Alright, we've all seen those military FPSs where you play as either the rookie who rises to the top in one epic battle (or war) or you play as the badass veteran who also happens to be fighting in an epic battle, or war (almost always the biggest of his life).
So here's my question, where is the realistic FPS? Here's my thoughts on how it would work: you play as a standard grunt, nothing special, you get shipped off to another country for a military operation. You survive the firefights, the mission was a success, most everybody lived (the ones who died didn't wear helmets) and you move up one measly rank (making you a slightly better, but still relatively unimportant grunt)
That's it. Why does everything have to be an epic battle where YOU are the ONLY ONE who can stop the enemy?
So here's my question, where is the realistic FPS? Here's my thoughts on how it would work: you play as a standard grunt, nothing special, you get shipped off to another country for a military operation. You survive the firefights, the mission was a success, most everybody lived (the ones who died didn't wear helmets) and you move up one measly rank (making you a slightly better, but still relatively unimportant grunt)
That's it. Why does everything have to be an epic battle where YOU are the ONLY ONE who can stop the enemy?