Hmmm, the lack of a community online for most fighting games is a crying shame. Even UMVC3 is getting a bit... Not quite barren but certainly nowhere near as large as it was. BlazBlue CS: Ex has a somewhat decent number of players despite its age. Pretty equal skill level players too i'm finding. I've yet to be 100-0'd or completely shut down by none stop rushdown.
Maybe Noel is the noob friendliest of the cast? I really am getting that vibe, she has a relatively high damage with just her Drive which is practically an autocombo. Then you can end it with her Fenir super, complete with the Nemesis Stabiliser extension since it's so close range. If that's not noob friendly I don't know what is.
I can't for the life of me play Rachel. Her keepaway is good and her rushdown is surprisingly effective (like Nova spamming javelins then surprise HUMAN ROCKET PUNCH through his shield) but... I am so damn bad. I get the lightning spacing and George usage but I suck with her supers and I can't deal with the rushdown. 90% of the cast is rushdown based, it's a very fast paced game. Blehhh
I have yet to realise that everything can be canceled into everything else. When I was told by the Challenge Mode that you could cancel Noel's throw into her command grab and combo off it... Mind blown.
Of course the UMVC3 pro scene is as badass as ever over one year on. People are still getting blown away by seemingly impossible comebacks. If you spend enough time with the game you can recognise comeback potential instantly yet people are somehow coming back from more than I previously thought possible despite that.
Yup, still the hypest game ever.
Also the jump "button" in Dark Souls. It took me ages to figure out what the hell made me jump so far seemingly at random. Hey at least the part in Sen's Fortress where you have to jump a pretty sizable gap to get to a shop has very subtle help just for that particular jump. It sort of lines you up and makes the tragetory for you almost. You just need to time the jump correctly and it does it for you.