didn't expand much beyond their core concepts. "Manaan is a neutral planet blar blar blar", Korriban has Sith on it Blar Blar Blar, Tatooine is mostly a desert which means the level is a big box of sand.
Kashyyyk has trees dur.