Exactly which kind doesn't matter. Civilization has collapsed. Hostile enemies roam the devastated landscape. And your hometown has become uninhabitable.
Before you leave, you can draw from your own video games three things:
1. A man-portable offensive weapon and a device that can replicate its ammo. However, said device can only be used once per day.
2. A suit of armor. The only limits are that the armor cannot make you more than 10 feet tall, and no integrated weapons apart from your armored limbs.
Alternatively, you can choose one player character's superpowers in lieu of weapons and armor. Magic is an option, as are any devices essential for these superpowers to function(a wand for a Harry Potter wizard, or an amp for a Mass Effect biotic).
3. A vehicle. This vehicle will have an unlimited fuel supply, and an ammo replicator if it needs one. However, this vehicle cannot be capable of powered flight, and it must be able to fit in a standard garage. This eliminates most tanks and walkers.
I will forgo the weapons and armor, and instead take Alex Mercer's powers from Prototype, making me nigh-unkillable. For my vehicle, I choose the Ghost from the Halo series. Fast, can go over water, and plasma weapons.
Before you leave, you can draw from your own video games three things:
1. A man-portable offensive weapon and a device that can replicate its ammo. However, said device can only be used once per day.
2. A suit of armor. The only limits are that the armor cannot make you more than 10 feet tall, and no integrated weapons apart from your armored limbs.
Alternatively, you can choose one player character's superpowers in lieu of weapons and armor. Magic is an option, as are any devices essential for these superpowers to function(a wand for a Harry Potter wizard, or an amp for a Mass Effect biotic).
3. A vehicle. This vehicle will have an unlimited fuel supply, and an ammo replicator if it needs one. However, this vehicle cannot be capable of powered flight, and it must be able to fit in a standard garage. This eliminates most tanks and walkers.
I will forgo the weapons and armor, and instead take Alex Mercer's powers from Prototype, making me nigh-unkillable. For my vehicle, I choose the Ghost from the Halo series. Fast, can go over water, and plasma weapons.