Rigs83 said:
If they tried to download a game from online they would notice a significant speed boost.
That's not the case at all. While we didn't expect a significant change in the install time by using an SSD, loading times in a game
after it was installed is a different matter. At that point, the game shouldn't be limited by the speed of the Blu-Ray. In theory, both Metal Gear Solid 4 and Rise of the Argonauts should have seen some benefit from this, as should have general system navigation and load time.
Also, I don't think we filmed it, but we did need to install downloaded updates to Killzone 2, and there was no difference in either the download or install time there either.
ratix2 said:
if you want an ssd that is faster than a traditional hard drive your looking at one of intels or ocz's offerings (and subsequantly paying out the ass for them).
This was a pretty high-end Samsung drive, one that hadn't even hit retail when we received it. While the write speed isn't always significantly better than a standard hard disk, the read speeds on SSDs should be ridiculously better in just about every scenario. That wasn't the case though, which puts the limitation somewhere in the PS3.
My guess is still that the transfer speed that the PS3 supports is limited to the speeds of the drives that Sony ships with the systems, either in the firmware or by the hardware. You might be able to narrow it down further if you installed Linux and did some transfer rate benchmarking, but we were more interested in the results than the reason.
Earthbound said:
Of course, I bet the 360 would be the exact same way if you tried to do the same thing.
Would be hard to tell without actually being able to test it, since it's very much based on the hardware used. I bet you'd see a decent benefit on the original Xbox though, since that was pretty much repurposed off-the-shelf PC hardware, and the chips are likely more scalable, even given their age.