I was reading the FFXIII-2 impressions, and I sighed mournfully when I read that the battle system remains largely unchanged, so I guess I'm to expect, once again, characters that can easily do upwards of 9000 damage every hit with the minor caveat that the overworld enemies all have 6,000,000,000,000,000 HP.
I quit FFXIII not because of the linearity (I got accustomed to it and even got into the story quite a bit) but because of the ridiculous amount of time that it took for me to take down average enemies upon entering Gran Pulse. Yeah, a challenge is good, but noticing that I was rocking 7000-9999 damage and was still not so much as making a dent in any of these enemies was just a taunt in my opinion.
So just what the hell is the purpose of having so many digits, besides making you feel like you're fighting a goddamn mountain with a plastic spork every time?
I quit FFXIII not because of the linearity (I got accustomed to it and even got into the story quite a bit) but because of the ridiculous amount of time that it took for me to take down average enemies upon entering Gran Pulse. Yeah, a challenge is good, but noticing that I was rocking 7000-9999 damage and was still not so much as making a dent in any of these enemies was just a taunt in my opinion.
So just what the hell is the purpose of having so many digits, besides making you feel like you're fighting a goddamn mountain with a plastic spork every time?