Hello all, and welcome to my first thread.
I've been digging through my old collection of games and found an old favourite of mine called 'Shining Force' for the Sega Genesis (Mega Drive for the non-American folk). I popped it in and played the hell out of it, loving (almost) every moment of it.
For the most part I find turn-based strategy games alright, though admittedly my experience is rather limited. I love Shining Force and find Shining Force II pretty fun as well, I also have one for my PS2 called Stella Deus that I also enjoy despite some rather glaring flaws. However when I tried the GBA re-release of Fire Emblem, the one with Marth, name escapes me, I returned it to the place I had purchased it within a couple days.
This got me wondering. Why did I like, or even love these games, but find this game meh or completely hated? I have a handful of ideas, but to get a better idea, I'll ask you, when it come to turn-based strategy games, why did you like (X) over (Y)? As I'm thinking about designing one of my own, I'd like other people's inputs and thoughts about this genre of games.
Thanks for your time.
I've been digging through my old collection of games and found an old favourite of mine called 'Shining Force' for the Sega Genesis (Mega Drive for the non-American folk). I popped it in and played the hell out of it, loving (almost) every moment of it.
For the most part I find turn-based strategy games alright, though admittedly my experience is rather limited. I love Shining Force and find Shining Force II pretty fun as well, I also have one for my PS2 called Stella Deus that I also enjoy despite some rather glaring flaws. However when I tried the GBA re-release of Fire Emblem, the one with Marth, name escapes me, I returned it to the place I had purchased it within a couple days.
This got me wondering. Why did I like, or even love these games, but find this game meh or completely hated? I have a handful of ideas, but to get a better idea, I'll ask you, when it come to turn-based strategy games, why did you like (X) over (Y)? As I'm thinking about designing one of my own, I'd like other people's inputs and thoughts about this genre of games.
Thanks for your time.