The Flight of the Meriwether: A Steampunk Outlaw RP (Closed)

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[HEADING=1]The Flight of the Meriwether (A Steampunk Outlaw RP!)[/HEADING]

The year is 1872, and the Civil War amongst the American states continues to rage on with no end in sight. Both the Union and the Confederacy have focused the entirety of their efforts and resources to the war, leaving the Western states to fend for themselves. West of the Mississippi River, America has become a lawless hellhole of drugs, sex, violence, debauchary, and pirates. In this world, money and bullets do the talking and it's every man for himself. One of the people who understands this all too well is Captain Gideon McClellan of the Meriwether, a fine vessel and the mobile base of the Lost Regiment, a freelance group of outlaws hand-picked by Gideon himself. The Lost Regiment has no allegiance to anybody but the highest bidder, no desire but survival and the life of an outlaw.

-No one liner posts. I expect at least some effort in everyone's writing. I don't think it's too much to ask for
-Decisions made by the GM are FINAL. The GM also reserves the right to control characters if necessary to advance the plot.
-No God-Modding (But this should be obvious)
-No taking control of another player's character without prior permission
-Members are expected to keep up with the story. If you cannot read, don't join.
-Be respectful to the GM and other players.
-One Character Per Player (Unless otherwise approved by the GM)



Name:

Age:

Physical Description:

Personality:

Weaponry:

Bio (A brief history of your character. Their background, occupation(s), affiliations, any special talents, etc.):



This is a general idea of what the Meriwether looks like. She is divided into several sections:

Lower Deck: This is where you will find the cargo hold and related storage areas, as well as the main entrance ramp. The Meriwether's lower engines are also down here, which can be used for additional speed at the expense of extra stress on the hull.

Living Quarters: Situated right above the Lower Deck, this is where the crew lives. Gideon's team has quarters closer to the stern, while the workers live near the back. On this deck, you will also find the kitchen and similar amenities.

Mid Deck: Above the Living Quarters is the Mid Deck, where the Meriwether's primary weapons are. She boasts eight cannons on each side, which gives her enough punch to go toe-to-toe with most other airships, save for the hardiest of military craft.

Main Deck: The Main Deck is adorned with smaller cannons, used as antipersonnel weapons during ship-to-ship combat. Here you will also find the very strong and sturdy network of thick steel cables that tether the ship to the primary air bag.

Bridge/Captain's Quarters: These two places are on a raised section towards the stern. It is here where Captain Gideon resides, as well as his copilot Harvey Morgan. The Bridge lies above Gideon's quarters.

Name: Samuel Garland

Age: 30

Physical Description:


The only difference is the pants are missing the red stripe.


The only difference between the clothes he wore while working and his normal dress is the fact that he only wears the mask when he has a job to perform. He also kept his full Union uniform in case they ever need to enter the Union. His chest full of medals tends to be able to talk him past the Union lines without trouble.

Occupation (Before joining): Union Medical Officer

Bio: He is a fairly slim Caucasian man who's left leg is now mechanical after an artillery shell exploded nearby as he attempted to tend to a wounded man on the field. He has many scars from where bullets and shrapnel had ripped through him during his service. The final straw was when he had seen a trooper go down on the lines and ran to him as was his job while the Union line fell back leaving him entirely exposed in the middle of a crossfire. Samuel grabbed the trooper and began to drag him back to the line when a cannon ball went off nearby and sent shrapnel into his leg and shattered the entirety of both bones in his lower leg. Bleeding and with an unusable leg he continued to drag the Union trooper back close to friendly lines and patched the soldier up while still under confederate fire. The adrenaline in his system blocked most of the pain and as soon as he had finished he immediately passed out.

When he awoke he was in an army hospital in Washington D.C. and had a prosthetic leg as they had to amputate the leg because the damage was too great to his leg. The trooper he had patched up was alive and there was currently talk that his superior had put him up for the medal of honor. He was awarded the honor with all the pomp and circumstance that came with it and was told due to his injuries he would be taken off the lines with honor and a final promotion to the rank of Captain in the Union Army.

He wasn't especially appreciative about being taken off the front lines with honor, but as a good soldier he had accepted it. His association with the Union was purely geographical but his choice of profession had been motivated by his want to help the wounded and save his fellow Union soldiers. He holds no particular grudge against the Confederates and sees the war itself as a travesty for both sides of his beloved country.

Special Abilities/Talents (If any): Battlefield Medic, Barber, Dentist, Surgeon, and Doctor

Afilliation (If any): Former Union Captain

Weapons:



Minor differences: Everything is in English and the bag has the symbol of the Red Cross on it.

Name: Lia Baird
Codename: Rose

Age: 28

Physical Description: Lia has long black hair that's kept tied up in most cases with goggles on top of her head that she uses when working on her weapons. Her pale skin is covered by clothing save for part of her face, the rest being covered by a red leather mask. She's about 5'6" and skinny. Her targets have fallen for her looks before by have never lived to tell of it.


Occupation: Union Spy

Bio: Her father, a Union Captain, had taught her hand to hand combat and sword play since she could walk. She started taking apart guns and rebuilding them at the age of 11 soon modifying them so suit her needs. Lia volunteered to be a Union spy at the age of 18. As a spy Lia used her beauty and charm to kill her targets making her a well respected Fem Fatal that never existed to the Union.

After each kill she would leave a white rose making her seem more as a free lance killer then a military one. Few have seen her face but the ones that have ended up dead. After years of serving the Union Lia's identity was compromised by a Confederate soldier when she was 25. The Union Government burned all of her files and basically anything proving she existed or service to the Union.

She spent years looking for work and doing contract killings for mercenary groups and others that just needed someone to die until she got a letter from Captain Gideon McClellan. The letter didn't disclose much but enough to interest Lia.

Personality: She's calm and centered in everything she does. She can't be shaken easily but isn't overly serious. She enjoys a challenge and tries to be friendly to all she works with but when a job comes up she's all work. She also flirts with people that can give her things she needs or could use like guns weapons and information.

She learned a long time ago to not trust anyone, even if they employed her them selves. She keeps ever thing close to the vest. She'll get to know others but won't let them know much of her. She hides the fact that she's lonely.

Special Abilities/Talents: Assassinations, stealth, weapon engineering, sword play, hand to hand combat and tactics.

Affiliation: Union

Weapons: Hidden daggers on her wrists, a sword hooked on her belt with a knife and dual pistols.

Name: Karl

Age: 36

Physical Description:


Karl wears a specially crafted mask that hides his deformed face, though he wears it only to preserve his well-being, as it is semi-bullet proof. He prefers to wear black trench-coats, gloves, with matching trouser and shoes, when operational. In his spare time, he wears whatever makes it easiest to continue his 'modification'.

His body is a disfigured mess of scars and intricate mechanical devices, with many parts of his form either augmented with/or completely replaced by some form of technology or another.

Weaponry: Two Tonfa style swords and a gun he constructed himself that eschews modern construction methods, as it does not have a revolving mechanism like common revolvers, instead it has a 'magazine'.

Occupation (Before joining): Professional mercenary, clock maker.

Bio: Karl Rupercht, as he was originally known, was born far away from the madness of the States, in Belgium. For most of his early years, he worked as a clock-maker under his father, finding himself fascinated by the delicacy and intricacy of the beautiful devises he and his father constructed.

By the time he was nineteen, his father had passed on, leaving him the family business, that Karl dutifully continued in his fathers name. For five more years, he lived in normality, even going as far as to have a wife and father a child, a girl named Erika.

However, Karl was not destined for a life of normality.

When taking his family on holiday to Italy via Switzerland, the train that they were travelling on suffered a catastrophic failure and plunged off the Alps into the canyons below, killing seventy of the trains one hundred passengers.

