I'm not a big anime fan, but that was glorious. Space combat has always been my favorite part of Star Wars, and this delivered in spades.
I loved all the references and call-outs to Tie Fighter, from the HUD elements to the dreaded tone of a missile lock. I had to restrain myself from tapping the appropriate keys as the pilots initiated their warmup cycles and flew into battle. They even managed to sneak in a brief cameo of the Flight Officer! A few elements were borrowed from other games as well, such as the homing cluster missiles from Rogue Squadron and the Interdictor Cruiser's warhead jammer from Empire at War.
My only major nitpick was the music. Generic electric guitars just aren't a good fit for Star Wars. I would have preferred a score more heavily inspired by themes from the game:
Also, why were utility tugs part of the first wave? I can understand using them to recover the Rebel transport, but you'd think they'd wait until the starfighter opposition was taken out first.