WH40K Roleplay Thread Ending; "Who Knew?"

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John Galt

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Dec 29, 2007
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Alright, so with PR's blessing, I've decided to direct the next lynching/detective style RPG. Essentially, expect more of the same from the last one but in a new locale with new people and maybe an arbitrary plot twist somewhere along the line.

Now, the rules will remain the same as last time untill I decide that I can play God and totally shift things so my nefarious scemes come to fruition or something evil sounding like that. The killer will still be picked by a dice roll as well as the victim. The only choice we will make is who we want to vent our pent up frustration at as the supposed killer. Expect it to follow something like this:

1) The mood is set and people get their characters. Feel free to mingle around and add your own twist on the story. So long as it doesn't completly circumvent the rules and result in you becoming the Emperor or something, then feel free to do it. Stay in character and it stays fun. just specify when you need to say something out of character.

2) Somewhere along the lines(about a day or so into the game) I'll use my magic dice to decide who dies first. I'll alert the killer by PM and then leave subtle clues about their identity in the narratives. Don't rule out anyone, just because I was the fiend last time doesn't mean I'm not doing this just for my own enjoyment.

3) Using the brilliant logic of a mob, we will decide on who gets lynched. You get it right, I end the game with a nice finale and then we move on. You get it wrong, more people feel the cold, icy hand of my dice coming up with their number.

This hopefully will continue until there is an epic showdown at the end in which the killer and the last couple of survivors battle it out. But this all depends on how you vote.

Alright, the classes are as follows:

Adeptus Mechanicus staff (typical cybernetic scientists and engineers.)

Inquisitorial emissary (Me, PR and Possum got the roles as the lead Inquisitors, first-come-first-serve is a cruel mistress, but additional staff like psykers and whatnot are fairgame.)
Original Crew Member (please specify what kind you want to be[not navigator of course])

Port Maw Guardsmen (again, anything reasonable I can work into the story).

Current Players:
Me (Inquisitor)
Easykill
Possum-Man (Inquisitor)
Purple Rain (Ingquisitor)
Irishdelinquent (Daemonhost)
The Sorrow (Ship's gunner)
[HD] Rob Inglis (Requisitioned Sniper)
Larenxis (Tech-priest)
The Reverend (Kasrkin Officer)
Zen5887 (Commissar[I'll tie in the Catachan part later])
Pie (Guard Weapons Spec.)
Jakeb Smith (Crew member of the piratesque type)
Saskwach (Inquisitorial acolyte)
Blackadvent (Enginseer/Tech-priest)
Kikosemmek (Guard CC spec.)
Singing Gremlin (Sentinel Pilot)
Wolvaroo (Ogryn)
Ugainius (Vindicare)
 

Easykill

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Sep 13, 2007
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I'd like to join, but frankly, I know nothing about Warhammer 40k. Would it be enough if I just read about it on Wikipedia?
 

John Galt

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Dec 29, 2007
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try this:
http://us.games-workshop.com/games/40K/default.htm

Basically it's a galactic, feudal empire in which there are massive witch-hunts, a machine cult, aliens that are just a hair off original, and a trillion-strong army called the Imperial Guard. Oh, and there's genetically augmented Space Marines and such.
 

Possum-Man

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Jan 21, 2008
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I'll join up. Do I get to choose my class? I'm also new to your RPG thing, could you explain it a little more?

P.M.
 

John Galt

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Dec 29, 2007
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Yeah, just pick your class from anything in the WH40K universe, just so long as it's human I should be able to tie it into the story line. Also, I've got the rules outlined up top. It's more like a story-telling RPG, nothing like stat bonuses and items or all that jazz.
 

Possum-Man

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Jan 21, 2008
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Cool.

How detailed can we be with our characters? e.g. a name and a bit of back-story, less or more?

P.M.
 

John Galt

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Dec 29, 2007
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Just let me know what the class is and I'll give you a name based on your forum name and a loose backstory, I'll try to give it as much room for developement as possible.
 

PurpleRain

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Dec 2, 2007
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As soon as I saw the Inquisitor I think I was hooked. Inquisitor Rain. Fanatic of the Emperor and would soly lay my life on the line at the drop of a hat. Purge the damned!

When I made the character Bio's, I made it so that each character had some reason for murder.
 

Possum-Man

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Jan 21, 2008
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I'd have to go with Interrogator, basically the rank before Inquisitor. Interrogator Kalidian, member of the Ordo Hereticus.

P.M.
 

John Galt

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Dec 29, 2007
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Alright, gonna have to limit the Inquisitors to three then, don't want a ship filled with overbearing zealots now do we? Also, Irishdelinquent, could you also give a character class. Also, the game will start around 8 pm EST tomorrow.
 

The Sorrow

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Jan 27, 2008
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Please allow me to enter. I love roleplay, but I'll have to learn 40k lore. I can be the resident egotistical bastard.

May I be a former ship gunner? I love heavy weapons.
 

[HD]Rob Inglis

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Jan 8, 2008
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I know junk about the real game, used to play it. Got nothing better to do, and no life, I'm in. Wait, is this the imperial guard or the Space marines? If imperial guard, I'll be...as a character, I'd like to be a sniper accompanying this ship for guard detail once we land. If not, then I'd like to be a hardened vet. If that's not allowed either, I'd like to be a sanctioned psyker.

EDIT: Well I just read a post of your, Galt, stating that the requirements be human and reasonable, so I'm definetly going with a Death Korps of Krieg sniper. You know about them enough right? I'll fill you in if you don't.
 

John Galt

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Dec 29, 2007
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Yeah, I was considering getting an army of them. I'll set you down for the sniper role.
 

Larenxis

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Dec 13, 2007
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Of course I say "nothing related to Warhammer" and now we're doing a Warhammer themed game. Whatever, I'll still play.

I don't know what the classes are, so I'll be whatever's closest to a mechanic.
 

The Reverend

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Jan 28, 2008
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Ooh, I'd like to join as a Kasakrin Officer, also on guard detail, and traveling to find some new recruits after Orks killed the last lot. Failing that, a tanker (not the fuel filled kind, the bloke that mans the tanks)
 

zen5887

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Jan 31, 2008
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Im in!!

Allright *Awesome* Now I havnt played 40K for a while but I should be okay.

Can I be a Deathworld fighter (cadachan I think is how it is in the codex) ...The rambo guys. If not I think a Commissar would be ever so fun to play.

Thanks!
 

PurpleRain

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Dec 2, 2007
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Larenxis said:
I don't know what the classes are, so I'll be whatever's closest to a mechanic.
That would be the Adeptus Mechanicus staff. They're like half robot and get turned on over engines and machinery.

zen5887 said:
Can I be a Deathworld fighter (cadachan I think is how it is in the codex) ...The rambo guys. If not I think a Commissar would be ever so fun to play.

Thanks!
Commissar? I wouldn't trust you as one. You'll probably shoot most of the guys because they stole your 'cool' or stepped on your toe or something. No wait, that would be me.