Karl survived with horrible injuries to his body, specifically his face where a window smashed and the shards tore his flesh, rending his left eye useless and his face a hideous mess. However his wife and child were worse off, as they both perished in the crash.

Karl fell into a cycle of depression, self-loathing and regret, relying on a regime of drug abuse and self mutilation (what he refers to as 'modification')

No longer content with his life as a clockmaker, he left Europe, travelling to the fractured United states to find a reason to keep on living.

He has found nothing thus far.

Special Abilities/Talents (If any): Karl is adept at constructing and tinkering with anything mechanical, 'priding' himself on creating works so intricate and complex that they seem to run on magic.

Years as a mercenary have granted him great skill with a pistol and his weapons of choice, his dual Tonfa. He wields them with such skill, that he has been known to go against groups of seven armed men and come out victorious.

Affiliation (If any): None, though he shares confederate ideology.

Name: Ken Aloys

Age: 31

Physical Description: Ken stands at 6'2", a fairly muscular man whose body has been strengthened by a hard-life of fighting and running for his life. He?s got green eyes and brown hair, a triangular face with a small amount of acne scarring around his cheeks, which cannot be seen under his beard. He has several scars on his body, from fights, accidents and several other unfortunate occasions, Ken to can point to any mark on his body and tell you a tale of how he missed death by an inch. The four constants in Ken?s attire are his black duster, white felt hat, red bandanna, and black cowboy boots.

Personality: Ken's a rather cagey person, he got a habit of watching out for his best interest and the best interest of those around him, if their best interest is in his best interest. If not he'll probably kill them. No hard feelings it?s just Ken hasn't gotten to keep living by being diplomatic with those who he is at odds with. Ken simply prefers to shoot first, whether or not the questions come before or after doesn't matter. Ken never worries about feelings, he?s never afraid to speak his mind.

Weaponry:

Bio:

Ken was born in Georgia, his father owned a cotton plantation and a few slaves. Ken can?t remember much about his early life, but he supposes it was nice, nothing terrible truly stood out. In 1854, Congress announced that whether or not Kansas would be a free or slave state would be decided by a popular vote. Ken?s father decided to stand up for his way of life and moved to Kansas to help rock the vote in favor of the slave states. The next four years would be known as Bloody Kansas, as pro-slavery and free-soilers fought in order to gain control of Kansas and decide it?s future. Skirmishes, shootings, and lynchings were constant during that time. In the last year, 1958, a band of men came to their home, they broke in, pulled Ken?s father, and older brother from their beds (Ken was awake, he hid just in time). His father and brother were then dragged out into the open, and killed with a sword. The men who did that then turned to burn down the house. Ken found a gun in time, and killed three of the men before the rest ran away. He was nine years old. His mother would pass away from grief soon after, leaving Ken and orphan. Eventually he moved west, it took him no time at all to fall in with bandits and the like. He roamed the West, as a hired gun, fighting for whoever would pay him, enough. He grew a reputation as one of the quickest draws in the west over time, as he traveled from town to town, fight to fight, cultivating a wide network of contacts, until he fell in with the Nine-Stars gang. He and them had a good run, stealing from trains, dirigibles and anyone with more money than they had. This ended after a bank-job went bad. No one knows how exactly the job went south, but the result was simple, ten-thousand dollars in gold was disappeared from a bank's vault, every member of the Nine-stars gang was killed except for Ken, who had to run back east to get away from the banks men.
 

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Name: Samuel Welson.

Age: 32

Physical Description: A tall (about 6'4"), strongly-built man with dark brown hair and a large beard, often told by people that he looks like Ulysses Grant. He wears a dark gray trenchcoat and a wide-brimmed hat to shade himself from the sun. Always his his old Union blues around somewhere...

He's lived quite a few different places in his life and knows how to adapt to different kinds of weather.

Personality: Kind of a friendly fellow, but takes to the fight powerfully and immediately if the need arises. On an unrelated note, he loves a good argument.

Morals wise Sam tends to be a fairly upstanding individual, he didn't have much growing up but he did have two parents and was raised well, the necessities of his work have bent the moral code that he was taught but at the base level Sam is a good man who will try his best to do what is right.

Samuel is a faithful man and often values a good hymn singing or prayer with the right type of individual. He often does nightly prayers if circumstances allow but his missing a prayer is a rare occurrence.

Samuel is a man of mixed values, having been influenced in some cases by his background and in others by his experiences. While his views on race are somewhat progressive, he does lean towards having mixed feelings even though he is generally affable towards most folk upon first meeting them. Samuel genuinely opposes the slavery practiced in the Confederate States of America and elsewhere in the world even if he does not always endear himself to the enslaved blacks themselves. However one of his closest friends is a negro and his experiences with him have broadened Samuel's horizons somewhat beyond the provincial, rural upbringing in which he was raised.

Welson has a good deal of military training under his belt and uses whatever he can find or whatever he likes if the selection is good.

1. Modified repeating rifle intercepted from a British weapons shipment originally destined for the Confederacy but wound up equipping some of the Union's crack troops. It fires rather quickly and packs a hell of a wallop, can be adapted to different kinds of ammunition though has a tendency to overheat if fired too fast. The rifle has a spring bayonet that can be launched as a last resort of defense.

2. Two gas-powered revolvers, fire quickly and new aiming technology has made them more accurate than their predecessors, relatively rare out West and too expensive for most outlaws.

3. Tomahawk.

His weapon selection in general tends to vary, though he generally has a preference for things that pack a wallop and seems to have a bit of a weakness for "old-fashioned" combat implements, one gets the feeling that he would have been right at home fighting on the battlefields of medieval Europe or Ancient Rome.

Bio: Sam's been a soldier most of his life, and he has the experience to back it up. He's done everything from fought in battles (he has the most stories about First Bull Run and Shiloh) to escorting California gold shipments to Union territory. He's fought Indians and he's fought Southerners but of late the Union isn't as big of a factor in his life as usual. Though he no longer works for the Union, his loyalties ultimately lie there. And many strategists on both sides are forecasting the West as being the unofficial next front in the war. With both sides pushed to the breaking point of resources and militarily stalemated, the loyalty of Western states could tip the scales in favor of either side. In addition, the North receives huge amounts of financing from California's gold shipments, should they be interrupted, the Confederacy could significantly mitigate the Union's advantage in financing.

Sam as a general rule of thumb has access to very up-to-date telecommunications regarding the progress of the war and any developments made along the way. He has a lot of contacts among the various Union officials and soldiers who migrated West to escape the war or who travel West on Union business. One of Sam's proudest stories is his story about having a beer with none other than Admiral David Farragut going to test a new ironclad vessel developed by American and Russian cooperation. The vessel is known as the Emancipator, in honor of Lincoln's Emancipation Proclamation and of Czar Alexander II's freeing of the Russian serfs.

Sam has a bit of a debt to repay to Captain Gideon for some assistance he provided to Sam and his regiment and he's staying on for a time. Sam isn't the most eager of outlaws, but he'll do his job, and he won't abandon his comrades. Sam is currently holing up with the negro "Jim Dark" an old war buddy of his who's settled down in the West and opened a dry goods shop. Sam's town is rather quiet and tends to not get much in the way of outlaws, not much to rob nor is it the easiest town in which to do so. The little town is full of Union vets and railroad enforcers for a nearby Union Pacific station, it is not a got place for outlaws, as of now, Sam's just waiting for Captain Gideon to send for him.

