What is the most Intimidated you've felt in a video game

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Ocealot

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Aug 3, 2011
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This can be anything from fighting overwhelming odds or an almost impossible enemy. Also for obvious reasons you can use spoilers to explain why.

Mine has to be in the first Mass effect when brave commander shepard is confromted by Sovereign and the reaper states how the galaxy's destruction is inevitable. What made this so Intimidating to me was that I picked reneagade shepard and still even after my badass speeches the reapers wasn't phased and said "you live because we allow it you die because we demand it"

There have been other game moments with a bosses health having more layers than an onion but the fact is that speech in the game caused me to be intimidated and thats why I picked it.

So please share what in game moment Intimidated the real you and why?
 

Slenn

Cosplaying Nuclear Physicist
Nov 19, 2009
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Well, I would say Touhou (because it's the only game I've been in the mood for lately), but then again the appearance of so many projectiles coming at you is so common place in that game that becoming intimidated at the sight of them is fruitless. So in other words, I don't get intimidated by that game.

But I think if I were to pick a fight in Touhou 6 it would have to be Remelia Scarlet. She's pretty difficult, although the fact that I've been able to get to her with no continues gives me confidence that I'll beat this game in the future. I want to beat that game soooooooo badly.
 

xXCrocmonXx

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Apr 16, 2009
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The Kingdom Hearts end-game bosses were really intimidating to me. It was just this atmosphere of "Step off, kid, before you get hurt" then you slug it out in a really tough environment (the FINAL fight in KH1 was frustrating and had a billion layers), and then the KH2 end-boss was just this giant thing that asked you to insert requisite give-a-damn. Like you were a hero, sure, but the bosses of The End Of The World and then The World That Never Was were like Gunnery Sergeant Hartman on you, insulting Sora's understanding and cares the entire time. As if to say "WHAT'S YOUR PROBLEM PRIVATE PYLE!?"

Then there was the first time I fought a Big Daddy. All I remember was seeing that giant thing and being told "Now go kill it." I took a deep breath, and that was the first time me shooting my pistol in a video game took me by surprise. Then when the Big Daddy reciprocated in kind, I felt like I was in a truly do-or-die fight. When it whipped my ass and I woke up in a Vita-Chamber I was terrified to come out thinking the Big Daddy would still be pissed at me.
 

chase miller

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Apr 20, 2010
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at the end of fallout new vegas (the ending were you take control of the wasteland)
when you fight that legionary dude with the big sword and HE JUST WOULDN'T DIE!!!
 

Liudeius

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Oct 5, 2010
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To choose from a recent game I've been playing, Giant Depraved One's in Demon's Souls. I hate that they can't be knocked back and hit so hard. Add in your inability to roll or run in the swamp, their ignorance of this rule, as well as their pack mentality (up to four at a time), and you're in for a tough battle. Only recently did I finally get a strategy down which doesn't have a high risk of death.
xXCrocmonXx said:
Then there was the first time I fought a Big Daddy. All I remember was seeing that giant thing and being told "Now go kill it." I took a deep breath, and that was the first time me shooting my pistol in a video game took me by surprise. Then when the Big Daddy reciprocated in kind, I felt like I was in a truly do-or-die fight. When it whipped my ass and I woke up in a Vita-Chamber I was terrified to come out thinking the Big Daddy would still be pissed at me.
I don't find them the slightest bit intimidating. They are impossible to beat without dying five to ten times, and dying has no consequences (other than free health and eve) so there's no real reason to not. They just seem cheap since they can absorb entire inventories of bullets worth of damage and two-hit you.
I suppose I play on the hardest difficulty though, so it might actually be possible to kill one without dying on the easier difficulties.
 

ThatLankyBastard

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Aug 18, 2010
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Because I can't think of anything else I'm gonna say when you fight the 2 Big Sisters at the same time in Bioshock 2...

...It was my first playthrough and I was doing it on the hardest difficulty, Vita Chambers turned off...

I just about pissed myself at that point!
 

Sir Seagull

Knight of the Picnic Table
Jan 12, 2011
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Chrono Trigger: Seeing the security footage of what Lavos did to the planet. Also fighting the bastard. He can sod off as far as I'm concerned.
 

