The banning of violent video games to minors.

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New member
Jul 7, 2009
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I don't get all this talk about how we shouldn't ban video games from people under a certain age. Maybe it's different in the States but up here in the Provinces, you can't buy games unless you're of a certain age.

Or by "banning" is it like in Australia and the games themselves are contraband?
 

Dense_Electric

New member
Jul 29, 2009
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The reason there is resistance to it here in the States is because no other medium is regulated that way in this country. While most music stores won't sell minors explicit music and most theaters won't admit minors to R-rated films, there are no laws against either. Banning violent game sales to minors in this country would have made them legally more comparable to alcohol or tobacco than violent films or music. I don't think I need to explain why that would be messed up. In essence, the Supreme Court ruling says that games are legally art.

In short, it's not that we're advocating selling those games to kids, it's that we, A, think it's better that industries regulate themselves, and B, consider our medium as much art as film, literature, and music, and want it to enjoy the same protection.
 

Kpt._Rob

Travelling Mushishi
Apr 22, 2009
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No, here in the US the regulation of game sales is something handled by the stores. What that means is that at the register the store can ask you to provide ID to show that you're old enough to buy the game, and if you're not they can choose to deny the sale. But they're not legally obligated to do this. Most follow these rules because consumers tend to appreciate their compliance, so it becomes corporate policy.

However, parents or other people who are old enough to buy a game can buy it and give it to someone who's underage. I'm not sure if this is what the California law did, but I know that when they made one in my home state of Oklahoma, the law made it a felony to give M rated games to minors. This meant that it became not just the store's responsibility to keep the games out of the hands of minors, but instead it became the responsibility of every citizen to keep them out of the hands of minors. And unlike before, where violation of the rule meant nothing more than the possibility of some social criticism, it would become a punishable crime to break the law. Essentially, it would have moved games away from having been classified similarly to most entertainment media, and made them more akin to pornography, an "entertainment product" which can not legally be consumed by minors.