$59.99 over here on the Canadian store. I could see it being used for maybe a couple games on the couch, but I think most would just go back to conventional controls. Definitely not a replacement.Maximum Bert said:Still seems like a hard sell lots of people have mouse and keyboard or a controller already is the steam controller really that great that its going to persuade a lot of people to switch? Im unconvinced by it anyway same with the whole Steambox thing tbh.
I would have to try it out for myself but I really cant see bothering to pick one up. Also is there a price for this thing yet? and how is it sold?
Found it shortly after posting its 39.99 here thats GBP. So not exactly cheap but not hugely expensive either. I see they are pushing steam link as well which seems even more niche.Most gamers I know who play on PC play on a monitor because they prefer it or cant hog the TV because someone else is watching stuff on it most of the time or they have the PC hooked up to the TV anyway (like me). Also wouldnt streaming to the TV increase lag? cant see how it would provide as satisfactory an experience as just playing straight from the PC.Foolery said:$59.99 over here on the Canadian store. I could see it being used for maybe a couple games on the couch, but I think most would just go back to conventional controls. Definitely not a replacement.
Um...they showed the final build well over two months ago.Pinkamena said:Valve uploaded this video to their youtube channel not long ago. I guess this means they are ready to finally show it off as a finished product.
Already pre-ordered mine. Looking forward to trying it out a full month before the public release. My first impressions of the very early build were generally positive, so if this last build improves on the original designs it could be quite spectacular.What do you guys think?
Cheaper than an equivalent Xbox or Playstation controller.Maximum Bert said:Found it shortly after posting its 39.99 here thats GBP. So not exactly cheap but not hugely expensive either.
All streaming has an inherent level of latency. But from what I've been hearing, the combination of the Steam streaming service and the Steam Link provides an extraordinarily smooth experience. Provided, of course, there's no bottlenecking within the home network.Also wouldnt streaming to the TV increase lag? cant see how it would provide as satisfactory an experience as just playing straight from the PC.
Not to keep targeting you, but this is a comment I see often in regards to the Steam Controller, Steam Link, and Steam Machines.As it is I dont think it will be very successful but will satisfy a small niche.
You really think that they would design a controller around the tiny fraction of people who hold their controller in a weird way? Also, there are "grip buttons" on the back so you won't have to move your right thumb to reload/grenade/jump ect. This is in addition to the bumpers.TheSapphireKnight said:It may be that the pads are better than traditional analog sticks, but it doesn't really matter to me since the rest of the buttons are placed in such a stupid position. I don't like taking my thumb off the aiming or moving inputs in order to use the face buttons. Nintendo did the same thing with the Wii-U tablet.
I know not everyone claws, but if you are going to make someone take their thumb off the 'stick' you might as well put the buttons somewhere at least some people can use it.
But who knows, perhaps someone can tell me why they might prefer the button placement below the 'sticks', because I can't think of a reason.
Well, I could not say for certain how many people use their index finger to press the face buttons to keep their thumbs on the sticks, but surely it would not have hurt. It just seems sensible to me. You still haven't given me a reason why having buttons below the 'sticks' may be better for some people.jlchavis0844 said:You really think that they would design a controller around the tiny fraction or people who hold their controller in a weird way?TheSapphireKnight said:It may be that the pads are better than traditional analog sticks, but it doesn't really matter to me since the rest of the buttons are placed in such a stupid position. I don't like taking my thumb off the aiming or moving inputs in order to use the face buttons. Nintendo did the same thing with the Wii-U tablet.
I know not everyone claws, but if you are going to make someone take their thumb off the 'stick' you might as well put the buttons somewhere at least some people can use it.
But who knows, perhaps someone can tell me why they might prefer the button placement below the 'sticks', because I can't think of a reason.
I think some games have gotten patches to work directly with it, and for others, it should have the finalized configuration software to set it up globally or per game. Whether or not either method works for enough games to make it worth the price to most people remains to be seen.Wings012 said:It's cool and all but what games can actually support whatever the hell it does?
LostGryphon said:Track pads/touch pads are awful.
I know how it looks at first blush, but consider looking up how the trackpads on the Steam Controller actually work and how they use Gen-3/Gen-4 haptic feedback to simulate a range of sensations - from varied surfaces, motions, basic rumble feedback, and even sound.BeerTent said:The touchpads, to me, look like they'd offer no feedback. And I need that feedback on my fingers. It's the main reason I don't like typing on phones. You hear the click, you see the keypress, but there's no actual button getting pressed. It's just a flat surface with no... Give?
Not sure it's possible to craft a shittier controller than the 360's...BeerTent said:It looks like a shittier version of the 360 controller.
Really? That's what you think the community feature is?Shoggoth2588 said:As for the part about "going on to the Steam User Forums to find optimal layouts" that just seems to be a little way of admitting that they aren't sure of how to properly implement the controller in games that have perfectly good control schemes already.
Theoretically, any game. A game can be coded specifically to support it, but the controller can also be run in "classic controller" or "keyboard/mouse" modes, allowing it to function in any game you wish to use it in.Wings012 said:It's cool and all but what games can actually support whatever the hell it does?
I know this wasn't directed at me, but if I may?TheSapphireKnight said:You still haven't given me a reason why having buttons below the 'sticks' may be better for some people.
You could also just pre-order one now and get it a month before the public launch. And, if you decide it's not for you, you can utilize their return policy to get a full refund for it, including the shipping.Evil Moo said:As someone who doesn't have a controller and who has been wanting a more analogue input, but still with a PC focus, this is pretty tempting. I'll be waiting for some in depth reviews to come out before I go for it, but I seem to recall hearing reasonably good things from articles about earlier prototypes.