What would Half-Life 3 even be like?

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dolgion

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This post was originally posted over on my site lostinthezone.wordpress.com

For me personally, the Half-Life games have always been important touchstones in my time as a pc gamer, but they've also been truly genre-defining games in general. The first Half-Life opened eyes of many a gamer that video games can not only tell stories without any of the previous crutches like huge walls of text or obnoxious FMV sequences, but that they can actually evoke immersion thanks to good level design and both from a gameplay point of view, as well as a story telling one.

The great innovation were script sequences, and it is actually quite amazing when you go back to play the game and see how masterfully they knew to integrate them back then already. The game is a triumph in many respects. For one, there are the scripted sequences, showing scientists in peril or sudden shock moments, like falling elevators. The fact that you are witnessing these happenings in the regular first person view and in fact, are never forced out of it, adds a lot more weight to these events, which are really just cutscenes.

Another triumph is the overall pacing and variety. Intense firefights are followed by light environmental puzzles with platforming gameplay which are followed by interesting scripted sequences, and all the while you traverse a rich environment. Then there are boss fights, which really are overpowered and unique obstacles that demand that the player figure out a strategy and both test his wit as well as twitch skills. I will never forget the 3-headed monster.

Half-Life contained many innovations in the FPS genre, which becomes clearer if compared to its direct competitor at the time, Unreal. Unreal was a great FPS, but it really was more of an evolution of the traditional (at the time) style of shooter, of games like Quake or even Doom before it.

Half-Life was one of the first "experience focused" games, setting a lot of ground work for modern linear FPS's like the Call of Duty series, which take the general formula further with extremely high production values.

So if Half-Life embodies this turning point in shooter game design, what was expected of the successor? Gamers would expect another revolution of Half-Life 2, they would expect nothing less than a game which was truly next-gen, not mainly in terms of visual fidelity but in game design.

When Half-Life 2 was unveiled at E3, I was giddy with excitement and simply blown away. Valve succeeded in offering something new that wasn't really seen before: believable physics. Sure, shortly before Half-Life 2 came out, Deus Ex: Invisible War was released and it had physics. You could move crates around and they'd fall and tumble realistically (as opposed to the simplistic physics implementations in earlier 3D games like the original Deus Ex). But it was Half-Life 2 that didn't use physics as a mere gimmick, but consequently embedded it into the level design. The pinnacle of which was of course the creation of the gravity gun.

Yet Half-Life 2's wasn't impactful or genre-defining as the original. It was an amazingly well crafted experience-focused shooter, and there's so many things I loved, ranging from the satisfying combat, to the simple look and feel of the world and the masterful pacing. It was more of the same, just better, featuring just about enough innovation to mark it as the best FPS I'd played since the first Half-Life.

It's now about 8 years since then, and the gaming community is crying out for Half-Life 3. But what are gamers expecting of it? Are they like I did with Half-Life 2, perhaps unfairly, expecting a truly next-gen game, a game that features gameplay never seen before? Half-Life's innovation was really a game design specific one. Half-Life 2's was a technical one. Where are the frontiers in this day and age? I don't remember where I read it, but there was a suggestion that Half-Life 3 would be an open-world game.

This makes sense in the way that highly linear games that heavily rely on spectacle and high production values are just reaching their limits as I believe. Just look at the stagnation in the Call of Duty franchise. I believe the Valve has much too ambitious game designers to be simply settling for a linear action game trying to imitate a movie.

If you look at one of the big shifts from the first to the second game, there's the switch of location from Black Mesa, which was really a confined area where the only way was forwards, to City 17 and surrounding areas, where the only was still forwards, but which invoked a sense of being a large, real place. It is a testament to the skill of Valve to keep the player engaged that the level design never felt confining.

But this just won't do anymore for Half-Life 3. There are games out now which truly let you move around freely in huge areas and keep you interested, games like Skyrim, or the more comparable STALKER series. I think that there is a lot more potential in open world games in gameplay terms than in linear ones to innovate.

Yet the problem is: would it still be a Half-Life game? Half-Life is arguably just as characterized by the finely tuned pacing and flow of action sequences as it is by the innovation aspect. The former has always been the strength of linear game design. After all, in an open world, the designer simply cannot count on what the player's state will be at any given moment, whereas in a linear game, this is much more possible. Half-Life 2's commentary mode provides a great window into the mindset with which Valve is crafting levels for the game.

