What is so great about overwatch?

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B-Cell_v1legacy

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Hey everyone

Hello,

so all my fellow gamers and friends, recently i was watching overwatch gameplay. and to me it scream another destiny, titanfall and devision. im not impressed by it. plus it has no single player campaign and they are selling it as full priced game. why many PC gamers are looking forward to this? its because its made by blizzard?

the characters looks stupid and cartoony. the gameplay looks like any other generic shooter. i think there are many great shooters coming out this year like Doom and Shadow warrior 2. this one not looks very good

discuss.
 

Bob_McMillan

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Dare I give my opinion? Dare I shall.

No idea, honestly. Never played it.

I do know though that people enjoy the diversity, both in the characters and the gameplay. And it's new and shiny.
 

B-Cell_v1legacy

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slo said:
Well, it's a pixar-esque take on the TF2 formula, but with superpowers. What's not to like?
When they finish removing stuff that the internet does not like, it could be a fun little game to unwind a bit.
TF2 was really good game. this one looks rather bland and nothing like TF2.
 

SweetShark

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It seems it is a great game, that Blizzard made the decision to Ban a Win Pose cause of a feedback of a beta player...

But with that away, I think the cartoony nature of the game is the highlight of the game. It is so Pixar-like that we want to see a movie for it. Right now the Animation Short I saw was good. I hope the other ones get even better.

For its gameplay I will admit I want to play it, but after I see some reviews.
 

B-Cell_v1legacy

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Ezekiel said:
B-Cell said:
the characters looks cartoony.
That's not a criticism, it's just a statement that says nothing at all. What's wrong with cartoons? (I don't even know why I'm expecting an answer.)

B-Cell said:
the gameplay looks like any other generic shooter.
As if your precious "old school" shooters (New Doom/Shadow Warrior) aren't highly derivative and unoriginal.
They are manly and badass unlike overwatch plus they are a part of establish and respected franchises.
 

Zhukov

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B-Cell said:
They are manly and badass unlike overwatch plus they are a part of establish and respected franchises.
Doom is clearly designed for little girly men. Too much bright colours.

Real manly badass men play Hatred, a real shooter. It's black and grey, with red for the blood, the only colours a real man needs.
 

SweetShark

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Zhukov said:
B-Cell said:
They are manly and badass unlike overwatch plus they are a part of establish and respected franchises.
Doom is clearly designed for little girly men. Too much bright colours.

Real manly badass men play Hatred, a real shooter. It's black and grey, with red for the blood, the only colours a real man needs.
Actually I wouldn't mind to play a game like MadWorld again....
To be fair it is Black/White/Red color theme for the game.
 

Hawki

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Oh boy it's another B-cell thread. Y'know, asking "what's so great about Overwatch" MIGHT be a valid question, especially since many of us can, ahem, "onlywatch" ^_^ but...yeah, it's another jerk-off to ye olde school of FPS. What, saving Battleborn for a separate thread?

But anyway, time to address some points:

-Okay, why are Destiny, Titanfall, and The Division being lumped together? Destiny and Division I can understand as they're MMOFPSRPG hybrids, but Titanfall is the odd one out. Overwatch has nothing in common with Division/Destiny bar being an FPS, and while you could draw some similarities to Titanfall, in that that game also had a multiplayer focus, there's a world of difference in terms of aesthetics, weapons, focus (heroes vs. mechs), etc.

-Well, speaking personally the multiplayer looks like a lot of fun with varied abilities and dynamic interactions. This is just observation of course. That it's made by Blizzard is a plus, whose M.O. since The Lost Vikings (believe it or not, Lost Vikings was Blizzard's take on Lemmings, similar to how Blackthorne was their take on Prince of Persia) has been to take a pre-existing genre and shine the hell out of it.

-There's the characters. Now, every one of these characters is an archeatype/stereotype at the end of the day, there's no getting around that. That said, they're damn engaging. The cinematics have helped with this a lot, and while none of the personalities are deep per se, they do bounce off each other well, and are clearly distinct from one another. There's a reason why Overwatch cosplay and fanfiction are already prevalent (yes, I've written some, among numerous other settings - bite me) for instance.

Also, I find it rich that you're calling them generic, when Doom and Shadow Warrior are the epitome of "generic" that's existed since the 90s, where the protagonist of the Doom reboot seems to have no personality whatsoever (granted, the Doomguy has barely had a personality in any incarnation), and once again you spout out about them being "manly" and "badass." Newsflash - saying someone is manly or badass doesn't make them interesting, it makes them a meathead.

