The good 'ol days

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Triarii

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K so for Christmas I, no lie, asked for a game cube. I bought a PS2 a few months ago. Before you call me crazy I just wanted to play some old games. Now I am playing my PS2/Gamecube more than my current gen systems or PC. Its like I am drawn back to the "classics" (being only 18, classic includes like anything older than 5 years lol). Am I lame or do people agree with me on this one? lately I am just so bored with most games coming out I find myself playing Persona, the old Final Fantasy games, Pikmen, KoTOR, SSX Tricky, Tales of Symphonia, Wind Waker, star wars Darkforces and on and on. Even though I have beat these games already I just seem to enjoy them.

Also reading through that list... I have an odd taste for games lol.
 

Triarii

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I did put it in "" marks XD. I am aware these are not true classics but they are future classics and the games I grew up on and in many ways I have more respect for them then some of the true classics. That is not to say they are better but simply they mean more to me.
 

joebthegreat

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Get something modern and call it classic in a few years by that logic. Better to have the good stuff when it comes out instead of waiting for so long.

If you don't like any of the new stuff, then you're broken because there is literally anything for anyone out there right now. I have a completely different taste in genres though so I don't think I could properly recommend you anything.
 

Triarii

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Well back in OT I did say "most" not all by any stretch, It is more of my supprise that the old games are still entertaining than a like "OMG THIS GEN SUX" type thing...
 

ZiggyE

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Sober Thal said:
It's really fucking lame to call something 5 years old classic.

But it's cool to play things that aren't current. As long as you get enjoyment out of it, that's all that really matters.

Seriously tho, classic means more than 5 years.
As gaming is a relatively young industry compared to film or music or novels, I think a classic can be something that is five years old.

I consider Shadow of the Colossus to be a classic and that turned five last October.
 

Triarii

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I think "Instant Classic" is any game that survives the scrutiny of its own hype and everyone is like whoa this is actually what it is supposed to be. Of course these tend to be like one hit wonders as far as having lasting influence. I don't see anything special about the instant classics IMO. of course some people have entirely different definition of that phrase so...
 

likalaruku

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I like old games, old books, old movies, old music, old fashions. I've been dubbed "the most change-resistant liberal on earth."
 

Triarii

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"I consider Shadow of the Colossus to be a classic and that turned five last October.

30 years.....

If you want to call something 5 years old classic, in a 30 year old industry, I guess I can't stop you.

I'm sure many people will agree with you tho.

I guess we agree to disagree then!"

No, I agree with you I really do. again, the "" marks. a five year old really isn't a classic but it is a point of view thing. I was not trying to say they were legit classics but that they were "classic" to me. My third grade drawings were "classic" to my mom but I ain't opening in any gallery anytime soon. They someday may very well claim the title of classic but until then I just hold them near and dear.
 

ZiggyE

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Sober Thal said:
ZiggyE said:
Sober Thal said:
It's really fucking lame to call something 5 years old classic.

But it's cool to play things that aren't current. As long as you get enjoyment out of it, that's all that really matters.

Seriously tho, classic means more than 5 years.
As gaming is a relatively young industry compared to film or music or novels, I think a classic can be something that is five years old.

I consider Shadow of the Colossus to be a classic and that turned five last October.
30 years.....

If you want to call something 5 years old classic, in a 30 year old industry, I guess I can't stop you.

I'm sure many people will agree with you tho.

I guess we agree to disagree then!
30 / 5 = 6

If something is created within 1/6th of that industry's life, I think it can qualify for the title of 'classic'.

Dean Martin's music is considered classic. Sure, that's been around for a few decades, but compared to the life of music itself, which has been around recognised for hundreds of years, and has been around since cavemen beating sticks on walls, then I'll call a game that's beeen around for 1/6th of the industry's life a classic.
 

Triarii

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Nov 4, 2010
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ZiggyE said:
Sober Thal said:
ZiggyE said:
Sober Thal said:
It's really fucking lame to call something 5 years old classic.

But it's cool to play things that aren't current. As long as you get enjoyment out of it, that's all that really matters.

Seriously tho, classic means more than 5 years.
As gaming is a relatively young industry compared to film or music or novels, I think a classic can be something that is five years old.

I consider Shadow of the Colossus to be a classic and that turned five last October.
30 years.....

If you want to call something 5 years old classic, in a 30 year old industry, I guess I can't stop you.

I'm sure many people will agree with you tho.

I guess we agree to disagree then!
30 / 5 = 6

If something is created within 1/6th of that industry's life, I think it can qualify for the title of 'classic'.

Dean Martin's music is considered classic. Sure, that's been around for a few decades, but compared to the life of music itself, which has been around recognised for hundreds of years, and has been around since cavemen beating sticks on walls, then I'll call a game that's beeen around for 1/6th of the industry's life a classic.
the first 1/6th would imply a game 25 years or older...
 

joebthegreat

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Nov 23, 2010
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Well the thing is the technological differences have caused games to change so quickly, so that old games that were great when they were new aren't nearly as good relatively, once you go back to them.

So a classic from a long time ago would be "Donkey Kong". Which I remember watching my dad play on his Atari. I thought that game was "cool!" But then I got and played Donkey Kong Country games and I realized that Donkey Kong's controls were miserable and that there was never anything truly interesting going on.

A classic from the Super Nintendo would be the Donkey Kong Country games, which were possibly the finest example of platforming on that system (either that or Kirby Super Star). But then I got and played Mario 64, and I realized that being able to fully control a character in 3D space, along with the much more intricate puzzles, made older 2D platforms pale in comparison.

A classic from the N64 would be Mario 64, which is seemingly everyone's example of how to do 3D platforming. But once I played Ratchet and Clank games I realized that the smoother controls, the variety of interesting things, and the legitimately fleshed out story made Mario 64 nothing more than a prototype for future 3D platforming.

So you know. Classics are good for remembering how things got to where they are, and it's nice to remember your good old days playing a game. But I'd take any modern version of any genre over the older versions. Sure we can look to older games and look at things they did, but only in the sense that we should be looking at how to update those game mechanics and make them interesting for modern games.
 

Triarii

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Nov 4, 2010
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joebthegreat said:
Well the thing is the technological differences have caused games to change so quickly, so that old games that were great when they were new aren't nearly as good relatively, once you go back to them.

So a classic from a long time ago would be "Donkey Kong". Which I remember watching my dad play on his Atari. I thought that game was "cool!" But then I got and played Donkey Kong Country games and I realized that Donkey Kong's controls were miserable and that there was never anything truly interesting going on.

A classic from the Super Nintendo would be the Donkey Kong Country games, which were possibly the finest example of platforming on that system (either that or Kirby Super Star). But then I got and played Mario 64, and I realized that being able to fully control a character in 3D space, along with the much more intricate puzzles, made older 2D platforms pale in comparison.

A classic from the N64 would be Mario 64, which is seemingly everyone's example of how to do 3D platforming. But once I played Ratchet and Clank games I realized that the smoother controls, the variety of interesting things, and the legitimately fleshed out story made Mario 64 nothing more than a prototype for future 3D platforming.

So you know. Classics are good for remembering how things got to where they are, and it's nice to remember your good old days playing a game. But I'd take any modern version of any genre over the older versions. Sure we can look to older games and look at things they did, but only in the sense that we should be looking at how to update those game mechanics and make them interesting for modern games.
But don't have that one old school game that sticks with you for some reason? the game you just suddenly remember one day and spend a few hours scouring Piratebay or ebay or local stores because no normal chain carries it anymore? come on a soft spot for some old game?? none??? :O