So, something has to give. Either blow us away with something completely new in an open-world setting and run risk of straying too far from the roots of what defines Half-Life, or run risk of at best creating a wonderful FPS experience that doesn't really stand out from the mainstream FPS crowd. Of course, the other possible outcome would be the master-coup, an open-world game which Valve somehow manages to marry with gameplay that allows for experiences with moments that up to now can only be seen in games which were finely crafted "by hand".

Additionally, Valve would have to steer clear of implementing RPG elements such as inventory management, or quests. Not that these are bad things (RPG's are my favorite genre), but because Half-Life has a minimalist philosophy in that regard. They're very clean and streamlined games with a very clear focus on action, and the third would doubtlessly have to be of the same mold.

With all this in mind, I am not at the least surprised that Valve hasn't even announced Half-Life 3 yet. It's a much too important franchise to treat lightly, and since Valve is not in need to make the game, they will not do it until they can come up with a game design that does the name justice.

Personally I'm happy to wait, if it means the result will be all the better for it.

@waverockman
 

shrekfan246

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Seriously?

If it ever gets made (which would be insane at this point), it's probably going to be a steaming pile of crap.

And by that I mean, it's probably going to be a perfectly fine game but the reputation it's gotten on the internet over the last seven years means that it would literally be impossible for Valve to satisfy the people who are seriously still waiting for this game.

And I wouldn't be surprised if people complain about it being stagnant, either.

Valve would be doing a massive disservice to themselves by actually attempting to make this game.
 

Terminate421

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If it gets made PC gamers will clamour and treat it like the 2nd coming of Jesus. They'll be quick to shun and denounce all who point out its flaws and say that it is the greatest game ever fact bar none.

I of course will be playing something far superior.
 

Fat Hippo

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Terminate421 said:
If it gets made PC gamers will clamour and treat it like the 2nd coming of Jesus. They'll be quick to shun and denounce all who point out its flaws and say that it is the greatest game ever fact bar none.

I of course will be playing something far superior.
Or they will turn on it and tear it to shreds like a pack of rabid wolves, claiming Valve is evil and hates their fans. Just look at what is happening to Bioware.

Either way, I won't care much.
 

adamsaccount

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shrekfan246 said:
Seriously?

If it ever gets made (which would be insane at this point), it's probably going to be a steaming pile of crap.

And by that I mean, it's probably going to be a perfectly fine game but the reputation it's gotten on the internet over the last seven years means that it would literally be impossible for Valve to satisfy the people who are seriously still waiting for this game.

And I wouldn't be surprised if people complain about it being stagnant, either.

Valve would be doing a massive disservice to themselves by actually attempting to make this game.
Thats a bit defeatist, if they dont try then well never know
 

shrekfan246

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adamsaccount said:
shrekfan246 said:
Seriously?

If it ever gets made (which would be insane at this point), it's probably going to be a steaming pile of crap.

And by that I mean, it's probably going to be a perfectly fine game but the reputation it's gotten on the internet over the last seven years means that it would literally be impossible for Valve to satisfy the people who are seriously still waiting for this game.

And I wouldn't be surprised if people complain about it being stagnant, either.

Valve would be doing a massive disservice to themselves by actually attempting to make this game.
Thats a bit defeatist, if they dont try then well never know
I'd rather they not try than have another Mass Effect 3 on our hands.

Except it would be a hundred times worse.

Because it's Valve and Half-Life, which is just about the most sacred thing in all of gaming right now, for whatever reason.

I do not believe there's any way Valve could make another game in the Half-Life franchise that fans would actually like. Other people may not agree with me, but at this point in time, I don't see how they could do it. That's not to say I wouldn't be pleasantly surprised if they did pull it off, but I'm a cynical bastard when it comes to this stuff.

Also, I wouldn't call it being defeatist, per se. I have no vested interest in the Half-Life franchise, Valve can do whatever they want with it. I just don't want to have to spend half a year avoiding every gaming-centric forum on the internet because they released a game that wasn't perfect. So it's more being selfish on my part.
 

Scarim Coral

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For the many years kept hidden/ not revealing anything, it better be justify.
What I mean is it should/ would be similar to Half Life 2 like it should/ would be groundbreaking or innovating or at least tried to (back then with Half Life 2 the physic and the AI was amazing for its time).
Yes I know I asking alot so my expectation isn't exactly high for it.
 

