I agree with all the anger and resentment directed towards the Xbox One and I'm definitely not going to be buying it with those ridiculous demands on the consumer. However, I'm still baffled as to why the "used game market" is this sacred thing to be maintained at all costs. Used games aren't that cheap. I've gotten "new" copies of old-ish games for less than a used copy would cost, pretty much all the time. I just keep an eye on deals. I got XCOM Enemy Unknown for $15 from Best Buy brand new in sealed packaging. Currently on amazon, the cheapest used copy comes in at $16 plus shipping. On gamestop, it's a whopping $38. It's free on PS Plus right now. I saw Far Cry 3 on sale at either amazon or best buy a few days ago for $20. Far Cry 2 is maybe a five dollar difference between used and new. Same for Fallout 3.
I just don't get the hubbub. I never buy used for fear of getting a scratched copy. Again, I don't want DRM and maybe one day I'll want a used copy of an old game. Why do people act like used games are the biggest point of contention in the industry? It's not exactly consumer friendly model either and it just means a retailer acted as a middleman who pocketed more money than usual by facilitating a transaction.
I mean if anything is hurting the game industry, it's the game industry. That level of competition is tough and when you have multiple AAA games at $60 a pop every few months that all get gradually discounted as they become less popular, it really tightens one's profit margins. Why else would we have so many preorder bonuses?
(And to reiterate, I'm not a MS fanboy since I don't want to have to rely on an internet connection to play a game and I didn't really like my 360 all that much. That, and the fact that Infamous Second Son is a thing, pretty much decided my purchasing decisions before the console war even started.)
I just don't get the hubbub. I never buy used for fear of getting a scratched copy. Again, I don't want DRM and maybe one day I'll want a used copy of an old game. Why do people act like used games are the biggest point of contention in the industry? It's not exactly consumer friendly model either and it just means a retailer acted as a middleman who pocketed more money than usual by facilitating a transaction.
I mean if anything is hurting the game industry, it's the game industry. That level of competition is tough and when you have multiple AAA games at $60 a pop every few months that all get gradually discounted as they become less popular, it really tightens one's profit margins. Why else would we have so many preorder bonuses?
(And to reiterate, I'm not a MS fanboy since I don't want to have to rely on an internet connection to play a game and I didn't really like my 360 all that much. That, and the fact that Infamous Second Son is a thing, pretty much decided my purchasing decisions before the console war even started.)