Name:Saul Radhanite

Age:34

Physical Description:Saul is a tall, clean cut man. He has a open face, perfect for selling anyone anything. He has blue eyes, and dark, curly, mid-length hair. He wears a dark suit with a red collared button down shirt beneath his jacket. His out fit is topped off by a dark hat and a black bow tie.
Personality:Saul is an outgoing man and is a great reader of faces and personalities. He generally knows exacltey what to say to get what he wants. And what he wants is to sell you his goods. He's driven by his desire to play in the game of possessions. He doesn't care for the money. He just loves rush confincing someone to buy his things. He has a healthy disgust for gambling though, seeing it as the easy way out.
Weponry:Saul is not a good fighter and is no use in a prolonged shoot out. For that reason, he doesnt carry more than one gun. He always has his trusty Whitneyville Gambler holdout pistol. It fires .22 rounds and is good for five shots. Saul is a great shot with it at short range and has one hell of a draw. But he cant hit anything beyond 20 paces to save his life.
Bio:Saul grew up in the great state of Massacusetts and was raised Jewish by his parents. his father was a merchant and his mother was an economist. His dad was involved in the cotton trade with England until things went bad with the South. At that point his father began importing more from England and exporting less from America. By the time Saul was old enough to go into the family buissness the stalemate had set in. He decided that there was a bigger market out West. He hired a few gaurds and got a decent inventory and headed out. He left on good terms with his parents and occasionaly writes them. Once on a stop in Las Angeles, Saul ran into some local gang members, who he promptly tried to sell some salvaged merchandise to. The merchandise had apparently taken off of the corpses of a recently missing gangers. After one of the men pointed this out to Saul he continued to try to sell it to them. His blood was up and he saw a challenge in selling these men their comrades' gear. Unfortunately, the gangers did not see it as a harmless transaction and their leader challenged him to an honor deul. Saul, never being too high on morals, pulled his pistol right there and shot the leader dead, wounded two more of the men, and then ran like hell. He managed to get away, but not without the gang swearing a blood oath to kill him.

Name: Ong Thiam Oetomo (prefers to be called his newly adopted American name, James Black)

Age: Forty Seven

Physical Description: Ong Thiam Oetomo is a man of typical build and stature, appearing much like the average Chinese male, despite only being half Asian. He stands at roughly 5'8, with tanned skin, adorned with numerous scars and a multitude of black tattoos strewn across his back. A pair of round, thick spectacles cover his grey eyes, the left lenses a pure black indicating the loss of vision in that one. His hair, black and cut short, seems to be kept down by a number of oils and chemicals, notably petroleum and crude oil. He, when lounging around or performing tasks of little danger, can be seen sporting a red and black stripped shirt, a black bowtie and a pair of khaki colored pants.

It is only when fighting that James resembles any threatening, only due to the suit of armor he crafted from scrap metal during his multiple years of travel. A silver painted set of makeshift body armor, spanning from his head all the way down to his feet, acts as a protective shield for his entire body, which, while very bulky in appearance, is far from difficult for him to function in due to the extensive network of pistons and fuel lines going throughout the armor. The armor, powered by an engine located underneath chest plate that is fed specially treated fuel, grants him great strength, although hinders his mobility greatly. The helmet appears to be that of a firefighter's with a gas mask attached to it in order to allow him to breath and see clearly without the smoke that spews from his protective shell getting in the way. It takes roughly forty minutes to put it all on and, as such, he rarely removes it, only during his time off or when fixing and building things he is seen without it.




Personality: James, while far from the most pacifistic of men, still has a personal resentment towards the act of killing the innocent or unarmed, regardless of how belligerent or rude they might act. Philosophical and introspective in his off time, he can be seen meditating and carefully analyzing previous events, often writing his thoughts in a journal if paper is present. His fascination with the cycles of human behavior, notably the circles of life and death, the struggle between selfishness and selflessness and the battle between good and evil, seem to be the primary focus of his writing, although he is hesitant to show most people his work.

He tends to prefer his own company, simply standing on the side lines as he watches others interact, responding to anyone's attempt to speak to him with sarcasm. He believes that the majority of those he meets, regardless of what level of education they might have, are below him, and speaks to them as such. In the rare moments he feels as though he's encountered someone with a similar level of intellect of them, his attitude quickly shifts from cynical to shockingly bright, and will speak as though he's with his best friend.

James, being something of a hedonist, is known to enjoy opium and tobacco and caries small pouches of both in his front pocket. He also enjoys fencing, a hobby he took up while still living in China on his estate, and can hold his own in a duel quite well.


Weaponry: James, being an inventor and the owner of his armor, has fashioned himself weapons of great size and power, incapable of being wielded without the use of the armor or five particularly strong people.

The first of these weapons is what he considers the successor of the ancient Pen Huo Qi flamethrowers, a massive system of tubing that runs underneath his armor and leads into what appears to be a rifle barrel emerging from his left hand palm. The weapon shoots a substance similar to napalm over twenty yards. The weapon is fired by holding his palm out and tucking his thumb next to a small trigger next to the barrel, a small switch located on his right shoulder acts as a safety switch to prevent misfire. This weapon, being integrated into his armor, does not stop him from wielding another. The tank for the fuel is located underneath the lower back portion of the armor and surrounded by multiple layers of fire resistant fabric in order to prevent that section from igniting, or, at the very least, to give him enough time to escape from his armor before it explodes in the off chance it does happen to catch fire.

His primary weapon, a large, high powered rifle, roughly six feet long, is his favorite weapon to use, although even he admits it's size is a major disadvantage and such firepower is rarely needed. The weapon, modeled after the lever action rifles James had seen so many of of during the war, is simply a larger version of one of those same rifles, although using a much larger bullet at ammunition and equipped with something vaguely resembling a drum magazine. It is also fitted with a large axe-head to allow it to be used in a similar fashion to a pike.

In close combat situations, he is in possession of a large hammer, capable of being swung with great enough force to shatter stone while within his suit.


If forced into combat when outside of his suit, he has a single, ivory handled revolver he received as a gift, but he lacks any real experience with it.

Bio: James Black, lawfully known as Ong Thaim Oetomo in government records, was born into a economic and social situation most would consider appalling and unbearable, though he, being nothing short of an opportunist and manipulator, found multiple ways to bend the social chaos and political corruption to his favor. His mother, a poor, uneducated addict was not fortunate to survive her son's birth, leaving him in the care of his uncle, a professional thief, as his father, a British soldier, was roughly halfway across the globe at the time of his birth, and was unaware of his son's existence entirely. Ong Thaim Oetomo, despite these conditions, lead a life of comfort due to his impeccable ability to pick up creative skills at a moment's notice, causing him to support himself through the selling of artwork to European tourists, forging rifles for bandit groups and creative bizarre, clockwork devices for the more eccentric of collectors. It was a somewhat honest living, one he led up into his twenties, but his uncle though his genius could be used more productively in the criminal underworld. Ong Thaim Oetomo was easy to sway into illegal pursuits, and used his talent as an inventor to create weapons of war for all manners of criminals, ranging from the least threatening of gangs to the most vile of terrorists. He secretly sold his talents to the same government attempting to put these groups down, however, and made sure no side had an advantage, keeping a constant demand for his services present.

It was through this method that Ong Thaim Oetomo found himself sitting on a large fortune in his early thirties and, with his uncle no longer alive at this time, lacked anyone to support but himself. This money, lacking any other clear use, was directed towards pursuing an education, notably learning how to read and write, a small amount of it being used to support his growing desire for luxury, with the last of it used to build a small town to house his multiple hired hands and his own small army of guards. His life was quickly transformed into one not unlike those that European diplomats and governors enjoyed, but Ong Thaim Oetomo, having been forced to work for his wealth, understood he would never truly be considered "upper class". He kept this life up until his early forties, his routine rarely changing.

