One insult I have seen thrown around at a lot of independent games lately is that they are pretentious. Games like Dear Esther, The Path, Gone Home, and most recently Amnesia A Machine For Pigs are all apparently trying to pretend that they are something deeper then they really are. Moviebob said in his review of Branded that pretentiousness is often thrown around a lot these days and is often misapplied, being applied to anything that tries to do something different and diverts people's expectations. Now, if you don't like these games that's fine you have your opinion and I have mine. This discussion is less about wither these games are good, but rather a discussion of wither these games deserve to be labeled as pretentious. I liked Dear Esther, but I only really like the music and environments, to me the narrator is the deal breaker and it seems that it is likewise for many others. Gone Home was a fun little exercise in subversion, bait and switch, and interactive narrative, but I can see why people may not like that. And I loved Amnesia A Machine For Pigs, yes it wasn't as scary as the original, but I enjoyed the fact they tried something different and it seems that for a least some people it worked. The only game I have ever played that I can flat out call pretentious is Anna. I have never been able to get into the saw mill and I have no desire to do so if they make it so bizarrely abstract just to open a goddamn door and from what I have seen from a playthrough I watched on Youtube it never seems to get any better. So my fellow Escapists what games are pretentious in your books and what games do you think are unfairly called pretentious.