With the various VR devices out, I'm starting to see more and more games emerging for the platform, although in honesty all of them seem to be little more than tech demos, barely containing any meaningful content or gameplay. All in all I see them more like "Link's Crossbow Training" was for showcasing Wii controls vs. a full blown Zelda title with a story, interesting gameplay, and well designed world.
I understand in the infancy of such a product you will get a slew of these sort of "look what we can do now" type of showcase games, but I really don't see the point in buying a VR headset or in it becoming adopted by mainstream until we start seeing meaningful game experiences on it. From a developer perspective, I can see why you might be hesitant to sink tons of money into such a product that still only has a limited market, but it seems like without companies willing to invest in the software that supports it, that the hardware will never reach beyond the limited market status.
So my question is, what will it take to get a VR Game of the quality we want? Something that truly qualifies as a game of this generation and not merely an hour or two "experience"?
I understand in the infancy of such a product you will get a slew of these sort of "look what we can do now" type of showcase games, but I really don't see the point in buying a VR headset or in it becoming adopted by mainstream until we start seeing meaningful game experiences on it. From a developer perspective, I can see why you might be hesitant to sink tons of money into such a product that still only has a limited market, but it seems like without companies willing to invest in the software that supports it, that the hardware will never reach beyond the limited market status.
So my question is, what will it take to get a VR Game of the quality we want? Something that truly qualifies as a game of this generation and not merely an hour or two "experience"?