Trailers: Guild Wars 2: Sound Design

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Team Hollywood

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Guild Wars 2: Sound Design

ArenaNet is putting some serious thought into sound design for Guild Wars 2.

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Centrophy

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Fawxy said:
Yeah that's nice but HOW ABOUT A FREAKING RELEASE DATE????

Video was still a good view; I'm certainly glad so much thought and detail is being put into this game.
This! Seriously this! How about a beta test? Will GW2 become the MMO version of DNF?





Ten Years later...
 

Xman490

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May 29, 2010
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Wasn't the assassin the class that used two blades and the skill "death blossom"? Maybe the "thief" class is replacing it, which makes sense. The only "assassination" (that I remember, mind you) is Shiro assassinating the Canthan emperor.
 

Stammer

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Come on guys, a release date is nothing but bad news. You should totally understand that they're not going to announce a release date until they're ready to.

1. They don't want it to be like StarCraft Ghost where they extend the release date every few weeks.

2. They don't want to be anchored to a release date and feel rushed. They don't want to release an unfinished game. I'm sure we can all agree that we don't want Guild Wars 2 to wind up like Final Fantasy XIV.

3. The more accurate their release date, the easier it is for Blizzard to come up with new content for WoW to come out on the exact same day.
 

Aerowaves

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Very good vid. Sound design is always one of those huge background aspects that really make or break an immersive experience. Nice to see so much thought and effort being put into it.
 

2xDouble

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They just started Sylvari week [http://www.arena.net/blog/kristen-perry-on-designing-and-redesigning-the-sylvari] and are debuting PvP tournaments this weekend at Gamescom. They're well on track for a release sometime in late 2011 to early 2012... unless they get set back again by another slice of awesome like the Sylvari redesign.

OT: Did y'all see the other sound department video from last week? They actually did a "sound week" of sorts with four [http://www.arena.net/blog/video-guild-wars-2-field-recording] associated [http://www.arena.net/blog/video-guild-wars-2-sound-design] blog [http://www.arena.net/blog/the-hidden-complexity-of-sound-design] posts [http://www.arena.net/blog/james-boer-talks-gw2-audio-design]. Interesting stuff.

PS: You can add and mix in your own music in GW2, and it will actually crossfade them as the normal game music would. Like I said... interesting stuff.
 

Double A

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Wow, blues music? Every video NCsoft makes makes me love them more and more, and I never even played GW.
 

2xDouble

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Double A said:
Wow, blues music? Every video NCsoft makes makes me love them more and more, and I never even played GW.
ArenaNet. ArenaNet made Guild Wars and is making its sequel. NCSoft is their parent company and publisher.

Sorry to pick nits, but saying "NCSoft makes Guild Wars" is like saying "Microsoft made Halo"... technically correct, but not accurate.
 

Killerbunny001

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Korten12 said:
Baneat said:
Quick! Let's all pretend we're not in development hell!
Uh... How is Guild Wars 2 in development hell?
1.They keep showing bits and pieces to construct hype over a period of time but without the final hype push that usually appears when the game is about done.

2.In many interviews "iteration" is still the key word coming out of the developer`s mouths.

3.They dropped the whole beta thing that was supposed to go live this year.

These 3 things point out usually to : OMG OMG OMG it looked better on paper !!111!!1 or, as it is more commonly known as development hell.
 

Korten12

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Killerbunny001 said:
Korten12 said:
Baneat said:
Quick! Let's all pretend we're not in development hell!
Uh... How is Guild Wars 2 in development hell?
1.They keep showing bits and pieces to construct hype over a period of time but without the final hype push that usually appears when the game is about done.

2.In many interviews "iteration" is still the key word coming out of the developer`s mouths.

3.They dropped the whole beta thing that was supposed to go live this year.

These 3 things point out usually to : OMG OMG OMG it looked better on paper !!111!!1 or, as it is more commonly known as development hell.
1. So that means they're still working on it.

2. As I said for 1.

3. They said it's still coming for this year. >.>
 

NekoDaimyo

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Mar 21, 2009
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Double A said:
Wow, blues music? Every video NCsoft makes makes me love them more and more, and I never even played GW.
I'm not sure I'd call it "blues," but the banjo really does bring it all together.
 

