It's because the console market makes more money for them.
That's it. As much as I might hate it.
Actually, you know what? I'm going to use this privileged position of first post to address the inevitable misconceptions that will come up.
Catkid906 said:
The main reason is that people don't like upgrading their PCs for High end games every year... Possibly more due to the Pointlessness to upgrade the hardware.
One doesn't upgrade one's hardware every year unless you really, really want to show off or spend money. I got my first PC for games in.. oh, about 2004. I got a new graphics card in 2006, and 2008. I only just got a new core system this year. That's one upgrade every two years, and I'm one of those people who likes to stay up-to date rather than turn the graphics down.
What makes it pointless? The point of upgrading is to increase the power of your PC so it can play more games on higher settings.
Daggermonkie said:
Daveman said:
it's more effort to make it compatible with different types of hardware, I think that's it.
yup that is the only reason.Developers for consololes have a way easyer time than PC developers
I don't think so. When you design a game for a PC you're really designing it for an OS. That OS is almost always Windows with DirectX. It is said that the problem comes from the differences in performance from PC to PC, but there are a few very easy solutions to this problem:
1.
Beta-Testing- Free stress testing by a wide variety of people. I just can't imagine many console players volunteering for it unless it comes with some benefit.
2.
In-Game Options- If the game is running sluggishly on your PC, turn the settings down yourself. They don't need to make a separate configuration for every PC spec out there, instead they put the trust in the gamers to set it to best suit their system.
3.
3rd-Party Drivers- The hardware companies actually do a very good job of supplying patches to the hardware in order to help games be more compatible. Less work for the game devs.
I will concede that these are extra costs, but it's not that big a deal. A few dozen thousand on top of several million isn't so much to ask, is it?
Guitarmasterx7 said:
It's called an exclusive man. I don't see what your problem is. This is like a ps3 owner whining because they can't play halo or an xbox owner whining because they can't play metal gear solid. Either buy the game on the ps3 or get over it. I see these threads quite often actually. It's weird to me that PC owners think they're entitled to be able to play every game on the planet.
Don't generalise so aggressively. We're noticing a downward trend. Hell, in my short decade of playing games on PC even I've seen the difference. There used to be a whole wall for PC games in the game stores. Now you're
lucky if you get a single shelving unit. I don't whine that I can't play Halo or Resistance 2 or whatever because I don't care about individual games, just the general trend of fewer releases of PC games per year.
It's an expression of concern at a declining market in which we are involved. It's conveyable completely separately from the success of consoles. If there were no consoles and the PC market was declining anyway we'd be just as worried as we are now, but the cause of the decline would be different.