PeePantz

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shrekfan246 said:
Seriously?

If it ever gets made (which would be insane at this point), it's probably going to be a steaming pile of crap.

And by that I mean, it's probably going to be a perfectly fine game but the reputation it's gotten on the internet over the last seven years means that it would literally be impossible for Valve to satisfy the people who are seriously still waiting for this game.

And I wouldn't be surprised if people complain about it being stagnant, either.

Valve would be doing a massive disservice to themselves by actually attempting to make this game.
I beg to differ solely based on the fact that they're Valve. Valve does not fuck anything up. They really don't. They're never rushed (obviously), they don't "do" gimmick, and they're always the front leader in trends. They "get it". Half Life 3 will (fingers crossed) be amazing, I'm almost positive.

Companies like Bioware get too big for themselves and start to believe they're gaming gods. It's like they're getting themselves off to themselves and are now perpetuating this theory that they are amazing. Besides being complacent, they've become absurd while just revving up everything they do well to absurd levels while also getting gimmicky. Better graphics, more streamlined, easier game play, etc.

Bioware, amongst a slew of other developers, is the videogame version of TV's LOST. Jumped the shark and shouldn't have tried to appease the masses while enjoying the scent of their own poop.

OT: What would HL3 even be like?
You know the holocaust? Pretty much the opposite.
 

adamsaccount

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PeePantz said:
OT: What would HL3 even be like?
You know the holocaust? Pretty much the opposite.
So its going to give birth to 6 million jews??? I see what they mean about unrealistic expectations
 

shrekfan246

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PeePantz said:
I beg to differ solely based on the fact that they're Valve. Valve does not fuck anything up. They really don't. They're never rushed (obviously), they don't "do" gimmick, and they're always the front leader in trends. They "get it". Half Life 3 will (fingers crossed) be amazing, I'm almost positive.
Okay, see this? This right here?

This is why I think the way I do. Because Valve are held up as the saviors of gaming. So if Half-Life 3 were anything short of the most perfect game to ever be created in the history of mankind, the outrage would be enough to blackout half of the internet for months.

Everyone screws up. Valve themselves have been getting a lot of backlash for their lax terms for letting games get onto Steam lately. And remember when people review-bombed Portal 2 because it had a store for co-op hats?
 

Nomanslander

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Well, here's my perspective of the franchise and what I think of HL3.

First off, I don't build up expectation like some people do. I won't wait 10 years for a product to come out. I'll wait the first year, then forget about it. I might occasionally think about it again if it's mentioned. As for HL3, I really haven't been waiting at all. All you mofos holding your breaths for this game or any game past a year - I'm sorry to say - are fucking idiots.

So right now, I don't hold those overly blown expectations some nerds might. The only thing I've ever done that with was the Indiana Jones movie franchise, and the fourth movie hurt me... deeply... so. :p

Anyways...

As for what I expect from the game? Well, I don't want Half Life 2.5. I mean the episodic games have been that, and, I didn't like them. Story wise, there was a giant transition from the world in Half Life 1 to its 2nd game, and I expect to see that with the third. I don't want to see no stupid Combine, and no City 17. It's kinda like the Bioshock franchise for me. Bioshock 2 was a good game, but now, I'd rather get Bioshock: Infinite instead of Bioshock 3 (another game taking place in Rapture).

Plus, I don't even care about... what ever that Advisor was. It's been 3 years since I played that game, I don't think they're as interesting to me anymore as it was the first couple of days after playing it.

I'd really wish they could also release Episode 3 and finish off these stupid HL2.5 crap they had been doing, and try moving onto something else. No I don't care about getting vengeance for the death of Eli. If that's all HL3 is... I'll already call it, it sucks (too many games are built around the stupid revenge storyline anyways, I don't want to see it anymore).

Now what do I expect from HL3? Well, a new setting... really. Between 1 and 2, there was like a 20 year gap, so have Freeman time travel forward again. Have it be tens of thousands of years into the future. Just thinking that, makes it sound more interesting then continuing on with what the stupid episodes had in store.

Gameplay wise? I don't think they should try too hard to make it innovative. Honestly, I didn't even think HL2 was that impressive, technically. It had great character models and animation, and improved on the streamlined story/gameplay thing. But the gameplay itself was gimmicky and bland at best. Only thing I really loved about HL 2 - gameplay wise - was the gravity gun. And that's all.

