A team based, tactical (but not slow paced) shooter that attempts to make a battlefield seem very dangerous and action-packed. With cool camera movements (like a cutscene almost).
It shall have classes (which, I want them to be, quite unique, like an assassin/spy), and character customization (including unlocking guns), with many different game modes to play.
It will also have a cool melee system, where if you and the person both attempt to melee each other with your weapon, you parry and drop your weapons, resulting in a fist/knife fight.
...
Ya, my ideas are ambitious, BUT IT SHALL BE DONE.
Just...have to get working on my other ideas... :<