And look how well that turned out. EA are putting the entire franchise on hiatus because of it.SmashLovesTitanQuest said:I was gonna quote this and say you were right but then I remembered games like MoH Warfighter happened despite COD existing already so yeah...Hazy992 said:Because we already have Minecraft so what's the point? You'll never beat it by simply copying it.
Well that's true, but it's starting to look like they've eaten a slice of humble pie when it comes to MoH. Hopefully this is a wake up call.SmashLovesTitanQuest said:Warfighter wasn't the first "clone" though. It wasn't the first one that fell flat on its face either.Hazy992 said:And look how well that turned out. EA are putting the entire franchise on hiatus because of it.SmashLovesTitanQuest said:I was gonna quote this and say you were right but then I remembered games like MoH Warfighter happened despite COD existing already so yeah...Hazy992 said:Because we already have Minecraft so what's the point? You'll never beat it by simply copying it.
I think Blitzvan...this dude summed it up quite well:Ickabod said:Between the PC, Xbox, and pocket editions, Minecraft has sold around 20 million copies. My question is why aren't there AAA companies falling all over themselves to try and make a clone of this commercial hit?
Thoughts?
Plus, the formula of Minecraft doesn't really lend itself to being a AAA game. Games are considered AAA when they have a high budget from a big-name dev and/or producer. Minecraft doesn't really need a big budget. What people want from it it basically already has: Building, survival, creativity, etc. Plus it's super cheap. When your choices are the very reasonably priced original that already has a plethora of mods to be tried, or a pricey copy that will never have as many mods or texture packs as the original it's pretty obvious which one the customer is going to go after.Baron von Blitztank said:My only guess is that they're all thinking: "Why would people want to play our Not-Minecraft when they are already playing Minecraft?"
I think the thing about MMS and the such is that each company can put their own unique spin on it (or so they say.) CoD has CoD, EA has the better graphics and big multiplayer, Counter Strike: GO has the twitch arcadey gameplay. All really similar, but all fairly different.SmashLovesTitanQuest said:Warfighter wasn't the first "clone" though. It wasn't the first one that fell flat on its face either.Hazy992 said:And look how well that turned out. EA are putting the entire franchise on hiatus because of it.SmashLovesTitanQuest said:I was gonna quote this and say you were right but then I remembered games like MoH Warfighter happened despite COD existing already so yeah...Hazy992 said:Because we already have Minecraft so what's the point? You'll never beat it by simply copying it.
just what I would do - Horror, Something like Silent Hill, Some event that changes the area to become horror survival for a bit... But its a stupid idea and thats why I am not doing ithazabaza1 said:I think the thing about MMS and the such is that each company can put their own unique spin on it (or so they say.) CoD has CoD, EA has the better graphics and big multiplayer, Counter Strike: GO has the twitch arcadey gameplay. All really similar, but all fairly different.SmashLovesTitanQuest said:Warfighter wasn't the first "clone" though. It wasn't the first one that fell flat on its face either.Hazy992 said:And look how well that turned out. EA are putting the entire franchise on hiatus because of it.SmashLovesTitanQuest said:I was gonna quote this and say you were right but then I remembered games like MoH Warfighter happened despite COD existing already so yeah...Hazy992 said:Because we already have Minecraft so what's the point? You'll never beat it by simply copying it.
With Minecraft... how do you make it different? Story would be... largely pointless. Features are being added by official sources or mods, graphics aren't a major priority, trying to add in some kind of "intense combat" results in poor sales and reviews (hi, Ace of Spades). So what else do AAA devs have to shoehorn in? Basically nothing.
Yeah, I remember reading about it. It was called FortressCraft. The diference it has with Minecraft is certain artifacts that you can find that allow for flight, instant mining, etc. in what basically amounts to survival mode, IIRC.Diablo1099 said:Wasn't there like a HD Minecraft rip off coming to the X-box at some point? I remembered seeing some pictures, basically Minecraft without the Blocky Textures (Though everything was still blocks)
Think they had X-box Live Avatars on it.
/could be totally wrong.
Thank you, that was bugging the hell out of me.megadraco said:Yeah, I remember reading about it. It was called FortressCraft. The diference it has with Minecraft is certain artifacts that you can find that allow for flight, instant mining, etc. in what basically amounts to survival mode, IIRC.
Yeah...There is your rip-off OP.Ickabod said:Between the PC, Xbox, and pocket editions, Minecraft has sold around 20 million copies. My question is why aren't there AAA companies falling all over themselves to try and make a clone of this commercial hit?
Thoughts?