xXCrocmonXx

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Apr 16, 2009
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Liudeius said:
xXCrocmonXx said:
Then there was the first time I fought a Big Daddy. All I remember was seeing that giant thing and being told "Now go kill it." I took a deep breath, and that was the first time me shooting my pistol in a video game took me by surprise. Then when the Big Daddy reciprocated in kind, I felt like I was in a truly do-or-die fight. When it whipped my ass and I woke up in a Vita-Chamber I was terrified to come out thinking the Big Daddy would still be pissed at me.
I don't find them the slightest bit intimidating. They are impossible to beat without dying five to ten times, and dying has no consequences (other than free health and eve) so there's no real reason to not. They just seem cheap since they can absorb entire inventories of bullets worth of damage and two-hit you.
I suppose I play on the hardest difficulty though, so it might actually be possible to kill one without dying on the easier difficulties.
It wasn't so much the consequences as much as the atmosphere had totally immersed me. When I play, I tend to adopt the mindset I think the character I'm playing as might have. I imagine I actually was Jack, and as such was struggling to survive. I hadn't died/revived up until the first time the Big Daddy kicked me in the junk, so reviving was a surprise; I thought it was 'revert to checkpoint' punishment. So when I got out to see its health was still down I was surprised. Later on, the fights were less intense, because I learned landmines could stick to explosive barrels without blowing them up. But every once in a while I'd arc a grenade too high in a Splicer brawl and then things got real.

The Bioshock series was really nice about immersion, and the tension they built around Big Daddies in the media and then the game was well done IMO.
 

DesertHawk

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The mecha T-Rex from Turok used to unnerve me quite a bit when I was younger.

Seriously, though, my most intimidating gaming moment was during a clan tryout. CoD4 had recently came out, and I decided to pick it up. I hadn't played competitive fps games in years, not since the glory days of Counter-Strike when it was new (So I was quite a bit rusty). I had been frequenting a particular server for some time, when I was approached by the clan owners of the server to join. They first required, however, that I run a tryout for them.

Their test was a two on one match, the two clan leaders versus myself. I had seen these guys in action before, and I was certain that I was going to look like foolish sniper bait to them. I was most certainly intimidated. I knew that I would not be able to out-shoot them, but perhaps I could out-think them. I initially set myself up into a fairly obvious defensive position, taking a gamble to perhaps convincing them that I would hole up and camp the match out. I managed to fend them off twice (mostly luck), and then fell back to a new position overlooking the old one. My strategy paid off, and I was able to take them by surprise as they attempted to clear out my old spot. The bait-and-fallback tactic worked for a while longer until the two clan members finally put their game faces on, and proceeded to overwhelm me.

Not the most impressive tale to tell, but it was one of the most exhilarating gaming experiences that I've had. Two veterans went in thinking it just a simple hazing of a newbie, but found more than that bargained for.
 

Blackpapa

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May 26, 2010
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The time I received a single shortened URL from some lvl 1 character in an MMORPG and it pointed to a imageshack with a picture of me taken the same day.

That along with another line shortly after "I told you I'd find you"

Yeah that was pretty intimidating at first.
 

Ocealot

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archont said:
The time I received a single shortened URL from some lvl 1 character in an MMORPG and it pointed to a imageshack with a picture of me taken the same day.

That along with another line shortly after "I told you I'd find you"

Yeah that was pretty intimidating at first.
So did you find out who it was like a partical joke or was it a stalker.
 

Mark Flanagan

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Apr 25, 2011
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Probably when I started playing WoW a few months back, It wasn't the game just the community was very...cold. I don't play anymore.
 

RevRaptor

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Mar 10, 2010
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Resident evil 3, when you heard that bastard moaning stars you knew a world of hurt was heading your way.
 

Blackpapa

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Ocealot said:
archont said:
The time I received a single shortened URL from some lvl 1 character in an MMORPG and it pointed to a imageshack with a picture of me taken the same day.

That along with another line shortly after "I told you I'd find you"

Yeah that was pretty intimidating at first.
So did you find out who it was like a partical joke or was it a stalker.
Well without going into details I think the guy learned 3 valuable lessons in life:

1. When trying to intimidate someone by stalking clear EXIF data first.
2. When trying to intimidate someone don't take the picture from a location that you frequent.
3. When trying to intimidate someone better expect an escalation of force to take place.
 

Tesral

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I was planning on picking up Counter Strike source, but i'm not the best at fast competitive shooters so I decided against it due to the players (and that fact that a lot of Counter Strike players are simply asshats). I guess yo could call that intimidation.

Also, Ice sign "Icicle fall" -easy- is the most intimidating barrage of death of any Touhou game. (cough)
 

ArchAngelKira

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Nix from Persona 3 was intimidating, not the boss itself but how they present her in such an immortal entity scared me shitless
 

Feylynn

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The Miasma in Fatal Frame 3: The Tormented.

The game was always terrifying but the static blur of my surroundings, the oppressive weight of the ambiance, and the bleak life draining monochrome, with only the most powerful spirits stalking vengefully after me.

Fear.

But it's not likely you'll grasp why it was so intimidating to me without having played through the game and read all the lore.