Alright then, this has really begun to get on my nerves. I remember the days that you could be trudging through a game, and be on your smallest little trickle of heath, as you reach the end of the game it throws its biggest best and most badass enemy at you to slaughter you time and time again.
I miss those days, not these new pitiful game endings that simply wrap up a story. Even games in which developers should know that nobody cares about story (Gears of war 2, I'm looking at you) they still wrap it up with something that couldn't even be called a boss.
Am I the only one that misses end game bosses? Or am I the only one even noticing their absence from a lot of games?
I miss those days, not these new pitiful game endings that simply wrap up a story. Even games in which developers should know that nobody cares about story (Gears of war 2, I'm looking at you) they still wrap it up with something that couldn't even be called a boss.
Am I the only one that misses end game bosses? Or am I the only one even noticing their absence from a lot of games?