I have a solution to the conundrum of used games cannibalizing developer and publisher profits that will not stripe consumers of their right or rob them substantially of their surplus. The mechanism I would use harkens back to the humble CD key. For the first 3 months following the release of the game, require the owner to put in a code to play the game, and limit play only to the first console into which the code is inputted. Once the 3 month window expires, the game is unlocked and can work on any console, thus allowing for used sales once the developer and publisher has made the bulk of their profits.