As he seemed to be reaching retirement, with enough wealth to live comfortably until his death, an unfortunate event occurred when the government, along with a few of the larger groups, discovered his scheming, and put aside their feud to launch an attack on his villa. It was only due to the ferocity of his personal security staff and the immense defensive structures surrounding his town that he lived long enough to devise and execute an escape plan. He, having gotten into this mess through his talent, planned to get out of it with his ability to invent, and brought upon himself to construct a suit of armor after being inspired by reading of the outlaw Ned Kelly. It took him three days to construct the suit, at, this time, resembled nothing more advanced than a helmet, multiple layers of chain mail, steel plates and multiple leather belts taken from his wardrobe, but it was enough to escape with his life, though the ensuing clash with the government and gangs cost him his left eye after a soldier got close enough to take it out with his thumb.

The escape was considered complete when he stowed away on a shipping vessel headed towards the United States. The life he had built was shattered, his manor set aflame, his reputation among the criminal underworld of china ruined and every last belonging other than the clothes on his back and the armor that saved him were taken, but he nevertheless pressed onward, intent on making his mark on the western world despite his age.

The rest of his life, up until now, was spent serving the Union in the civil war with his engineering process for a modest living under the name of James Black, his spare time focused on continuing to improve the armor that he held so dearly to him. It was only recently he heard of Captain Gideon McClellan and has decided that, despite how well he has it serving the army, a more exciting life waits.

Name: Rez Tereth A.K.A. Duke
Age: 29
Physical Description:

His face under the mask is actually normal with green eyes. By the way, the other eye hole on the mask is a heavily tinted lens. The one in the picture is a telescope type thing. He is about 5?11 and wears thick welder?s gloves most of the time. His outfit is just the rest of that vest and shirt you see in the picture and then a pair of grey pants with lace-up boots on his feet.

Personality: Duke is called Duke for a reason. He insists that he is a descendant of Scandinavian royalty. He introduces himself as ?Duke Tereth? and insist that people cal him Duke, seemingly unaware that people use it mockingly. He dose however get angry when people tell him to his face that he isn?t royalty. Other than that he is quite a nice guy. He is kind to most people and is actually quite the ladies man; using his persuasive speech he has no problems with women. Duke is also a bit of a pyromaniac. He built a flamethrower for himself with the help of a welding expert and he loves that thing the way a normal pirate loves their ship. He doesn?t just burn everything he see, he usually just contains his desire until he can unleash it in a battle or by smoking cigarettes to calm his nerves.

Weaponry: His flamethrower that he calls Margret which he keeps slung across his back and uses as a melee weapon in close quarters with the blade on the bottom.

And a small pistol he keeps concealed in his vest, plus a serrated edge knife that he keeps on his hip.

Bio: His family line has always said that hey were royalty that had to move to America when they were shunned for being too strict with taxes and religion. Duke was raised believing all of this and being taught to live like a royal so he learned to be a people person and quite a smart man with a good education from his parents. When he was a boy he saw a house fire that had been started by pirates and he couldn?t take his eyes off of it. The flame was warm and pleasant and it danced like a ballerina. Duke stayed and watched until the whole building was burnt to ashes and that is when the spark inside him grew (yes that was a very cheesy joke, I know). He grew and learned about welding from the local guild and became a masterful metal worker, but it was the fire that made him like it. To see it bend and transform the metal was a sight as amazing to him as a beautiful spring sunrise. He eventually built his beloved Margret and ended up burning down half the town. That is when he took up the outlaw lifestyle and made a name for himself.
 

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Name: Callista Patience Montenegro
Age: 29

Physical Description: Callista has fairly pale Caucasian skin, stands at around 5'7" tall, and is about average in terms of weight and body shape. Her dark hair is always cut short to avoid it getting in the way of her work or catching in the precision-driven mechanics with which she works most often. Bright green eyes stand out from behind her glasses, without which she cannot see anything.

When at work, Callista can usually be found wearing lightweight clothing that does not get in the way or have any loose ends that would get caught up. If she is called away from her precious inventions, though, she has a couple of formal outfits. In accordance with her weapons of choice, she has a holster for her pistol and a scabbard for her sword; both of these can be attached to or detached from her belt. She carries a small pack of spare parts at all times, just in case.

The most notable feature of Callista is her metal arm. Designed and built by the inventor herself, the contraption is primarily powered by steam and clockwork. It is attached to the stump of her left forearm, just below the elbow, by a socket which allows her to detach the arm if she wants to. Callista has incorporated many switches, dials, levers and suchlike into the inside of the arm to allow her to move her mechanical hand and fingers into various positions and hand movements; a layer of armour plating covers the other side to prevent damage to the intricate mechanics from gunfire and other sources. As a result of this metal arm, Callista's right hand is particularly strong and dextrous. As a side note, the wrist can turn a full three hundred and sixty degrees.

Personality: A technician and inventor by nature, Callista loves machinery and steam-powered contraptions. She likes to create new devices, and will usually be found working on something when left to her own devices, be it an improvement or upgrade for her mechanical arm, a collapsible workbench or just a random idea that comes into her head. She does a fair bit of sketching and design of these ideas, and will constantly refer to these when working to ensure that the physical object is as accurate, if not more so, as her mental image of the project. However, it takes her a while to build something, as she has to do it one-handed because her metal hand does not function independently. As a result, she has a fair amount of tolerance for working slowly - a throwback to her middle name, Patience - but will become frustrated with her efforts after numerous errors in succession.

While working, Callista is a highly logical person with a need to see issues in black and white, with a right or wrong answer. Either something works or it doesn't, and if it doesn't, there is usually a way to correct this. When separated from her machines or tinkering with spare parts, she is fairly shy and introverted, and will only speak when someone speaks to her specifically.

Weaponry: Callista is not as skilled a fighter as others, but when she is called to action - thankfully a rare occurrence - she uses a simple, small-caliber revolver and a three-foot-long sword made of iron. She knows and trusts her weapons, having done some training and practice with them. She is nowhere near as experienced as most of the other people boarding the Meriweather, but would probably be able to hold her own for a little while.

Biography: Born to a simple family in Pennsylvania, Callista grew up with exposure to technology from a young age. She loved playing with spare parts from her father's workshop in the family's house, and he taught her how to put pieces together to make simple clockwork devices, eventually helping her to build things herself. The first invention she built all by herself was a catapult to hurl tiny gears across the room, at age seven. It worked fantastically, and she was proud of herself and her skills.

Callista's father, Desmond, joined the Union forces soon after the war broke out, in the year Callista turned eleven. While unhappy to see her father go off to join the war effort, she was old enough to realise what was going on. Two years later Desmond was shot and killed on the front line, and Callista fell into a bout of deep depression when she heard the news. She shut off contact with her friends for six months, who were equally devastated by the loss; Desmond was a fun guy to have around, and an amazing father and husband. Callista put all her time and effort into technology, endlessly working on projects she dreamed up and producing them with parts and components from machinery she disassembled. She had to keep creating: inventing new and ingenious machines kept her mind away from her father. It was at this point her social skills began to dwindle and she became a quiet girl, speaking only when asked a question and talking animatedly only to herself when she was working. No amount of persuasion from her mother Hannah, or any of her childhood friends, could shake her out of her state of mind as the years progressed.

At the age of eighteen, Callista had secured many more parts and was able to design and craft more complex mechanisms with relative ease. She began to create weapons; based on knowledge she gained from examining firearms up close, she built a pistol from a melange of broken or outdated guns and tested it constantly. After about a month of tweaking the gun and checking its effectiveness, she was satisfied with the weapon and kept it the way it was. A trip to one of the local ironworks secured her the metal she needed to create her second weapon; a simple sword with a three-foot-long blade and a hilt akin to those of medieval swordsmen.