Double A

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2xDouble said:
Double A said:
Wow, blues music? Every video NCsoft makes makes me love them more and more, and I never even played GW.
ArenaNet. ArenaNet made Guild Wars and is making its sequel. NCSoft is their parent company and publisher.

Sorry to pick nits, but saying "NCSoft makes Guild Wars" is like saying "Microsoft made Halo"... technically correct, but not accurate.
Eh, I didn't know. I do now.

Although I kinda figured that something was amiss when I checked NCsoft on Wikipedia and saw they were Korean...

NekoDaimyo said:
Double A said:
Wow, blues music? Every video NCsoft makes makes me love them more and more, and I never even played GW.
I'm not sure I'd call it "blues," but the banjo really does bring it all together.
It sounds like blues to me. Vocals don't make the genre.
 

LorienvArden

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Killerbunny001 said:
1.They keep showing bits and pieces to construct hype over a period of time but without the final hype push that usually appears when the game is about done.
2.In many interviews "iteration" is still the key word coming out of the developer`s mouths.
3.They dropped the whole beta thing that was supposed to go live this year.

These 3 things point out usually to : OMG OMG OMG it looked better on paper !!111!!1 or, as it is more commonly known as development hell.
1) They actually show us some progress and how the game plays. How do skills work ? What are the classes and races looking/ playing like ? WHY did they choose this or that mechanic etc.
They give you a lot of information about the development. Comparing this to TOR, I'ld say this is much more informative then their "its imba as long as you play it" vids.
2) It is called development. They tried one approach, felt it needed change, and changed it. Would you rather have them continue with half finished assetts, like the wonky engineer turrets ? Propably not.
3) Its simply not ready to be betatested yet. You can play bits and pieces, usually shown at conventions, but you can't conduct a meaningfull betatest with what they have right now.

They aren't making random changes like hopping from engine to engine like DNF did. They have a set goal and they work to achieve it. While doing that, they have the gall to actually tell us about it in their blog and in those videos. It's still a long wait, but damn it - this will be worth it.

Stammer said:
3. The more accurate their release date, the easier it is for Blizzard to come up with new content for WoW to come out on the exact same day.
With the innovation and technology behind GW2, a tiny bit of content to WoW isn't going to make any bloody difference. The hardcore WoW fans won't be interested in GW2 anyway and keep playing WoW because thats their favorite. The casual players who are interested in playing with friends and don't care about WoW too much won't be interested in some new dungeon because they still got dozens of unfinished dungeons anyway.
A new expension like the rumored "mists of Pandera" might hold the interest of some players for a while, but those weary of WoW would propably change anyway.
 

Odlus

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Killerbunny001 said:
Korten12 said:
Baneat said:
Quick! Let's all pretend we're not in development hell!
Uh... How is Guild Wars 2 in development hell?
1.They keep showing bits and pieces to construct hype over a period of time but without the final hype push that usually appears when the game is about done.

2.In many interviews "iteration" is still the key word coming out of the developer`s mouths.

3.They dropped the whole beta thing that was supposed to go live this year.

These 3 things point out usually to : OMG OMG OMG it looked better on paper !!111!!1 or, as it is more commonly known as development hell.
You DO realize that multiple playable demos have been shown at various conventions, and even more new content and features are going to be shown at the upcoming PAX, right? Heck, they even had a recent "fan day" where they invited people running various fan/new sites to come to the studio, take a tour, and play the game, and they let them talk about their experiences afterward. I can't see a game in "development hell" being able to manage something like that without everyone coming away talking about what a mess the game is.

The only "mistake" they made (if you could call it that) was talking about the game so early in its development.
 

fundayz

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Killerbunny001 said:
1.They keep showing bits and pieces to construct hype over a period of time but without the final hype push that usually appears when the game is about done.

2.In many interviews "iteration" is still the key word coming out of the developer`s mouths.

3.They dropped the whole beta thing that was supposed to go live this year.

These 3 things point out usually to : OMG OMG OMG it looked better on paper !!111!!1 or, as it is more commonly known as development hell.
1. The game isn't done yet, why on earth would they make a marketing push?

2. Iteration has been a common theme since they announced the game, it's nothing new.

3. The only "beta thing" they've every talked about is the closed beta in the second half of the year and that is still go. You are just lying now.

The game might still turn out to be the worse game ever, but what you say has no logic.