Total Overdose

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GoldCrow

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Aug 23, 2008
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(Note: This is my first review, so please excuse any crappiness which will abound.)

Total Overdose is a 'free-roaming' game in which you take control of Ramirez Cruz and rampage through the city of Los Toros to uncover a plot of your father's murder and....you get the idea.

Story: Story? Please don't tell me you play these kinds of games for the story. There's a guy, who wants revenge on another bunch of guys for something (usually murder), and with the help of some gang, he accomplishes this. Or, in detail, his father got killed, his brother who is a DEA agent who got his leg blown off by a grenade in the second level during which you control him, and they call upon 'Ram' (your character) to find out the truth.

Gameplay: I'll split this into three sections.

Combat: The combat is a Matrix-esque romp through gangs, by which I mean, instead of holding down the trigger and shooting people, you can actually do acrobatics while shooting people and the fancier the trick you kill someone with, the more points you get (the points will be brought in in detail later). The variation of weapons is quite nice though. You can also use 'loco moves', which are special moves (such as summoning an invulnerable wrestler with a baseball bat) to help you, during which your character is invncible. The loco moves are: A pinata grenade, a move where you spin around really quickly while firing from two Uzis, a trance-like state where you can run over people as if you were a bull, two machine guns hidden in violin cases with infinite ammo, a golden gun which can kill anyone (except bosses) with a single shot and said wrestler with the baseball bat. Also, if you are killed, you can revive yourself in a Prince of Persia-like manner by using a 'Rewind' powerup.

Driving: Driving is, at best, meh-rific. All cars are practically the same in handling and speed with not much variation between car types. Seriously, there's a pick-up truck-esque vehicle, a truck, a van, a normal car and sports cars.

Exploration: Ramps are placed around the city, allowing for a few stunts, you can also find side missions and collect points, which, when you have enough of, give you some sort of bonus, such as more health or the ability to dual-wield a particular weapon.

Graphics: Nothing special. The screen is kinda blurry and there isn't much of a variation in character models. During cutscenes, the characters take on a comic-book like look...too cartoony for my tastes.

Audio: Well, the enemies shout insults and death threats at you, make a squelching noise when run over and explosions sound quite muffled. I suppose the soundtrack has redeemed itself...or at least if you like Mexican rap. If not, consider this a fair warning.

Overall: A fun, tequila and cocaine-fueled romp through Los Toros with cars, violence, Mexican rap, crappy dialogue and dramatic, slow-motion dives.
 

curlycrouton

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Jul 13, 2008
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Uh, short, but I like some of your descriptions.

You've missed a whole lot out though.

You didn't into nearly as much detail with the graphics as you should/could have.
Try and give us a little info about who developed it, when it was released etc.

Interface info?
A.I.?
Item/inventory system info?
Animation? e.g. physics etc.
Game utilities, for example how are the games saved? Difficulty settings, and how they affect gameplay?
Multiplayer features? (if any)
 

Darthracoon

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Aug 27, 2008
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Ah, i remember this game on ye olde PS2 and it was hell of a blast especially shooting enemies hats off then catching them on your head.

Good times, good times.