Now, I am going to admit here and now in the first paragraph that I do not know a damn thing about, hardware/software or the gaming industry aside from the little things needed to be a basic gamer. So what I am going to suggest in the following sentences may upset some of you who are a little more fluent in the trials and tribulations of gaming and/or game design. So here we go.
The reason I chose Microsoft for this is because they are one of-- if not the most-- popular software manufacturers on the planet... that and they make gaming consoles. So with their knowledge of PCs and other gaming devices, I ask what is stopping them from making some type of hybrid? By hybrid, I don't mean a console that doubles as a PC, (though that would be sweet) I mean a system that can deliver the best of both worlds?
I imagine a device that looks similar to the 360, (the sexier new black model) but with a detachable graphics card slot in the back. That way if Microsoft were to, I don't know, gain a contract with some very reliable graphic card manufacturer, instead of making a new system every couple of years they could keep up with high end PCs and allow the consumer to buy the cards directly from them to upgrade their gaming experience.
We hear ever so often how PCs are better. How they can render things so much faster, with crisper colors. How much power they can push out, how they are the master race. What is holding MS from jumping on that? What's stopping MS from this idea?
Again, I don't know shit about tech or business, but I assume with something like this all Microsoft would need to do would be to ship out a basic model of their system that comes with a very decent GPU, a heavy duty CPU, decently sized RAM, and about 300GB of HDD space, then when their partner makes a new GPU, (most likely the following year of the system's release) MS could sell it to their already invested costumers so they can get even more out of the system they already own. We as gamers wouldn't need to buy MS's new console every six years, we'd just have to buy the card once every year, extending the usage life of the console. And even if we didn't buy the newest card, that'd be fine. From what little I know of PC gaming, I understand that you can have a pretty old GPU and still play certain games on mid to low settings. If MS partnered with a graphic card manufacturer who could make cards specifically for their system wouldn't that mean that the GPUs would always be compatible, therefore the first model of the GPU made for this hybrid would still be usable for a game made a few years after the new GPUs have been released for the system, except you'd probably be missing a few particle effects and textures? (Here is my ignorance showing. Sorry guys.) I know the GPU isn't all you need to have a working gaming console/pc so this same process could be applied to any other component the MS could make upgradeable.
I guess I'm just asking why the hell doesn't Microsoft take some cues from their PC software roots and just sell an upgradable PC/Console?
The reason I chose Microsoft for this is because they are one of-- if not the most-- popular software manufacturers on the planet... that and they make gaming consoles. So with their knowledge of PCs and other gaming devices, I ask what is stopping them from making some type of hybrid? By hybrid, I don't mean a console that doubles as a PC, (though that would be sweet) I mean a system that can deliver the best of both worlds?
I imagine a device that looks similar to the 360, (the sexier new black model) but with a detachable graphics card slot in the back. That way if Microsoft were to, I don't know, gain a contract with some very reliable graphic card manufacturer, instead of making a new system every couple of years they could keep up with high end PCs and allow the consumer to buy the cards directly from them to upgrade their gaming experience.
We hear ever so often how PCs are better. How they can render things so much faster, with crisper colors. How much power they can push out, how they are the master race. What is holding MS from jumping on that? What's stopping MS from this idea?
Again, I don't know shit about tech or business, but I assume with something like this all Microsoft would need to do would be to ship out a basic model of their system that comes with a very decent GPU, a heavy duty CPU, decently sized RAM, and about 300GB of HDD space, then when their partner makes a new GPU, (most likely the following year of the system's release) MS could sell it to their already invested costumers so they can get even more out of the system they already own. We as gamers wouldn't need to buy MS's new console every six years, we'd just have to buy the card once every year, extending the usage life of the console. And even if we didn't buy the newest card, that'd be fine. From what little I know of PC gaming, I understand that you can have a pretty old GPU and still play certain games on mid to low settings. If MS partnered with a graphic card manufacturer who could make cards specifically for their system wouldn't that mean that the GPUs would always be compatible, therefore the first model of the GPU made for this hybrid would still be usable for a game made a few years after the new GPUs have been released for the system, except you'd probably be missing a few particle effects and textures? (Here is my ignorance showing. Sorry guys.) I know the GPU isn't all you need to have a working gaming console/pc so this same process could be applied to any other component the MS could make upgradeable.
I guess I'm just asking why the hell doesn't Microsoft take some cues from their PC software roots and just sell an upgradable PC/Console?