This article will focus primarily on shooters for the XBOX 360, but there are numerous examples of this throughout the entire industry.
I've never thought about this before, but Halo: Reach has a "Mature" rating, despite the complete lack of obvious sexual innuendos and being shot only resulting in a little blood spurt. I will explore this logic.
Yes, the game has blood, but its still not realistic in the first place. If I shoot you with a rocket launcher in the chest, its going to be nasty. In this game, the ragdoll physics humerously fling these bodies around regardless of where you actually shoot them. Black Ops got a Mature rating too, but was far more violent. Does that mean that the ESRB board holds Halo: Reach and Black Ops in the same light because they have blood in them? Yes. I believe so.
If the ESRB actually played the games beforehand at least, we might have a slight increase in the accuracy of game ratings. Instead, the fact that blood is in the game automatically constitutes an M rating. Consider this however. Black, the PS2 video game, has no blood in it, yet it received an M rating. Why? A few cuss words and the fact that you're shooting humans? Nowadays, even middle school kids are engaging in sex, drugs, and violence, and parents are completely ignorant of it. Where is the line between mature and immature really drawn?
A game that is mature should cover controversial social themes or have some emotional investment in the game to compliment the gameplay itself, while immature games handle the opposite side of the spectrum with mindless violence, physical humor, and another impulsively attractive themes. Black Ops deserved its mature rating. Halo: Reach? Nah. Black? Not really.
Why not get rid of the ESRB ratings completely? Parents willingly buy their kids disturbingly violent games just to keep them busy while the mom goes to work overnight at the strip club and the dad sits at his corporate office on a business trip, screwing the foreign secretary. Let's face it. The ratings mean nothing, because they no longer deter what they're meant to.
I've never thought about this before, but Halo: Reach has a "Mature" rating, despite the complete lack of obvious sexual innuendos and being shot only resulting in a little blood spurt. I will explore this logic.
Yes, the game has blood, but its still not realistic in the first place. If I shoot you with a rocket launcher in the chest, its going to be nasty. In this game, the ragdoll physics humerously fling these bodies around regardless of where you actually shoot them. Black Ops got a Mature rating too, but was far more violent. Does that mean that the ESRB board holds Halo: Reach and Black Ops in the same light because they have blood in them? Yes. I believe so.
If the ESRB actually played the games beforehand at least, we might have a slight increase in the accuracy of game ratings. Instead, the fact that blood is in the game automatically constitutes an M rating. Consider this however. Black, the PS2 video game, has no blood in it, yet it received an M rating. Why? A few cuss words and the fact that you're shooting humans? Nowadays, even middle school kids are engaging in sex, drugs, and violence, and parents are completely ignorant of it. Where is the line between mature and immature really drawn?
A game that is mature should cover controversial social themes or have some emotional investment in the game to compliment the gameplay itself, while immature games handle the opposite side of the spectrum with mindless violence, physical humor, and another impulsively attractive themes. Black Ops deserved its mature rating. Halo: Reach? Nah. Black? Not really.
Why not get rid of the ESRB ratings completely? Parents willingly buy their kids disturbingly violent games just to keep them busy while the mom goes to work overnight at the strip club and the dad sits at his corporate office on a business trip, screwing the foreign secretary. Let's face it. The ratings mean nothing, because they no longer deter what they're meant to.