So when I do think about Bioware I do think there games did improve somewhat over time. Mass effects combat in the first game was just... horrible from my memory but its writing was vary tight and vary interesting as well had some good ideas going and I feel that improved a lot with each new version. Mass effect 2 was more loose and allowed you to go from place to place getting a deeper look into the characters and the world around you and ME3 I feel did even better at it. As well the combat (white adding roles I didn't like) I feel did feel improved in 2 and more or less stayed the same in 3. Making you gun selection smaller because why does a engineer need a sniper rifle and making the guns ammo based instead of cooled down.
The same goes with Dragon age. While I feel DA:O was amazing I do think DA2 improved some (Don't kill me yet) the combat become more involved yet also boring... but I do feel there writing was better. I did enjoy all the characters in DA2 and I can admit made me go though a few runs before finally stopping. Then DA3 comes along and I feel it is a mass improvement over the sires as a whole. Combat is much more improved and your powers feel powerful and you can pause to take a moment to pull off a tactical move. As well each class in the game felt useful unlike in 2 where it seemed like being a mage was the only good option. As well the writing seemed to want to flesh out the world more, Where in DA:O you learned more about the demon world in DA3 you look more into the world itself.
The same goes with Dragon age. While I feel DA:O was amazing I do think DA2 improved some (Don't kill me yet) the combat become more involved yet also boring... but I do feel there writing was better. I did enjoy all the characters in DA2 and I can admit made me go though a few runs before finally stopping. Then DA3 comes along and I feel it is a mass improvement over the sires as a whole. Combat is much more improved and your powers feel powerful and you can pause to take a moment to pull off a tactical move. As well each class in the game felt useful unlike in 2 where it seemed like being a mage was the only good option. As well the writing seemed to want to flesh out the world more, Where in DA:O you learned more about the demon world in DA3 you look more into the world itself.