Video Game Cinematic Trailers are WAY better than Movie Trailers.

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Samtemdo8_v1legacy

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I mean can we all agree on that? I mean movie trailers these days are all samey, same lines of dialoge spoken but not scene, same constant fade to blacks, same BWAAAAAAAAAAAs.

I mean this is what Video Game Trailers give us:




Imagine if any of the Video Game based movies like Warcraft and Assassin's Creed had trailers like this
 

Hawki

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Samtemdo8 said:
Imagine if any of the Video Game based movies like Warcraft and Assassin's Creed had trailers like this
It wouldn't change Warcraft from being a very flawed film (one I still enjoy mind you), and by all accounts, wouldn't change Assassin's Creed's critical reception either.

Also, yeah, I'm not buying the premise. There's good trailers and bad trailers across all mediums, cherry picking doesn't say much. Off the top of my head, I'm not that fond of TFA or Rogue One, but I think the trailers are very well done and enjoyable to watch.
 

Samtemdo8_v1legacy

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Hawki said:
Samtemdo8 said:
Imagine if any of the Video Game based movies like Warcraft and Assassin's Creed had trailers like this
It wouldn't change Warcraft from being a very flawed film (one I still enjoy mind you), and by all accounts, wouldn't change Assassin's Creed's critical reception either.

Also, yeah, I'm not buying the premise. There's good trailers and bad trailers across all mediums, cherry picking doesn't say much. Off the top of my head, I'm not that fond of TFA or Rogue One, but I think the trailers are very well done and enjoyable to watch.
I can show off more, my point is that a great number of Video Game cinematic trailers is that they are all like a scene from a movie playing at, a tease to a scene of the movie if you will.

Most actual movie trailers just show random scenes from the movie in various intervals of fade to blacks with spoken dialoge in the background.

I am just saying that the interest for the Warcraft movie would have been much higher if its trailer was more like this:


And less like this:

 

SmallHatLogan

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From a cinematic standpoint, probably. As the person above me said game trailers are tailor made. In terms of actually giving you information about the product game trailers are way worse.
 

Silentpony_v1legacy

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I think its a hard trade-off. Vidya James trailers are better, sure, but the final product is usually shit. Movie Trailers show too much, but the final product is at least watchable.
 

Zhukov

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So many of your posts talk about something being epic or awesome or whatever then make a mockery of your own point by including videos of the cheesiest, most trite shit available.

Anyway, video game trailers are usually only genuinely good when everybody shuts the fuck up so the visual design can shine. Game devs are catastrophically bad at writing any kind of dialogue and as soon as a a word is spoken everything collapses into a mess of regurgitated cliche.

PS. No amount of trailer magic would have made the Warcraft movie anything other than a fundamentally shit movie.

PPS. I'd like to see that sketchy style from the start of the Reaper of Souls trailer used as the in-game graphical style for a proper game.
 

Chanticoblues

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I don't think any of the trailers you posted are very good, but I don't think very highly of many movie trailers either.

Cinematic game trailers have the problem of one, being cinematic---copying the form of an existing art form that does its own thing better, and two, not representing how the game will look or play, which is a big deal in my book.
 

DoPo

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Samtemdo8 said:
I mean can we all agree on that? I mean movie trailers these days are all samey, same lines of dialoge spoken but not scene, same constant fade to blacks, same BWAAAAAAAAAAAs.
Yet they are supposed to give us snippets of what the movie is. For the most part, they succeed, although, I agree, they can do a better job.

Samtemdo8 said:
I mean this is what Video Game Trailers give us:
Which is zip, nada, nothing. They look good, I grant you that, but they fail at being good trailers - are you any more informed of what the games even are by them? Unless you are a precog that uses gazing at trailers to focus your abilities[footnote]I guess as a substitute to Tarot cards or crystal balls[/footnote] then - no, you aren't. Is Atila an RPG or a first person shooter, or maybe a trade simulator? Probably not the last one but really - it does not in any way shape or form reveal it's a strategy game. If you have heard of the Total War series, then it'd be clear but...it's not really the trailer that told you that, was it? In fact, the title of the game manages to convey the exact same message as a two minute short movie does.

A trailer is supposed to inform the audience about the piece of media it's about. Cinamatic trailers sometimes manage to sneak in some information (Diablo 3 revealed the next villain and even an in-game/plot ability of his, Assassin's Creed 3 shows the setting it's in) but mostly they serve to inform that a piece of media exists. Something that you don't usually need a short movie that's made from scratch for.

Samtemdo8 said:
Imagine if any of the Video Game based movies like Warcraft and Assassin's Creed had trailers like this
I do. The movies would not be changed, though, so, if anything, it'd be worse since the movies would have false advertising. Well, unless you're the person who'd benefit from the ticket sales, I guess - then it'd be good for you.
 

Zhukov

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DoPo said:
..but they fail at being good trailers - are you any more informed of what the games even are by them?
Since when was the purpose of a trailer to inform?

It's advertising. It's purpose is to say, "THIS THING EXISTS", or, "YOU WANT THIS THING". Preferably both.

If it can do that by informing then great, but that isn't always the case. There's a reason you see so many CGI trailers like the ones put out by Blur. They look so much more exciting than a bit of gameplay which will usually look much like a thousand other games.
 

bastardofmelbourne

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undeadsuitor said:
Videogame trailers are uniquely made for nothing more than a trailer

Movie trailers have to (mostly) be made from footage of the movie.
This was my immediate thought when I read the OP.

That said, not all video game trailers are any use to the consumer; the ones that are better aesthetically are the "cinematic" trailers, which are nearly always not representative of the final product. The more-useful gameplay trailers are typically much more boring to watch, but give you a direct look at what the game is.

Blizzard, for example, has a knack for producing great cinematic trailers - and, with Overwatch, great short films - but very rarely do the same with a gameplay trailer. I always remember the jarring feeling of watching the Wrath of the Lich King cinematic trailer, followed up by the gameplayer trailer in the game's actual graphics, interspersed by splash advertisements with messages such as "New gathering skill!" and "New dances!"
 
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I mean i guess i can agree that movie trailers with their formula, inception horns and spoilers are worse in overall(It's why i tend to avoid them), but i'm gonna echo the sentiment that you are comparing two different approaches here that stem from games and movies being different kind of beasts altogether, despite ongoing trend to make games more cinematic and etc., but i digress here.
Let's also not forget that video game trailers(and cinematics in general) suffer from their own problems, specific to the medium:
 

Scarim Coral

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Yes and? Sure I agreed but it is competely different (cinematic does not represent the gameplay and film can't do that cos that is super misleading and costly) like film trailer got to present the actor/ actress names while games don't.