With her weapons of choice acquired, Callista elected to join a medical corps in order to try and help out during the war. She disliked fighting, but felt that she should do something to at least help the wounded recover. This lasted for a while until the base at which she worked was raided by Confederate forces. They left the nurses alive except for Callista, who they shot when she resisted their assault, killing two of the Confederate attackers in the process. Callista took a shot to the leg and three in her left arm, breaking the forearm and rendering it useless. The only option was to amputate the limb just below her elbow and patch her up as best they could.

Deprived of one arm, discharged and sent back to her home, Callista became even more depressed as she had even less to do. Her short service had done very little, and now she couldn't even work with her beloved machines. Then it hit her. She could build herself a new arm. Designing the mechanical limb took the next six months just to develop the basics. Building it, however, took years, especially since Callista only had one hand with which to work. She had to call in her mother to help after many failed attempts to piece together the intricate mechanisms of the wrist joint and the dial to turn it. Fingers and the thumb soon followed, and eventually Callista and Hannah had built the basic skeleton and a socket to attach it to the amputated stump of her arm.

Plating to protect the interior mechanics followed soon after; dust and dirt had been proven to damage clockwork and steam-powered devices if it got into the inner workings. A small steam engine was incorporated to provide power to the arm, as it was nothing but dead weight without power; nothing moved without it, even with Callista's other hand manipulating the dials and switches. When eventually completed, it was a heavy construction, and Callista spent the better part of two years to get used to the weight, finishing her final tests, calibrations and exercises on her twenty-third birthday.

Even with the limitations on her metalcrafting talents, Callista continued to design bigger and better things. Her most notable project was a human-sized, steam-powered machine that incorporated a dozen rifles pointed in the same direction, and armoured by a large plate from which the barrels protruded. It was mounted on a wheeled base, allowing the operator to turn it - albeit slowly - and aim at targets. When the operator hit the appropriate lever, all twelve guns fired simultaneously, allowing the user to eliminate an entire squad of hostile forces at once. The artillery piece's one weakness was its reload time, but it soon became well-known as a useful weapon in the one Union unit to which it had been sent once it had been tested. Callista had been asked to produce more of the fantastic contraptions, but she refused. She was an artisan and an inventor, not a fighter; her creation was a unique piece that she had taken years to build.

It was this unique "hurricane rifle", as it came to be known, that drew the attention of Gideon McClellan to its creator.

Name: Claire Delhomme
Alias: Shadow Queen

Age: 23

Physical Description: Claire is a descendent of the original slave community that had settled in Louisiana and she looks the part. She is 100% African-American, with long black hair reaching down to the small of her back when not tied up and brown eyes said to be able to see through time. Her skin is a deep brown and smooth as chocolate. She is of average build for a woman, and she stands at 5'4" Her usual attire includes a billowing red and white strapless dress that has been hemmed above her ankles for better mobility and has been adorned with various bobbles she has acquired. She also couples this with a red cloth collar lined with white lace on the edges. Under this collar she wears her gris-gris, a talisman that has been purified in a ceremony to repel evil and bad juju. She has acquired a pair of goggles, but she doesn't use them for their intended purpose very often, instead using them to keep her hair in place.

Personality: Claire is a very spiritual woman, as is natural considering her upbringing. She has complete devotion to her faith even if it does get her some weird looks in the more "modern" world. She will help any of her brothers or sisters who ask for it, no questions asked. It's not in her nature to judge anyone, that's someone else's job. Due to the events of her past, she is not as trusting of people with fairer skin than her.

Weaponry: Eschewing the more lethal and clunky weapons of the other outlaws, Claire has instead become adept with one of the more common tools of her practice: needles. She can fling the needles with a high accuracy, aiming for the more vulnerable parts of the body whenever she can spot them. These are mostly meant to paralyze and allow for escape, but stuck in the right places, they could be quite lethal.

Bio: Claire was born as the daughter of slave laborers in Breaux Bridge, Louisiana, and grew up alongside her parents and the other workers in the cotton fields. She was deeply immersed in the culture of her ancestors, and this continued after her parents had saved up enough money to buy their freedom. Her mother continued teaching her about the methods of her parents religion, the path of the Voodoo.

Heavy practicioners of the Louisiana Voodoo that became such a huge part of the culture of the Delta, Mrs. Delhomme brought her daughter up to be another follower of the faith and was delighted when Claire started having visions in her dreams. Claire's dreams seemed to predict the future, she claimed to have predicted the tornado that touched down in Shreveport when she was 12, and so she was appointed as the next in the line of voodoo queens, similar to that of the main leader of the religion, Marie Laveau. Her mother consulted with whatever literature and word of mouth she could get to make sure Claire was properly instructed in the ways of her new found calling. She gained a small following in Breaux Bridge and the surrounding area as people came to see the young soothsayer.

She became well respected in the community and her "talents" allowed a comfortable living for her family, until the war broke out. With martial law being declared throughout the South as most able bodied young men were called to the Confederate army, that left the door wide open for the kick-starting of one of the most regretable southern traditions; lynching. Being prominent members of the community, The Delhommes were one of the first ones targeted. Claire wasn't at home at the time, she was out giving a "reading" to a couple in Cecelia regarding a child, and when she returned home later that day, she found the house her family had worked so hard to build in flames, her parent's bodies hanging from the tall oak tree in front. Claire couldn't do anything but run away, lest the mob still be hanging around and eager to add her body to those of her family.

Claire cried a lot that night, she cried a lot that week, wondering what kind of righteous God would allow crimes like this to happen. After that she swore she would use the spirits of her newly departed parents along with all of her ancestors to get back at the people who committed this crime, and the intolerant bastards that were taking hold in the lawless South. Of course, there being no law, there were some advantages that she took liberties with. Needing a way to support her self, she trekked across the South, keeping out of the daylight by shacking with other black couples who had avoided the lynchers nooses, and then going out a night to the wealthy plantation owner's palatial estates and taking what she desired from them. They would be unable to act as she was quick to insert the paralyzing needles she learned how to prepare from her mother into the owners, leaving them unable to move or even scream. She would dole out possessions to whoever was awake in the slave community and ask them about the master who's fate now rested in their hands. If the master was kind, and respected her brothers and sisters, then he would be allowed to live, his debt having been repaid by Claire's lifting. If he was a cruel man, then she would go back to the room, perform a quick sanctifying prayer in the name of Papa Limba, and insert a final needle, killing the greedy owner. Word spread of her exploits throughout the slave community again, and since she did not give a name, she adopted the moniker that was given to her; the Shadow Queen.

While staying with another freed couple in El Paso, Texas, she received a letter from Gideon McClellan, regarding a proposition. She was very skeptical about it, unsure whether or not this was a trick to try and take her in, but she had been covert in her dealings so far, and this man was obviously skilled enough to get this to her. She decided to cautiously check it out, aware that if this man was on the up and up, she could help out a lot more of her brothers and sisters this way.

Name: Gideon McClellan

Age: 30

Physical Description: Gideon is an average sized man at about five foot eight, with a slim, yet muscular build. He has medium-length, scraggly dark brown hair and brown eyes. Gideon is clean-shaven, and makes sure he stays that way. His "captain" outfit consists of a brown overcoat, a white button-up shirt, a black vest, black pants, leather gloves and combat boots. On away missions, he preferrs to be more flexible, wearing a black waistcoat with an off-white button-up shirt, black pants, and combat boots.

Personality: Gideon carries himself around with a very confident, sometimes bordering on cocky or arrogant, demeanor. He is a dashing and charasmatic man, and knows very well of his charms. He is not above taking advantage of his charms to make outcomes more in his favor. Gideon is usually only conscerned with the well-being of himself and his crew.

