People seem so critical about DLCs, so for a change, and to get me away from the current "Genderpocalypse" in off topic, let's talk about the best ones yet. Pretty simple, really.
My favourites;
Oblivion; The shivering isles.
Oblivion's almost a sum up of DLC. It shows the evils of it (F***ing horse armour) and the great potential of it, namedly, the shivering isles. It gave us one of the most imaginative enviroments ever, inhabited by crazy characters and oft-horrific monsters. I pretty much soiled myself when I realised the volley of spells I threw at one of the tree creatures had turned it into a giant. Sheogorath also made this DLC brilliant because, well, how can you not love a man who greets you with the words "I'm so happy, I could rip out your intestines, and strangle you with them!"
Red dead redemption; Undead nightmare.
It seems like a dumb, or crazy idea. Red dead+zombies, modern gamings answer to the old WW2 trend=profit, but this is really cleverly done. It manages to be so much, funny, scary (what with zombies practically having to be shot in the head) and even sad at points. The subtle touches show the effort put into this, the colour scheme having been altered slightly to show that something's wrong even before the living dead show up en masse.
Gears of war 3; Ramms shadow
Gears of war 3 was just one of those sequals that makes the other games seem poor by comparison. Matter of fact, about the only thing I kinda missed was the old enemies, and the e-holes. Then along comes ramms shadow and essentially makes gears 1 and 2 redundant in my collection. Not only that, but it let us play as General f***ing ramm, and it was badass. It was a little bit of a missed opportunity story wise, as it did nothing to show as the locust viewpoint, but then again, Ramm getting all emotional just wouldn't have went well, and the human side of the story is fantastic, showing us an earlier point in the war (an excuse for some fantastic visuals involving a world that isn't COMPLETELY destroyed) and some of the characters at earlier points, along with some welcome fresh faces.
My favourites;
Oblivion; The shivering isles.
Oblivion's almost a sum up of DLC. It shows the evils of it (F***ing horse armour) and the great potential of it, namedly, the shivering isles. It gave us one of the most imaginative enviroments ever, inhabited by crazy characters and oft-horrific monsters. I pretty much soiled myself when I realised the volley of spells I threw at one of the tree creatures had turned it into a giant. Sheogorath also made this DLC brilliant because, well, how can you not love a man who greets you with the words "I'm so happy, I could rip out your intestines, and strangle you with them!"
Red dead redemption; Undead nightmare.
It seems like a dumb, or crazy idea. Red dead+zombies, modern gamings answer to the old WW2 trend=profit, but this is really cleverly done. It manages to be so much, funny, scary (what with zombies practically having to be shot in the head) and even sad at points. The subtle touches show the effort put into this, the colour scheme having been altered slightly to show that something's wrong even before the living dead show up en masse.
Gears of war 3; Ramms shadow
Gears of war 3 was just one of those sequals that makes the other games seem poor by comparison. Matter of fact, about the only thing I kinda missed was the old enemies, and the e-holes. Then along comes ramms shadow and essentially makes gears 1 and 2 redundant in my collection. Not only that, but it let us play as General f***ing ramm, and it was badass. It was a little bit of a missed opportunity story wise, as it did nothing to show as the locust viewpoint, but then again, Ramm getting all emotional just wouldn't have went well, and the human side of the story is fantastic, showing us an earlier point in the war (an excuse for some fantastic visuals involving a world that isn't COMPLETELY destroyed) and some of the characters at earlier points, along with some welcome fresh faces.