I think its safe to say that a large group of Gamers have something of an allergy to certain Japanese tropes. ''Weabo'' or ''animu trash'' are words you often hear when it comes to certain games. With things like Loli's, hotspring episodes and the at times shameless fanservice its certainly not always undeserved criticism.
But we can also say that a certain degree of Japanese touch is also appreciated in games. Even if some of them have gone into decline many classic series have their roots in Japan and have only recently became shy about admitting that. That Japanese games tend to be poorly received when they start to Westernise can serve as further proof that some typical Japanese design philosophy's are valued.
When reading discussions about the state of the JRPG its very common to find people saying they used to like the genre until it started taking much more inspiration from anime.
With the release of the crossover between Fire Emblem and Shin Megami tensei I think we have an interesting case study in just how much '''Japanese'' an audience can handle. Fire Emblem has always been inspired by Anime, if you have a problem with that its very hard to be a fan of that series. Shin Megami tensei takes even more inspiration from anime, so much that its one of those games sometimes dismissed as ''weabo trash''.
Yet when the crossover was revealed to have a setting heavily involving the Japanese Idol scene and that another big part of the setting was the typical Japanese high school it were those very fans(me included)which rubbed their noses at the crossover, deeming it to be more otaku pandering and feeling betrayed about their series being ignored in favor of making a coocky anime type of game. As a result the game seems to be turning in a commercial flop.
I find it interesting to see how typical Japanese games can reach a point where they even alienate typically Japanese minded Gamers when adopting to many Japanese tropes.
At what point do you people draw the line when you see series you love adopt more and more Japanese tropes?
But we can also say that a certain degree of Japanese touch is also appreciated in games. Even if some of them have gone into decline many classic series have their roots in Japan and have only recently became shy about admitting that. That Japanese games tend to be poorly received when they start to Westernise can serve as further proof that some typical Japanese design philosophy's are valued.
When reading discussions about the state of the JRPG its very common to find people saying they used to like the genre until it started taking much more inspiration from anime.
With the release of the crossover between Fire Emblem and Shin Megami tensei I think we have an interesting case study in just how much '''Japanese'' an audience can handle. Fire Emblem has always been inspired by Anime, if you have a problem with that its very hard to be a fan of that series. Shin Megami tensei takes even more inspiration from anime, so much that its one of those games sometimes dismissed as ''weabo trash''.
Yet when the crossover was revealed to have a setting heavily involving the Japanese Idol scene and that another big part of the setting was the typical Japanese high school it were those very fans(me included)which rubbed their noses at the crossover, deeming it to be more otaku pandering and feeling betrayed about their series being ignored in favor of making a coocky anime type of game. As a result the game seems to be turning in a commercial flop.
I find it interesting to see how typical Japanese games can reach a point where they even alienate typically Japanese minded Gamers when adopting to many Japanese tropes.
At what point do you people draw the line when you see series you love adopt more and more Japanese tropes?