6_Qubed said:
The only thing that really disappointed me was the weapon damage. I mean seriously, I have an axe that shoots lightning, another "axe" that also shoots lightning, and it still takes like five hits to take out the little guys, one at a time? WHAT THE HELL TIM YOU SAID THIS GAME WAS METAL
That's what the Double Teams were for. What would be the point in building an army if you could just kill everything on your own? No, the axe combat was designed to be used in a pinch against weak enemies or when you don't have any troops around, but it was intentionally much more effective (and fun) to use a Double Team when possible - blast stuff with a charged version of a Razor Girl's bow, stun a whole bunch of guys with a Thunderhog bass blast, hop on the back of a Fire Baron and encircle a group of enemies in a ring of fire that closes in and burns them all.
Unfortunately the game never emphasized enough how important the Double Teams are, so nobody used them. And because they're so essential to tie the whole battle gameplay together, the fact that the majority of players seemed to completely ignore them meant that nobody really experienced the gameplay as the developers intended, so everyone has complains about what is essentially a different game than Double Fine made.
And there's also the fact that the battles are a lot more fun in the multiplayer, which a lot of people ignored entirely.
But yeah, as everyone in the thread has said this was pretty much entirely EA's fault for being shitty at advertising (as we've seen time and time again - the phrases 'Your Mom Will Hate It' and 'Sin To Win' come to mind). The actual game was pretty good in single player, and absolutely fantastic in multiplayer. It's just that for whatever reason EA thought it would be a better idea to put all the advertising focus on Jack Black and say nothing at all about the actual gameplay.