-Story/setting is another bonus...sort of. Overwatch lacks a singleplayer mode of course, but with the plenthora of supplementary material that's been released, it's certainly set itself up as an interesting world. Worldbuilding and storytelling are another pair of strengths from Blizzard, so while Overwatch is hardly on the level of its flagship franchises so far, it nonetheless has me invested in the setting. It's not going to win points for originality, but it's something that I haven't seen too often - late 20th century with an optimistic view of the future, where a robot uprising happened that DIDN'T wipe out humanity, with said robots now facing the questions of rights, prejudice, and a plenthora of other power dynamics, and...yeah. Honestly, I'm interested to see where the world of Overwatch goes.

-By extension of character and setting, there's also the aesthetic. Frankly, I'm onboard. Bright, colourful, well defined, but not to the extent of reaching uncanny valley territory. There's a reason why people are clamouring for an Overwatch movie, and honestly, I think you could make an Overwatch movie far easier than even StarCraft or Diablo right now (personally I think SC would be better suited for a TV series than a movie, but that's another matter.

Edit: In the interest of fairness, I should probably mention that Overwatch is multiplayer-only is a turnoff for me. There's also the question of how long it will last. Still, since the pricing model includes free heroes and maps, with microtransactions only reserved for aesthetics, I'd say that's a good deal.
 

Weaver

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Blizzard has this problem (to me) of completely overhyping their games. They give youtubers and streamers access to games 6 months + in advance so my youtube, twtich feeds, and podcasts are just insanely oversaturated with overwatch news.

So much so that I'm already fucking sick of this game before having played it.
 

BloatedGuppy

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It's not really a "shooter" in the traditional sense, despite using FPS mechanics. It's more of a MOBA/FPS hybrid.

As to "what's so great about it", I don't put a lot of stock in "What's so great about this stupid thing I hate, tell me what is so I can argue with you" threads. There needs to be some evidence of good will, or of genuinely wanting to be convinced that you're overlooking a critical element. Otherwise you're just grinding axes. Pretty sure they have blogs for that.
 

Erttheking

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B-Cell said:
Ezekiel said:
B-Cell said:
the characters looks cartoony.
That's not a criticism, it's just a statement that says nothing at all. What's wrong with cartoons? (I don't even know why I'm expecting an answer.)

B-Cell said:
the gameplay looks like any other generic shooter.
As if your precious "old school" shooters (New Doom/Shadow Warrior) aren't highly derivative and unoriginal.
They are manly and badass unlike overwatch plus they are a part of establish and respected franchises.
Yes, established and respected franchises are the way to go.

How hyped are you for the new COD game?
 

B-Cell_v1legacy

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erttheking said:
B-Cell said:
Ezekiel said:
B-Cell said:
the characters looks cartoony.
That's not a criticism, it's just a statement that says nothing at all. What's wrong with cartoons? (I don't even know why I'm expecting an answer.)

B-Cell said:
the gameplay looks like any other generic shooter.
As if your precious "old school" shooters (New Doom/Shadow Warrior) aren't highly derivative and unoriginal.
They are manly and badass unlike overwatch plus they are a part of establish and respected franchises.
Yes, established and respected franchises are the way to go.

How hyped are you for the new COD game?
the difference is Doom and shadow warrior are not generic yearly iteration or rehash like COD, Assassins creed and battlefield.
 

Erttheking

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B-Cell said:
But they're part of an established and respected franchise. I don't get it, you just said yourself that that was a big thing.

Well then, maybe Wolfenstein, it's not yearly.
 

Random Gamer

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Well, Wolfenstein can hardly be accused of being derivative.

Still reminds me of a classmate who watched me playing a level, saw the German shepherds coming to "greet" me and went "Oh look a nice cute doggie", and then of course I went "BAM BAM" on its face.
 

Zhukov

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B-Cell said:
the difference is Doom and shadow warrior are not generic yearly iteration or rehash like COD, Assassins creed and battlefield.
That just means Call of Duty, Assassin's Creed and Battlefield are even more established and respected than Doom and Shadow Warrior.

They're so established and respected that they get a new game nearly every year, while Doom and Shadow Warrior are only established and respected enough to get about one game per decade.