Well, anyways, those are just my imputs. Personally, I would want HL3, not HL2 Ep.3. That's all!
 

adamsaccount

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fapper plain said:
adamsaccount said:
PeePantz said:
OT: What would HL3 even be like?
You know the holocaust? Pretty much the opposite.
So its going to give birth to 6 million jews??? I see what they mean about unrealistic expectations
I laughed, good sir.

That was fucking brilliant.

As a side note, I would totally play a game that was about giving birth to 6 million Jews. *looks significantly at Gaben*

OT: I don't think the quality of the game matters very much at this point. It's almost to the point of vaporware now, and it is physically impossible to be great. Half Life 3 will be screwed by the expectations game. Expectations are so high that even if it met them (which I highly doubt), it would only be 'meeting expectations', and it will almost certainly fall short.

If you don't believe me, just look at Diablo III and Duke Nukem. >.>
Cheers, we could call it jew quest







Ok ill stop now.
In my opinion half life 3 or at least half life ep:3 is going to arrive eventually for better or for worse, if it is a load of shit then at least well all get some closure
 

Windcaler

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I think it will only be one thing: Disappointing. After so much time has passed I have a hard time believing it will live up to the expectations of half life fans. Think about it, its been five? years thus far with no word of it coming out this year and no expectations of it next year. Thats a lot of time for the mind to set up an image of what it will be and when you only know about 1% of the game (this case being the title and where it left off) then your mind makes the other 99% seem awesome.

I really think that its going to be judged in the same way duke nukem forever was, by the time it took to get here instead of the merits of the game itself.
 

The White Hunter

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shrekfan246 said:
PeePantz said:
I beg to differ solely based on the fact that they're Valve. Valve does not fuck anything up. They really don't. They're never rushed (obviously), they don't "do" gimmick, and they're always the front leader in trends. They "get it". Half Life 3 will (fingers crossed) be amazing, I'm almost positive.
Okay, see this? This right here?

This is why I think the way I do. Because Valve are held up as the saviors of gaming. So if Half-Life 3 were anything short of the most perfect game to ever be created in the history of mankind, the outrage would be enough to blackout half of the internet for months.

Everyone screws up. Valve themselves have been getting a lot of backlash for their lax terms for letting games get onto Steam lately. And remember when people review-bombed Portal 2 because it had a store for co-op hats?
Hey remember the Left 4 Dead 2 debacle? That was fun.

OT: I predict that it will be a linear corridor shooter with regenerating health and you will be able to carry a very limited amount of weaponry.

Basically everything the valve worshippers hate about modern shooters. But they'll worship it anyway. Because it is a valve game.

Honestly I'll play it, probably be as indifferent to it as I am Half Life 2... and Half Life...
 

shrimpcel

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Is it me, or is no one answering the question? Title asks what the game would be like, let's pitch in ideas.

I think it will be set in and near the Borealis ship. As the OP said, some sort of free-roam idea could be implement; in my opinion, it could play out like Portal 2's co-op mode. There would be one huge hub location, and a number of secondary locations where the action actually happens, but that can be done in any order. In this case, the order in which you do them could even have repercussions in the storyline. I'm assuming the ship is huge, anyway.

Of course we're all afraid it will not live up to its name, but I think you're all being pessimists.
 

DrunkenMonkey

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Let's get this right off the operating table. It won't be like Mass Effect 3 because despite all the flak ME3 got the one valid complaint for the controversy the horde had was that Bioware blatantly lied for years about choices and their culmination on the ending of the trilogy. Valve to the best of my knowledge are not making any promises or even alluding to what HL 2: EP3 is going to be like, except that it will close up the HL2 story arc. That's it, nothing more nothing less. Any expectations that may fail on the games' possible release are going to be on the fans for not knowing better than setting unattainable goals. So episode 3 is more comparable to duke nukem forever if only because of the development time which for all we know does not even truly exist.

If the above statement sounds like it's generalizing ep3's fans, then I'm sorry.
 

Lunar Templar

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I'm going to go with grossly over rated for what it is.

IF it ever gets made and released and is even marginally good the fanboys will likely declare i the second coming and hold it up as the best thing ever, and when people start pointing out the flaws, condemn them as 'heretics' or what ever insignificant term they'd use would be.
 

sextus the crazy

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I like valve a bunch, but Half-life doesn't interest me at all. I'm more of a valve multiplayer guy. That said, I'm sure HF3 is going to be just like HF & HF2.