Weaponry: Gideon carries his trademark gold and bronze plated Colt Army revolver, an ornate silver dagger, various knives and blades hidden in various places on his person, and his most famous and deadly weapon, his wit.

Occupation: Before founding the Lost Regiment, Gideon served as a soldier in the Confederate army.

Bio: Born into a troubled family in South Carolina, Gideon is no stranger to turmoil. His father was a raging alcoholic who constantly abused his mother, and they constantly fell in and out of debt due to his father's other addiction: gambling. As a result, Gideon preferred to stay as far away from home as possible, for as long as possible.

He became associated with the seedy underbelly of society at a very young age. He learned the tricks of the trade by running letters between crime bosses for extra money at a young age. Thanks to his natural charm and ability to lead, he rapidly ascended through the ranks of the criminal world. Although he never quite reached the top due to his young age, Gideon had plenty of people below him.

Life seemed almost too easy for Gideon, until the war began. At age 19, he was conscripted into the Confederate army and forced to join the battle against the Union. Thanks to his innate leadership abilities, Gideon managed to quickly gain the rank of Sergeant and command of a small squad of soldiers. His squad participated in many skirmishes with the Union and earned an excellent combat record due to their fearlessness in battle. After years of being surrounded by death and destruction, he became increasingly disillusioned with the Southern cause. He contemplated desertion, and finally decided to make a break for it during an especially heated battle. Through the chaos of the explosions and carnage, his escape was hardly noticed. He had hidden in an abandoned shack to rest when an artillery shell detonated near it, turning the wooden building into a deadly storm of shrapnel.

With severe lacerations covering his body and several bones broken, Gideon lay dying and forgotten as the Confederate forces gained ground and advanced forward. After many hours of waiting for death, he was discovered by a runaway African slave named Harvey Morgan. During the same battle that had wounded Gideon, Harvey saw the opportunity make an escape of his own from the plantation he had been forced to work at. Although Gideon was clearly a Confederate soldier, Harvey didn't have it in him to leave the man to die. He patched Gideon's wounds and decided to lead him to safety via an underground slave network. Harvey's fellow slaves were initially very hostile to the idea of a white man knowing the location of their secret escape routes and refused them both passage. Gideon tried to convince them that he wasn't like other white men. He had never had a problem with Blacks, despite the cultural background of the South saying otherwise. The slaves were not convinced and planned to kill both him and Harvey to keep the location of their underground route safe.

However, Gideon earned the chance to prove that he was not like other white men when a squad of Confederate troops, working on an anonymous tip about his whereabouts, learned of the location of the network. They planned on taking Gideon in on charges of desertion, as well as rounding up the escaped slaves. Without thinking, Gideon took up arms against the very men that he once considered allies and helped repel the attack. Thanks to his act of selflessness, the slaves that ran the network allowed Gideon and Harvey safe passage out of Confederate territory.

Knowing they were both fugitives in their own way, Gideon and Harvey decided to become partners. After some time on the run, they eventually joined a pirate organization known as Lazarus. The two spent several years running operations for Lazarus, performing services such as weapons smuggling, drug running, kidnapping, and ransom. Eventually, Gideon and Harvey had a sudden change of luck. After drinking a Lazarus captain under the table and beating him in a heated game of poker, Gideon won possession of his airship, the Meriwether. Gideon and Harvey then ditched Lazarus and took off with their prize, hoping to use their skills and newfound ship to found their own organization of freelance mercenaries.

Special Abilities/Talents: Gideon is gifted with the charisma to negotiate himself out of tough situations and change outcomes in his favor. He also has a good amount of combat experience, and can handle himself very well in a fight.

Afilliation: Formerly Confederate, now himself.
 

socialtangent

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Captain Gideon McClellan leaned back in his chair and rested his boots on the aged wooden table as he listened to the muffled sound of lively piano music coming through the wall. He took a sip from the small glass of whiskey in his hand. It wasn't the best whiskey he'd ever tasted, but at least it was something to drink. He tugged on the collar of his white button-up shirt in an attempt to cool himself off. The California summer wasn't as bad as it could get in the Deep South, but it was still rather uncomfortable.

The room he was in was the special "V.I.P" section of a small cantina on the outskirts of San Fransisco. The owner was more than happy to rent out the normally exclusive room when Harvey, his copilot, came from behind and simply cracked his knuckles. The much larger man's muscles came in handy when Gideon's smooth-talking couldn't get the job done. The two of them made a very effective, if unlikely, team, he had to admit.

As if on cue, the door opened and Harvey Morgan entered. The tall and wide-built Negro had to crouch in order to fit himself through the doorway. Closing the door behind him, Harvey straightened his posture, filling the room with his massive 6'4 frame. Fixing his tight-fitting black vest, he nodded to Gideon.

"Ain't seen anyone jus' yet, boss," Harvey told him.

Gideon took a deep breath and let it out slowly. "Thought as much," he replied, irritation flavoring his mild Southern accent. "They're sure taking their sweet time to get here, aren't they?"

Harvey shrugged. "Some of 'em had a mighty big trip to make, Gideon," he retorted. "They'll be showin' soon, I bet".

"Reckon you're right. Just getting all kinds of boring waiting in here, is all". Gideon took another drink from his glass and set it on the table. "They better get here soon".
 
Sep 9, 2010
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There came a sudden knock at the door. A voice carried its way past the thick door and into the lounge.
"Excuse me, would you mind if I came in? I have a wonderful case of Tennessee Whiskey that the bartender just doesnt want to buy. Says he won't buy anything made by a man named "Jack". His mother's affair must have been named that. Anyways, I thought that the discerning members of the VIP lounge would like to at least browse my goods."
 

socialtangent

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Harvey moved to respond to the man behind the door, but Gideon signaled for him to wait. He rose from his seat and approached the door. Gideon had his hunches as to who was on the other side. Amongst the people he had selected for the Lost Regiment initiative included a rather skilled merchant who had been on the run for a while from a gang based in Los Angeles. Gideon cleared his throat.

"Ah, I usually ain't big on salesmen, but I'll give you a chance. Lemme see what you got".
 
Sep 9, 2010
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Saul pushed open the door, grinning from ear to ear.
"Now, this is not any ordinary whiskey. This is quality stuff, stiffer than most anything else you'll find coming out of any American Brewery. This fellow, an enterprising buissness man by the name of Jack Daniel has put into practice some new methods of brewing and distilling. I can't go into details of course, that would bore you and me both. Here, let me pour you a sample."
Saul dragged in a decent sized wooden crate behind him. He pried the top open, revealing it to be full of square black labeled bottles. He took one out and broke the seal, offering to pour the captain the first glass.
 

CounterAttack

A Writer With Many Faces
Dec 25, 2008
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The door to the bar swung open and a woman walked in dressed in formal attire, though she wore a thick jacket and gloves to provide warmth... in the middle of summer. Strangely, she kept her entire left arm folded across her waist, whereas her right carried a large suitcase. Callista Montenegro moved straight through the bar to the VIP lounge, paying no attention to the rowdy drunks calling out to her on occasion, and making eye contact with no one. She had no intention of talking to anyone besides the person who had asked her to meet him.

Gideon McClellan.

Upon reaching the door to the VIP lounge, Callista set her suitcase down, raised her right hand to the door to knock... and hesitated. She rarely initiated conversations, and knocking to get the attention of the people inside would have the same effect. This much she knew. But Callista knew Gideon was waiting. The opportunity of joining up with the captain and putting her technical skills to work in a new place, paid work and freedom from the ravages of war. Most of the time.

