To start off, I love Fallout, and you will not change my opinion of this game or the franchise. Everyone has that series they absolutely love to death, and this one is it for me. Yes, that includes every game in the series (I'm looking at you, "Fallout Tactics").
Now, that being said, I know none of the games are perfect. The older Interplay titles for Windows and PS2 can be difficult for modern gamers to get into either because of the density of their systems, somewhat archaic gameplay styles, or occasional non-functionality. On the other hand, some of the old Fallout lovers I know won't touch "Fallout 3" or "New Vegas" simply on principle because Bethesda made them, not Interplay. I'm just thrilled every time I get to continue exploring the universe, though, and that will remain a fact.
The reason I bring up this discussion is that I'm genuinely confused by the hatred I see for "New Vegas" amongst both groups. In my opinion, the game is a much more polished experience than "Fallout 3" was. Additionally, most of it is based on the "Van Buren" project, which is the game that most older Fallout players wanted "Fallout 3" to be (and what started them complaining about departures from the story).
Finally, I am aware of the problems it had when it first came out. A reputation for widespread glitchs and save file corruption will stick with a game to a certain extent, no matter what fixes you apply ("Dead Island" is learning this lesson now). However, it feels like everyone forgot this was made by Bethesda, a company notorious for releasing buggy games ("Fallout 3" and the Elder Scrolls titles were the same, and I live in fear of the first week "Skyrim" is out).
Ultimately, I am legitimately baffled. I know this is asking a lot of the internet, but will some of you please let me know why you hold the opinion you do of "Fallout: New Vegas" in a reasonable manner?
Now, that being said, I know none of the games are perfect. The older Interplay titles for Windows and PS2 can be difficult for modern gamers to get into either because of the density of their systems, somewhat archaic gameplay styles, or occasional non-functionality. On the other hand, some of the old Fallout lovers I know won't touch "Fallout 3" or "New Vegas" simply on principle because Bethesda made them, not Interplay. I'm just thrilled every time I get to continue exploring the universe, though, and that will remain a fact.
The reason I bring up this discussion is that I'm genuinely confused by the hatred I see for "New Vegas" amongst both groups. In my opinion, the game is a much more polished experience than "Fallout 3" was. Additionally, most of it is based on the "Van Buren" project, which is the game that most older Fallout players wanted "Fallout 3" to be (and what started them complaining about departures from the story).
Finally, I am aware of the problems it had when it first came out. A reputation for widespread glitchs and save file corruption will stick with a game to a certain extent, no matter what fixes you apply ("Dead Island" is learning this lesson now). However, it feels like everyone forgot this was made by Bethesda, a company notorious for releasing buggy games ("Fallout 3" and the Elder Scrolls titles were the same, and I live in fear of the first week "Skyrim" is out).
Ultimately, I am legitimately baffled. I know this is asking a lot of the internet, but will some of you please let me know why you hold the opinion you do of "Fallout: New Vegas" in a reasonable manner?