I second "break things."
If it's a game problem, I can be disturbingly patient. I once spent half an hour killing a supermutant with nothing but mines because I could. I seldom let a game error really get me down, and I seldom suffer an annoying player to share my company for long. Better to keep my cool and leave such problems alone.
If it's a coworker, I'm feeling very proud of myself lately: I try to find an effective channel through which the matter can be pursued, make a complaint, and get my station moved.
Unfortunately, this is all adjustment for the fact that my "rages," proper rages, result in a talking to by the local law enforcement wherein I find myself admitting abashedly that I have no memory of the events what took place. So I have to keep my cool, or my personality and self-identity become submerged, rendering me incapable of fully conscious thought for a very creepy duration.
This has never happened as a result of a video game. If a game frustrates me so, I actually put it down and don't go back to it. Perhaps this is why.