Voice Commands for Skyrim.

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Everillad

New member
Mar 1, 2011
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After playing skyrim religiously for the past week or so, I can't help but think Bethesda missed a trick by not implementing voice commands for the shouts. Can you imagine how immersive the experience would be? Picture the scene:

You're alone, in a dark crypt. A rattling of century old bones can be heard behind you, you quickly turn to see the dull blue eyes of a gang of draugr staring back. You silently smirk to yourself, you're dragonborn, you don't need this, after a mighty inhale you left out your deafening shout.
" Fuus.....Ro Dah!"

*ahem*

Voice commands isn't completely unheard of on gaming. Didn't Tom Clancy's Endwar have voice commands? Citation needed as I didn't play it.
What do you guys think? A pointless addition to an already great game? Or an extra feature which adds a bit more magic to the experience?
 

Jack and Calumon

Digimon are cool.
Dec 29, 2008
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The main problem with Voice Recognition is that it isn't all that accurate, and with a made up language, that would be even harder.

Endwar did have voice commands, which was a pain to use and was a gimmick that mainly covered up a run of the mill RTS. Mass Effect 3 will have basic voice commands using Kinect, and I think basics would be the way to go, but even then, seems like a gimmick.

When we have the technology to not make it a gimmick or inaccurate, I'd love to hear more from it, until then, it can hide.

Calumon: You can't even "command" me, why would a big man with spiky things in his hat listen to you? :p