Her courage mustered up to the point of what others would consider normal levels, Callista lifted her hand again and timidly tapped at the door once. She didn't know if they would hear her inside. So she waited, head bowed and shyly shuffling her feet to see if someone would respond.
 

NeoAC

Zombie Nation #LetsRise
Jun 9, 2008
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It was a long trip, that was for sure. The longest of Claire's life. Sure she should be used to perilous journeys by now, having been on the run for the better part of a year before even embarking out West. She was a long way from home now. Texas was at least familiar territory, similar to her bayou home, but San Francisco was a whole new pot of crawdads. It was tough having to ride that stagecoach all the way through Arizona Territory, always wary of attacks coming from raiders and savages, but the driver was a skilled one and he navigated through the canyons and hills with relative ease. For the few travelers who came along with Claire, it was a relatively easy ride, save for the scorching summer desert sun. Claire was used to it and she came through it just fine. She tossed the driver a necklace that she had acquired from her extracurricular activities throughout the Lone Star State and moved along.

After asking for directions and getting a few weird looks from the population, she was eventually pointed in the direction of the bar mentioned in the letter she received. The place was out of town and it was a bit of a walk carrying all of her belongings in the heavy trunk she had brought. There were some wheels attached to the bottom that made it a bit easier to lug but it was still difficult. Finally she got to the meeting place, the Broken Boiler, and made her way up the steps. As she entered she noticed the place was relatively empty. There was a bartender, a couple of patrons and a woman at a back door. No sign of the mysterious Gideon anywhere.

Claire tossed down the latch to her trunk. "This is just typical. I come out here all this way, and that guy, he don't show up! I wasted a trip out thru that dust bowl for nothing! Merde! I am screwed! I will curse this entire state to fall into tha cursed ocean for dis!"
 

The Zango

Resident stoner and Yognaught
Apr 30, 2009
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Karls room almost deadly silent, the only noise present was a slow, but distinctive tick and the occasional clink of a vial or tool on the wooden table that had been provided for him. Scattered across it were many implements, all of them neatly arranged in a line atop a simple white cloth, with a dirty mirror opposite from where Karl was sat. The tools appearances to a simpleton would range from the macabre, such a pieces of metal that looked like fishing hooks, to downright sinister, with items like a bloodstained scalpel or a syringe filled with a dark, murky brown substance.

Tick... Tick... Tick

"Left...Cheek...Not Symme...Trical" slowly wheezed Karl, his words punctuated by the ticks that resounded from his chest, each one ringing out and sitting heavily in the air.

Karl picked up the scalpel and began to work, each cut molding his face closer and closer to perfection, or so Karl thought. Deep down, he knew that he might never reach perfection, he might never be able to augment himself to become the fastest, or the strongest, but also deep down, he knew that the result wasn't the point, it was the journey and the discovery.

Tick...

--------------------------------------------------------------------------------------------------------------------------------------------

Later, Karl stood at the entrance to a small cantina, clad in his shell like mask and his usual mostly-leather outfit, complete with cap. Despite the heat, Karl showed no sign of discomfort, he showed no signs of life at all apart from the slow tick that emanated from his chest in a slightly off-putting rythm.

Karl was not just standing in the doorway to a random dive however, he was also wondering if this was really the place he'd been instructed to seek work, his contact had only told him of a job opportunity, but hadn't elaborated on the specifics of the job. Whatever the job was, it would certainly be different from the usual Confederate postings he had held down in the past.

No matter, a job would be a job, though he'd eviscerate his contact if the man had jokingly set him up for a bartending job.

"I dont *tick* do jokes" said Karl outloud to himself, an annoying habit he noticed he was doing frequently these days.

Karl strode into the bar and looked around, ignoring the suspicious, fearful looks he received, having grown very used to getting them where ever he went.

"There" muttered Karl to himself, spotting a small VIP room towards the back of the bar and noting it down to be the most likely place he had to go.

"I *Tick* am Karl" he announced once he had reached the room, not bothering to wait for a break in the conversation or observe normal social etiquette.
 

Dancingman

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One Week Earlier...

Samuel did not usually have troubled sleeps despite the tumult of his past experiences or the sheer, visceral nature of those experiences, but that night sleeping in the second level of Jim Dark's dry goods shop Sam was visited by a few specters of his old past: vague apparitions, the ruins of Lawrence, Kansas, scenes of ravaged Atlanta during Sam's years in the war, the criss-crossed whip scars of the fugitive slaves that had accompanied the army... Sam's face was contorted with the painful memories he was reliving, in the middle of the night, he awoke with a start to complete pitch blackness, the air smelled of the hay that Jim had around as horse feed, it was a comforting scent to Sam. He wiped the beaded sweat from his forehead, sighed a bit, and returned to sleep, his memories plagued him no more that night.

Dawn came, a bit soon for Sam but it was not in his habit to complain often, he had been getting more sleep staying with Jim than he had been getting for many years. Sam had left the window open to better light his way, though he found he still needed a gas lamp in the darkness of the early dawn. It was not much of a trouble to find his hefty bag of equipment. He slipped on his holster from its hanging post on the wall, quickly reloading the pistol he carried around, it wasn't a gas revolver like the ones he had in his bag, but it would do its job if it was needed. Sam gave his possessions a cursory check-over: his weapons, replacement parts and implements needed for the maintenance of said weapons, a couple of changes of clothes if the need should arise, it was a relatively heavy load, but Sam did not mind. He closed up his bag and slung it over his shoulder.

Today he was wearing a simple white shirt, gray vest, and a darker gray overcoat, and an understated dark gray bowler hat. He stretched a bit and got the kinks out as he made his final preparations and filled his canteen from the modest indoor spigot, something which made Jim "the richest negro in town" to use the term the locals did. Jim had insisted that Sam was a friend and did not need to pay rent during his stay, but Sam left him a good sum of greenbacks under the store counter anyway, by the time Jim realized that he had been paid, Sam would be gone. And gone he was by the time Jim would awake a couple hours later, a modest note written in Sam's characteristic handwriting that thanked him for the hospitality.

Most of Sam's next few days were spent in transit of some manner: riding horses to the railroad station, riding aboard the railroad, getting a fresh horse to the next station, etc. Sam was a man who was comfortable on the road and his most reliable companions were often newspapers since he did not have the luxury of being able to stop at telegraph offices like he was wont to sometimes do. However, his trip, despite being all the way from the Nevada Territory, felt quite short to him.

At last, Sam arrived at the San Francisco train station and promptly walked to the cantina in which he had been instructed to meet Captain Gideon, this outlaw's work was not the sort Sam typically enjoyed doing, though he was not one to disregard a debt he owed, certainly not after that incident back in Richmond. Getting directions from a local turned out to be rather simple, the bar was a simple one when Sam walked into it, unremarkable big city tavern with decent music and free-flowing liquor. A quick inquiry directed at the bartender pointed Sam in the direction of the private backroom of the bar he was supposed to meet up with Gideon in.

A tall and imposing figure, Sam moved to the door and gave three sharp, firm knocks that communicated his presence but not in an excessive manner. Sam got a quick look at the queerly-attired negress who seemed rather distressed about something but dismissed it as the oddity of being in that strange Western haven known as San Francisco.
 

socialtangent

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Gideon wasn't too impressed as he inspected the bottle. "Jack Daniel, huh? Well, I'll see if those 'new methods of brewing' are all they're made up to be". He took his glass from the table and poured himself a healthy amount from the bottle before handing it back to the salesman. "Pardon my manners. I'm Gideon McClellan, captain of the Meriwether, and this here is my long-time friend and copilot Harvey Morgan," he said, gesturing to himself then to Harvey, who was standing silently behind him with his arms crossed. "Now, uh, what do they call you 'round these parts?" he asked as he took a drink from his glass. Not bad.

