I'm a PC Gamer, almost exclusively now, but there was a time when I played consoles more. This was back in a time when game libraries were largely exclusive, it was easy to decide which console to buy by which games you most wanted to play. Nowadays it's becoming much less of an issue, the majority of third party AAA, and even a healthy number of indie games are being made cross platform, allowing gamers the chance to actually choose the platform they want, as exclusives are largely limited to first party titles by the console manufacturers and most third party developers only do "timed exclusives" which for any not initiated, just means that they release a game for a certain console first, and several months later release it cross platform.
There are numerous advantages to this set up for third party developers, they often get various incentives from the console manufacturer to do a timed exclusive, to hopefully sell more units. It also allows the developer the opportunity to gauge demand and still release cross platform if they choose, and have more time to do a proper port and testing for other platforms instead of attempting a simultaneous multi-platform release.
But what about the gamers? How do you feel about timed exclusives?
An example I will use, and in truth the inspiration for this thread is Square Enix. As a long running fan of the Dragon Quest and Final Fantasy series I was quite excited to see the confirmation of a NA release for Dragon Quest Builders, Final Fantasy VII Remake, and Final Fantasy XII Zodiac Age, while also dismayed that they were all announced only for PS4, which I don't own, and up until this point had no reason to own as all the games on the system I want to play are cross-platform on PC.
Now these 3 games are certainly enough to convince me it's worthwhile to buy a PS4, and I wouldn't hesitate to spend the money except... Square Enix has in the past couple of years ported a lot of their games over to PC, and usually are very quiet about it. Many games that were formerly exclusive to consoles given a sudden and unexpected port, which gives quiet hope for PC Gamers that there will be releases of these upcoming Square Enix games after a timed exclusive period fades, but zero actual confirmation, only conjecture. If I bought a PS4, and these games, only to have them ported to PC 6 months later, I would end up selling the console versions and buying them on PC, and end up with an expensive console with no further exclusives left on it I wish to play.
Bringing this back to the main topic, from my perspective Timed Exclusives seem very anti-consumer as they devalue a console's library. I recall selling over half of my PS3 game library as those titles slowly became available on PC and now it sits as an over-glorified blu-ray player that occasionally sees the likes of Shadow of Colossus HD or Red Dead Redemption put in (which may possibly become obsolete as well with the likes of Playstation Now being on PC). Whereas the likes of my PS2 and earlier systems I will never rid myself of due to the huge exclusive library of games I have for them.
So this little rant is kind of a PC Gamer problem, but I am curious to get a more varied perspective, and see what other gamers think of Timed Exclusives and whether or not they prefer them to the old way where exclusives stayed exclusive. Do you think they devalue consoles?
There are numerous advantages to this set up for third party developers, they often get various incentives from the console manufacturer to do a timed exclusive, to hopefully sell more units. It also allows the developer the opportunity to gauge demand and still release cross platform if they choose, and have more time to do a proper port and testing for other platforms instead of attempting a simultaneous multi-platform release.
But what about the gamers? How do you feel about timed exclusives?
An example I will use, and in truth the inspiration for this thread is Square Enix. As a long running fan of the Dragon Quest and Final Fantasy series I was quite excited to see the confirmation of a NA release for Dragon Quest Builders, Final Fantasy VII Remake, and Final Fantasy XII Zodiac Age, while also dismayed that they were all announced only for PS4, which I don't own, and up until this point had no reason to own as all the games on the system I want to play are cross-platform on PC.
Now these 3 games are certainly enough to convince me it's worthwhile to buy a PS4, and I wouldn't hesitate to spend the money except... Square Enix has in the past couple of years ported a lot of their games over to PC, and usually are very quiet about it. Many games that were formerly exclusive to consoles given a sudden and unexpected port, which gives quiet hope for PC Gamers that there will be releases of these upcoming Square Enix games after a timed exclusive period fades, but zero actual confirmation, only conjecture. If I bought a PS4, and these games, only to have them ported to PC 6 months later, I would end up selling the console versions and buying them on PC, and end up with an expensive console with no further exclusives left on it I wish to play.
Bringing this back to the main topic, from my perspective Timed Exclusives seem very anti-consumer as they devalue a console's library. I recall selling over half of my PS3 game library as those titles slowly became available on PC and now it sits as an over-glorified blu-ray player that occasionally sees the likes of Shadow of Colossus HD or Red Dead Redemption put in (which may possibly become obsolete as well with the likes of Playstation Now being on PC). Whereas the likes of my PS2 and earlier systems I will never rid myself of due to the huge exclusive library of games I have for them.
So this little rant is kind of a PC Gamer problem, but I am curious to get a more varied perspective, and see what other gamers think of Timed Exclusives and whether or not they prefer them to the old way where exclusives stayed exclusive. Do you think they devalue consoles?