Why did Stalker Clear Sky not live up to the hype?

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spoon2big07

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Lets talk about Shadow Of Chernobyl...a great game by all accounts, even dispite the insane bugs and performance issues it made up for its faults with incredible atmosphere and stroy telling. On countless occasions I remember running into things in that bloody lab... a gaming moment that could easily rival most top selling horror titels for number of underware changes needed... so why when GSC released Clear Sky did they manage to get so much wrong, somehow I didnt get the same vibe at all. I could ***** about it right here and now but lets let Joe public have a rant....
 

johnman

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Oh god i know exactly what you mean, mainly because we have had many long conversations about it. It was as if GSC thought,"You know Stalker was amzing when modded to hell? Well lets ingnore those mods and what the fans want and copy paste the old zone but make a few changes, and make the weapons so inaccurate you may as well not bother"
WHen clear sky is modded its alright - but it just doenst feel the same. theres no need to explore the zone because you've already done it and not enoughs changed to make it worth while
 

CyberAkuma

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The problem was that Clear Sky was buggier than anything ever released.
3 patches in less than 3 weeks? I mean come on!

I played Shadow of Chernobyl and it wasn't anywhere near as buggy as Clear Sky.
Clear Sky was also highly disapointing in the fact that 80% of it was Shadow of Chernobyl again. Same maps, same NPCs, same enemies, same weapons (for the most of it), same anomolies etc. While it did add some new gameplay elements as territory control it was extremely poorly implemented in reality.
Extremely lackluster linear ending (Shadow of Chernobyl had like what? 10 endings?) coupled up with a storyline that to me made no sense with Shadow of Chernobyl just made the entire experience mediocre and questionable if it can even be called a sequel/prequel at all.

It is really sad concidering I really loved Shadow of Chernobyl and I concider it to be one of the top 5 best FPS of all time.I rarely replayed a game so often as I did with Shadow of Chernobyl.

In my opinion - while it might sound harsh, Clear Sky should have been nothing other than a DLC for Shadow of Chernobyl. At least then the thing would have bloody worked without crashing all the freckin' time.
 

The Rogue Wolf

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I've played through Shadow of Chernobyl several times, first vanilla then heavily Modded (I'm working through Priboi Story right now). I was totally fired up to play Clear Sky until I heard that much of the game was simply a rehash of the original (with improved graphics that require DirectX 10 to see, on top of that), just as full of bugs as the original. It's too blatant a cash-in on a game that has needed a lot of help to be as accessible as it is for me to want to spend that much money on it.

Maybe when it hits $20 or so, I might bother. And when there's more Mods out for it.
 

CyberAkuma

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The Rogue Wolf said:
Maybe when it hits $20 or so, I might bother. And when there's more Mods out for it.
The game is already 30? on STEAM (probably a whole lot less if you live in the U.S) and on my local gamesore it's 22? so you can probably find it for $20-ish if you look around.

Also, yes they are some MODs for it, but most of them are just vague fan-made fixes to some of the frustrating gameplay issues/mechanics. There's nothing big like the ones for Shadow of Chernobyl out there.
 

johnman

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CyberAkuma said:
The Rogue Wolf said:
Maybe when it hits $20 or so, I might bother. And when there's more Mods out for it.
The game is already 30? on STEAM (probably a whole lot less if you live in the U.S) and on my local gamesore it's 22? so you can probably find it for $20-ish if you look around.

Also, yes they are some MODs for it, but most of them are just vague fan-made fixes to some of the frustrating gameplay issues/mechanics. There's nothing big like the ones for Shadow of Chernobyl out there.
The makers of oblivion lost are refusing to make one, its shame, but ehir tired of doing GSC's work for them.
 

spoon2big07

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ill join in ....if the guy who made oblivion lost would make the same thing for Clear sky i would probally pay for it...no wait i would definatly pay for it...that mod turned a great game...into a perfect game...PERFECT!
 

johnman

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I read Kanyhalo's ( i think thats his name) veiw on it, hes refusing to do out of a matter of principle, he is that upset by the game.
 

out0v0rder

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It was an ok game. No one wanted to deal with it though.

How dare you release an expansion pack to a game you haven't even finished patching yet!
I remember the dev's forums had a lil outrage for a while when clear sky was announced.......before the original game was even stable. Who wants to deal with that crap?

It was kind of like EA releasing 20 thousand "booster packs" for BF2142 basically before the original game was even patched correctly. To this day, If you jump down a set of stairs greater than 5 steps, you will lose 50% health.
 

Obliterato

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I think it didn't live up to the hype because they failed to get the atmosphere right from the first games. They also didnt fix that many things on the game, fast travelling was in but punishingly expensive. Equipment degrades like its been made out papier mache and getting things repaired costs any functional organs that you happen to own still since you basicall have to be a walking medical store cupboard. The last point i quite like about the stalker games since it makes them quite challenging and fun because of it, also has one of the best gunplay systems that i've found in any game but overall a mediocre prequel by any standar to be honest.