Crono1973 said:
Well, I have to ask, how is this any different than Steam? Activation codes that tie a physical game to your account and always online will probably work like Steam (ie, there will be an offline mode and it might work better than Steams).
Don't get me wrong, I don't support this nonsense but isn't it silly to say "Steam is the solution".
I can speak only from my position and country but:
1: I pay roughly 2/3rd of the price of a console game on day 1. Dishonored, XCom, DmC and such were only 40? as physical copies while (depending on retailer) the console versions went from 60? to 70?. Now add to that sale discounts or the natural fall in price and I pay a lot less for my 'one use copies'.
2: I have no problem with constant internet connection so I won't comment on that.
3: Is it revealed if the games are bound to the console? Because this would be the major difference. With Steam they are bound to my account so that I can still let my friends play games they want to test when I visit them (10gb downloaded in 1h - just start it up). If they are bound to the console this would really suck ass...
4: Last but not least: A customer rights organisation in my country is actually sueing Steam on this issue and as a big fan of this platform I am behind that.