I'm sure that Escapians (or whatever we're called) play Risk and, having just finished a game, I'm wondering how others play out their world conquest. That is, what territorries do you deem most important, what continents must you control? Are you a ruthless backstabber or do you avoid alliances? Are you passive, allowing others to have their petty squabbles, while waiting for a wounded victor (or victim) to emerge so you can crush him/her or do you play agressive, going out to seize what's yours right from the get-go?
My personal strategy is to starve other players. The territories I always take are Iceland & Greenland. I try to get Indonesia next, allowing me to essentially control Australia. If still available I take North Africa & Kamchatka (and maybe Brazil). Nothing else strikes me as important to my strategy but I prefer easy to defend island territories such as Japan and Madagascar. I view Greenland & Iceland as important because it denies Europe & NA their all-important troop bonus and effectively isolates them, preventing them from making sucessful caputures and gaining cards (stalemates are SO exciting). Meanwhile, I use my decent draft that I get from controlling Australia to reinforce my African territories before pushing out of them to take control of the whole continent. Then I wait on my now even better draft a little while longer before pushing out of Africa to take Europe. At that point I control the East well enough to take Asia and therein essentially assure victory.
Also, this is the forum to post about board games, right? It is a game after all, so I don't think it should go in the Off-Topic forum.
My personal strategy is to starve other players. The territories I always take are Iceland & Greenland. I try to get Indonesia next, allowing me to essentially control Australia. If still available I take North Africa & Kamchatka (and maybe Brazil). Nothing else strikes me as important to my strategy but I prefer easy to defend island territories such as Japan and Madagascar. I view Greenland & Iceland as important because it denies Europe & NA their all-important troop bonus and effectively isolates them, preventing them from making sucessful caputures and gaining cards (stalemates are SO exciting). Meanwhile, I use my decent draft that I get from controlling Australia to reinforce my African territories before pushing out of them to take control of the whole continent. Then I wait on my now even better draft a little while longer before pushing out of Africa to take Europe. At that point I control the East well enough to take Asia and therein essentially assure victory.
Also, this is the forum to post about board games, right? It is a game after all, so I don't think it should go in the Off-Topic forum.