His appreciation of the whiskey was interrupted when a monstrous man adorned with a mask and trenchcoat barged in with no regard for knocking. Gideon's spare hand went to the revolver holstered on his right thigh, a subconscious reaction that was formed from many years in the lawless hellhole that was the West. He stopped himself from drawing his weapon, however, when he introduced himself as Karl. No mistake about it, this was the Karl. No other man had such a distinctive appearance as he. Karl was every bit as imposing as word-of-mouth had told him. He would be fine addition to the team, although he could use some simple manners.

"You best be careful not to barge in on me like that again," Gideon warned Karl. "I don't like it much when people do that". His hand moved away from his weapon. "In any case, if you didn't just hear, I'm Gideon McClellan, captain of the Meriwether. I do believe you received my correspondence?"

A series of knocks sounded from behind the door, one set of them rather quiet and subdued, and the other crisp and sharp. "Hey, Harv". Gideon nodded towards the door. "Take care of that for me, will ya?"

"You got it, boss," Harvey replied as he went to open the door. When it opened, the tall, burly African was looking down on two people. One rather timid looking woman and a man. "Wait jus' a minute," he told them as he fished through his vest pocket. He produced a list, on which a series of names were hastily scribbled with a pen. "You two got names?"
 

Dancingman

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Aug 15, 2008
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A Brief Backtrack to the Door Scene...

Sam noticed the young lady and her timid manner of knocking, realizing that the places they were going to were one and the same, Sam cracked a bit of a smile and walked up to the door alongside her "ain't gonna get nobody's attention knocking that way little lady" said Sam as he reached up and knocked more noticeably himself to get the attention of whoever was in the private backroom.

Sam always fancied himself a tall man, though the fact that the rather strongly-built negro who opened the door was noticeably taller did not escape him. "Name's Samuel Welson" he responds simply to the man's query to him. "I was sent a letter by Captain Gideon on account of the debt I owe to him for what he did for me, I have traveled here so as to make good on that debt".
 

Viking Incognito

Master Headsplitter
Nov 8, 2009
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Duke had had a wonderful few nights here in California. First he talked his way into that exquisite party and the next day he successfully sought out the fair lady he had danced with and engaged in a bit of naughty bedside behavior later that day with her. Then he had a wonderful time incinerating that thug hide out. Now he was going to get himself a job with the esteemed Captain Gideon. He strode confidently into the VIP room without knocking.

He saw a large black man asking people's names and decided to quickly address him and move on.

"I am Duke Tereth, descendant of Scandinavian royalty. Feel free to call me Duke. Now, please, take no offense but I came to do business with the good captain over there," he said gesturing to Gideon "and I must attend, so please do not worry. I am sure such a powerful and clearly loyal man such as your self would have no trouble stopping me, should I have ill intent, so please, pay me no further mind and continue diligently attending your duty fine sir."

Duke spoke quickly but with a forceful undertone as though he expected Harvey to value his words, but at the same time, subtly wove compliments into his sentences, making sure that he didn't feel like he was being talked down to. It was a very subtle yet powerful conversational technique that only someone as trained as Duke would recognize.
 

CounterAttack

A Writer With Many Faces
Dec 25, 2008
12,093
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0
Callista flinched as people began to appear out of nowhere. Some merely brushed past her, careful of her presence, but two had barged through, the first knocking her aside and the second almost following suit. She hurried to her suitcase, which she had been separated from in the chaos, and quickly bent to examine it. Thankfully it was undamaged.

Then the door opened and a tall man of African descent stood there. It was most likely he was an associate of McClellan's, possibly a bodyguard. "Wait jus' a minute... You two got names?" Almost instantly Callista froze in place, instinct kicking in and telling her not to answer, though the others that stood there appeared to be looking to her. That just made it worse; Callista did not do well in social situations, and she felt herself getting a little jittery, her breathing becoming a little faster from nervousness.

Eventually she spoke up. "Ca... Callista. Callista Montenegro." The words were incredibly quiet, almost a whisper.
 

Captainguy42

Is trapped in a title factory.
May 20, 2009
2,781
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The door to the VIP section was about to close but at the last second, the black tip of a boot stopped it and Ken Aloys, fresh off of an airship from the Colorado territory stepped in side. He took a quick scan of the people in front of him. He didn't trust them, first there were the ones wearing masks, because Ken could never tell if they were looking at his gun and getting ready to strike. Then there was the girl and the sales-man, neither looked especially formidable, but Ken knew when it came to criminals those where the most Dangerous.

In the center of the crowd was the confederate, Gideon, the others seemed to be swarming him and Ken had no interest in pushing around to get to the front of the crowd, so he moved along the wall and leaned against the wall. He took out his pipe, a pinch of tabbacco, and a relighting match, and began smoking as he waited.
 
Sep 9, 2010
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Saul turned to Karl and spoke rather frankly, "Excuse me, but I was carrying on a conversation with the Captain here. One that you rather rudely interrupted. Excuse my exasperation." Saul spoke in a harsh tone, annoyed at being interrupted in the middle of a sales pitch. It did not matter to him if the man was two heads taller than him and breathing rather heavily behind his mask. He had buissness to conduct. He turned back towards Gideon.
"So Captain, I can see by the expression on your face that you're enjoying the drink. Would you be interested in buying my shipment? Oh and the name is Saul Radhanite."
He proffered his hand to Gideon.
 

blaze96

New member
Apr 9, 2008
4,515
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Samuel entered the small southern bar in his full Union class A's with the medal of honor dangling from its proper spot on his chest and the bird like plague mask firmly in place. The uniform may have upset some of the confederate sympathizers in the room, but the mask indicating his status as a doctor was usually enough to diffuse any of their anger, a fortunate side effect of being in a position where one was in the army to save the lives of former friends, countrymen, and family members as opposed to killing them. The medal and fact he wore a pistol and sword on his hip in easy reach of his right hand and Henry rifle on his back kept the others away, they figured any man with the Medal both knew what he was doing and had clearly no sense of self preservation and no problem doing what needed to be done.

The doctor simply walked back to the VIP room and walked in after knocking on the door so as not to be overly rude. He figured he would let his uniform and obvious past speak for itself, it wasn't often one with his chest full of medals was still alive, let alone walking even if every step with his missing leg was punctuated with a dull thud as metal hit wood. Besides, a good soldier waits to be spoken to and a good doctor lets an employer say the first word.
 

The Zango

Resident stoner and Yognaught
Apr 30, 2009
3,706
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"Your correspondence was... Received" replied Karl in a scratching voice, that sounded little more than a gravelly, slightly rasping, raised whisper, his voice a haunting, but perfect melody, one of Karls many successes over the years, though not the greatest by far.

*Tick* *Tick* *Tick*
 

socialtangent

New member
May 23, 2009
1,660
0
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As each name as recited to him, Harvey double-checked them with his list. Samuel Welson, Callista Montenegro, and Duke Tereth. Each one checked out. "All of ya' can come in," he told them and stepped aside to grand them entry. "Jus' don't try anythin' funny. We ain't ones for jokes".

[hr]

Saul Radhanite. Just as I thought. Gideon took Saul's hand and gave it a firm shake. "Mighty fine to meet ya, Mister Radhanite. Now, uh, why don't you have yourself a seat? I got business to attend to". With that, he turned to address the suddenly much larger group of people assembled in the room. An interesting gathering to say the least.

"My offer to a seat applies to all of ya. Whiskey's on me, courtesy of Mister Radhanite right here. I'm sure you'll forgive me for not giving a formal introduction jus' yet, but I'd like to wait for the rest to get here. If y'all got questions, though, now's a good time to ask".