So for some time since I started this theory module in my Graphic Design course at uni I've been more and more interested in characters not just in video games but other mediums as well (for the sake of the course it's advertising), as well as Extra Credits and other places now questioning the role of characters in games I thought I'd ask a few questions for the community. I'd also like to point out that I use the term Character instead of person as it's a bit more broad than just a person or human being.
So firstly what qualities define and make a good video game character in general? Not just the strong writing aspect but other things such as Gender, looks, appeal, strengths, flaws etc...going on from that what makes a bad video game character for the same reasons, are they bad because the writing isn't strong enough/blank canvas character or are they just a really unlikeable character.
Is there a difference between a good character and a likeable one? In that instance is it possible for every character in the game be a likeable/good character even if they are not the protagonist? (antagonist, general goon etc)
Lastly (I think) which do you prefer more, the 'blank canvas' character such as Master Chief, Gordon Freeman, guy from Crysis or maybe Shepard where you project yourself onto this character or a character with their own motivations/goals/backstory such as Solid Snake/Nathan Drake/John Marston.
So yea...I think a good road to decent characters in video games is to hone in what makes characters good and some good examples of why X character is so good...should be an interesting discussion with no chance of flaming whatsoever /sarcasm ;P
So firstly what qualities define and make a good video game character in general? Not just the strong writing aspect but other things such as Gender, looks, appeal, strengths, flaws etc...going on from that what makes a bad video game character for the same reasons, are they bad because the writing isn't strong enough/blank canvas character or are they just a really unlikeable character.
Is there a difference between a good character and a likeable one? In that instance is it possible for every character in the game be a likeable/good character even if they are not the protagonist? (antagonist, general goon etc)
Lastly (I think) which do you prefer more, the 'blank canvas' character such as Master Chief, Gordon Freeman, guy from Crysis or maybe Shepard where you project yourself onto this character or a character with their own motivations/goals/backstory such as Solid Snake/Nathan Drake/John Marston.
So yea...I think a good road to decent characters in video games is to hone in what makes characters good and some good examples of why X character is so good...should be an interesting discussion with no chance of flaming whatsoever /sarcasm ;P